High-resolution native Macintosh fonts are now supported in the following games when the game's executable is present: - Castle of Dr. Brain - Freddy Pharkas - King's Quest 6 - Leisure Suit Larry 1 - Leisure Suit Larry 5 - Space Quest 1 And in these games when classicmacfonts.dat is present: - Leisure Suit Larry 6 (floppy) - Quest for Glory 1
111 lines
4.2 KiB
C++
111 lines
4.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCI_GRAPHICS_TEXT16_H
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#define SCI_GRAPHICS_TEXT16_H
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namespace Graphics {
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class Font;
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}
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namespace Sci {
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#define SCI_TEXT16_ALIGNMENT_RIGHT -1
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#define SCI_TEXT16_ALIGNMENT_CENTER 1
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#define SCI_TEXT16_ALIGNMENT_LEFT 0
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typedef Common::Array<Common::Rect> CodeRefRectArray;
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class GfxPorts;
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class GfxPaint16;
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class GfxScreen;
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class GfxFont;
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class GfxMacFontManager;
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/**
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* Text16 class, handles text calculation and displaying of text for SCI0->SCI1.1 games
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*/
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class GfxText16 {
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public:
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GfxText16(GfxCache *fonts, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxMacFontManager *macFontManager);
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~GfxText16();
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GuiResourceId GetFontId();
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GfxFont *GetFont();
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void SetFont(GuiResourceId fontId);
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int16 CodeProcessing(const char *&text, GuiResourceId orgFontId, int16 orgPenColor, bool doingDrawing);
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void ClearChar(int16 chr);
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int16 GetLongest(const char *&text, int16 maxWidth, GuiResourceId orgFontId);
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void Width(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight, bool restoreFont);
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void StringWidth(const Common::String &str, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight);
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void ShowString(const Common::String &str, GuiResourceId orgFontId, int16 orgPenColor);
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void DrawString(const Common::String &str, GuiResourceId orgFontId, int16 orgPenColor);
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int16 Size(Common::Rect &rect, const char *text, uint16 textLanguage, GuiResourceId fontId, int16 maxWidth);
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void Draw(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor);
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void Show(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor);
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void Box(const char *text, uint16 languageSplitter, bool show, const Common::Rect &rect, TextAlignment alignment, GuiResourceId fontId);
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void Box(const char *text, bool show, const Common::Rect &rect, TextAlignment alignment, GuiResourceId fontId) {
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Box(text, 0, show, rect, alignment, fontId);
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}
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void DrawString(const Common::String &str);
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void DrawStatus(const Common::String &str);
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GfxFont *_font;
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reg_t allocAndFillReferenceRectArray();
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void kernelTextSize(const char *text, uint16 textLanguage, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
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void kernelTextFonts(int argc, reg_t *argv);
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void kernelTextColors(int argc, reg_t *argv);
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void macTextSize(const Common::String &text, GuiResourceId sciFontId, GuiResourceId origSciFontId, int16 maxWidth, int16 *textWidth, int16 *textHeight);
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void macDraw(const Common::String &text, Common::Rect rect, TextAlignment alignment, GuiResourceId sciFontId, GuiResourceId origSciFontId, int16 color);
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private:
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void init();
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bool SwitchToFont1001OnKorean(const char *text, uint16 languageSplitter);
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bool SwitchToFont900OnSjis(const char *text, uint16 languageSplitter);
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static bool isJapaneseNewLine(int16 curChar, int16 nextChar);
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int16 macGetLongest(const Common::String &text, uint start, const Graphics::Font *font, int16 maxWidth, int16 *lineWidth);
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GfxCache *_cache;
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GfxPorts *_ports;
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GfxPaint16 *_paint16;
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GfxScreen *_screen;
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GfxMacFontManager *_macFontManager; // null when not applicable
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int _codeFontsCount;
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GuiResourceId *_codeFonts;
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int _codeColorsCount;
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uint16 *_codeColors;
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bool _useEarlyGetLongestTextCalculations;
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Common::Rect _codeRefTempRect;
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CodeRefRectArray _codeRefRects;
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};
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} // End of namespace Sci
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#endif
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