scummvm/engines/sci/graphics/portrait.h
2021-12-26 18:48:43 +01:00

86 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCI_GRAPHICS_PORTRAITS_H
#define SCI_GRAPHICS_PORTRAITS_H
#include "sci/util.h"
namespace Sci {
struct PortraitBitmap {
int16 width, height;
int16 extraBytesPerLine;
uint16 displaceX, displaceY;
SciSpan<const byte> rawBitmap;
};
/**
* This class is used to handle all the hi-res portraits used in the Windows
* release of KQ6. These are all in external data files, and handled separately
* from the rest of the engine (originally, inside rave.dll)
*/
class Portrait {
public:
Portrait(ResourceManager *resMan, EventManager *event, GfxScreen *screen, GfxPalette *palette, AudioPlayer *audio, Common::String resourceName);
void setupAudio(uint16 resourceId, uint16 noun, uint16 verb, uint16 cond, uint16 seq);
void doit(Common::Point position, uint16 resourceId, uint16 noun, uint16 verb, uint16 cond, uint16 seq);
Common::String getResourceName() { return _resourceName; }
private:
void init();
void drawBitmap(uint16 bitmapNr);
void bitsShow();
int16 raveGetTicks(Resource *resource, uint *offset);
uint16 raveGetID(Resource *resource, uint *offset);
SciSpan<const byte> raveGetLipSyncData(const uint16 raveID);
ResourceManager *_resMan;
EventManager *_event;
GfxPalette *_palette;
GfxScreen *_screen;
AudioPlayer *_audio;
uint16 _height;
uint16 _width;
Palette _portraitPalette;
Common::Array<PortraitBitmap> _bitmaps;
Common::String _resourceName;
Common::SpanOwner<SciSpan<const byte> > _fileData;
uint32 _lipSyncIDCount;
SciSpan<const byte> _lipSyncIDTable;
SciSpan<const byte> _lipSyncData;
Common::Array<uint16> _lipSyncDataOffsetTable;
Common::Point _position;
};
} // End of namespace Sci
#endif