scummvm/backends/graphics/opengl
Martin Gerhardy 9d82fa51df COMMON: removed USE_TTS check from engines
OSystem now just returns a nullptr if there is no text to speech manager instance
(because none is compiled into the binary, or the system doesn't provide support
for it). This removed the need for the engine authors to add scummvm osystem compile
time options checks into their engine code
2021-05-03 14:13:41 +03:00
..
pipelines JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
context.cpp BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
debug.cpp BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
debug.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
framebuffer.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
framebuffer.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
opengl-defs.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
opengl-func.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
opengl-graphics.cpp COMMON: removed USE_TTS check from engines 2021-05-03 14:13:41 +03:00
opengl-graphics.h Revert "OPENGL: Implement high DPI support on Android (#1895)" 2021-04-12 00:54:12 +01:00
opengl-sys.h BACKENDS: Fixed Android compilation 2020-09-29 17:00:04 +02:00
shader.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
shader.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
texture.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
texture.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00