https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r34656 | eriktorbjorn | 2008-09-27 19:25:40 +0200 (Sa, 27 Sep 2008) | 2 lines Fixed typos. ........ r34657 | eriktorbjorn | 2008-09-27 19:47:22 +0200 (Sa, 27 Sep 2008) | 2 lines Allow quitting or returning to the launcher while cutscenes are playing. ........ r34658 | eriktorbjorn | 2008-09-27 19:51:22 +0200 (Sa, 27 Sep 2008) | 2 lines Slight simplification of last commit. ........ r34659 | fingolfin | 2008-09-27 20:32:01 +0200 (Sa, 27 Sep 2008) | 1 line Modified Common::SearchSet to take signed integer priorities, for convenience (so that one can add archives with less-than-default priority) ........ r34660 | fingolfin | 2008-09-27 20:34:24 +0200 (Sa, 27 Sep 2008) | 1 line Fixed a nasty bug in SearchManager::addDirectory; made the 'char' constructor of Common::String explicit, to avoid such bugs in the future ........ r34661 | drmccoy | 2008-09-27 22:04:04 +0200 (Sa, 27 Sep 2008) | 2 lines Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg in bug report #2105220 ........ r34663 | fingolfin | 2008-09-28 01:00:46 +0200 (So, 28 Sep 2008) | 1 line Changed Common::File to use SearchMan ........ r34664 | fingolfin | 2008-09-28 01:27:01 +0200 (So, 28 Sep 2008) | 1 line SCUMM: Use FilesystemNode::openForReading instead of Common::File::open(FilesystemNode) in the detector ........ r34671 | john_doe | 2008-09-28 22:02:01 +0200 (So, 28 Sep 2008) | 1 line Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credits (until the function is actually implemented) ........ r34672 | sev | 2008-09-28 23:07:41 +0200 (So, 28 Sep 2008) | 2 lines Add Italian C64 Zak ........ r34674 | sev | 2008-09-28 23:53:14 +0200 (So, 28 Sep 2008) | 2 lines Fix bug #2043489: DRASCULA: Cannot disable speech ........ r34675 | sev | 2008-09-29 00:07:16 +0200 (Mo, 29 Sep 2008) | 3 lines - Renamed withVoices to _subtitlesDisabled as it reflect the true meaning. - Allowed to disable subtitles from options dialogs including RTL. ........ r34676 | sev | 2008-09-29 00:19:11 +0200 (Mo, 29 Sep 2008) | 2 lines Use better "silence" without clicks when speech is disabled. ........ r34678 | fingolfin | 2008-09-29 12:29:01 +0200 (Mo, 29 Sep 2008) | 1 line Added FIXME to GP2x port ........ r34679 | fingolfin | 2008-09-29 12:30:31 +0200 (Mo, 29 Sep 2008) | 1 line Add priority parameter to the SearchMan API ........ r34680 | fingolfin | 2008-09-29 12:32:06 +0200 (Mo, 29 Sep 2008) | 1 line File::open no longer falls back to searching the current dir (if this causes any regressions, please report them; don't work around them, don't revert this change, without discussing it first) ........ r34681 | fingolfin | 2008-09-29 12:49:36 +0200 (Mo, 29 Sep 2008) | 1 line Don't subclass ArjFile from Common::File (there seems to be no good reason for it). BTW, this code is an abomination and should be replaced by an Archive/SearchSet approach ........ r34682 | fingolfin | 2008-09-29 13:01:25 +0200 (Mo, 29 Sep 2008) | 1 line Added const qualifiers ........ r34683 | fingolfin | 2008-09-29 13:02:11 +0200 (Mo, 29 Sep 2008) | 1 line SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename instead of File::name ........ r34684 | fingolfin | 2008-09-29 13:03:10 +0200 (Mo, 29 Sep 2008) | 1 line Added const qualifiers ........ r34685 | fingolfin | 2008-09-29 13:07:39 +0200 (Mo, 29 Sep 2008) | 1 line Don't use File::name() needlessly (i.e. if you still know which file you just opened :) ........ r34686 | cyx | 2008-09-29 21:09:56 +0200 (Mo, 29 Sep 2008) | 1 line add constructor to SearchSet::Node for proper init of structure members with gcc 3.4.x (see tracker items #2120595, #2106292) ........ r34688 | cyx | 2008-09-29 22:08:26 +0200 (Mo, 29 Sep 2008) | 1 line restrict _heXmapNum to HE versions, should fix #2135822 ........ r34689 | eriktorbjorn | 2008-09-29 22:40:58 +0200 (Mo, 29 Sep 2008) | 4 lines Since no one has come up with any better suggestion... this should fix #2123258 ("COMI: Crash after video (SAN) play"). The eos() function won't return true until we've tried to read *past* the end of the stream. ........ r34691 | tanoku | 2008-09-30 00:29:07 +0200 (Di, 30 Sep 2008) | 1 line Ported ZipArchive::getAllNames() implementation from GUI branch. ........ r34692 | fingolfin | 2008-09-30 11:07:03 +0200 (Di, 30 Sep 2008) | 1 line Order alphabetically ........ r34693 | fingolfin | 2008-09-30 11:08:17 +0200 (Di, 30 Sep 2008) | 1 line SAGA: Removed patchesCount from SAGAGameDescription ........ r34694 | fingolfin | 2008-09-30 11:09:39 +0200 (Di, 30 Sep 2008) | 1 line SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though) ........ r34695 | fingolfin | 2008-09-30 11:11:25 +0200 (Di, 30 Sep 2008) | 1 line SAGA: Forgot to commit saga.h ........ r34696 | fingolfin | 2008-09-30 11:12:02 +0200 (Di, 30 Sep 2008) | 1 line Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() ........ r34697 | fingolfin | 2008-09-30 13:33:43 +0200 (Di, 30 Sep 2008) | 1 line cleanup ........ r34698 | tanoku | 2008-09-30 13:53:37 +0200 (Di, 30 Sep 2008) | 1 line Fixed functionality of ZipArchive::getAllNames(). Now it expects a possibly non-empty string list and returns the amount of new filenames added to it. ........ r34700 | fingolfin | 2008-09-30 14:27:38 +0200 (Di, 30 Sep 2008) | 1 line Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit ........ r34701 | fingolfin | 2008-09-30 14:37:28 +0200 (Di, 30 Sep 2008) | 1 line cleanup ........ r34702 | fingolfin | 2008-09-30 14:38:44 +0200 (Di, 30 Sep 2008) | 1 line AdvancedDetector: Do not (ab)use paths to keep track of files, rather, use FSNodes -- partial (?) fix for bug #2137680 ........ r34703 | fingolfin | 2008-09-30 14:58:27 +0200 (Di, 30 Sep 2008) | 1 line SAGA: Some code cleanup ........ r34704 | fingolfin | 2008-09-30 14:59:29 +0200 (Di, 30 Sep 2008) | 1 line SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open ........ r34705 | thebluegr | 2008-09-30 15:19:14 +0200 (Di, 30 Sep 2008) | 1 line Fixed crash when starting IHNM, a regression from commit #34693 ........ r34707 | fingolfin | 2008-09-30 17:42:19 +0200 (Di, 30 Sep 2008) | 1 line Fixing ConfigManager::loadConfigFile ........ r34708 | fingolfin | 2008-09-30 18:23:35 +0200 (Di, 30 Sep 2008) | 1 line AGI: Another case where it is better to use FSNodes directly, instead of converting them to path strings ........ r34709 | fingolfin | 2008-09-30 18:34:38 +0200 (Di, 30 Sep 2008) | 1 line Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API ........ r34710 | fingolfin | 2008-09-30 18:38:46 +0200 (Di, 30 Sep 2008) | 1 line AGI: Got rid of yet another unwarranted use of FSNode::getPath ........ r34711 | fingolfin | 2008-09-30 18:53:04 +0200 (Di, 30 Sep 2008) | 1 line AGI: Simplify WagFileParser by not reading data into a memory stream first (this was there to improve performance on systems with slow seeking; those systems should use another approach, see scummvm-devel) ........ r34712 | thebluegr | 2008-09-30 18:55:10 +0200 (Di, 30 Sep 2008) | 1 line Fix crash when starting ITE, a regression from commit #34705 ........ r34713 | fingolfin | 2008-09-30 19:09:41 +0200 (Di, 30 Sep 2008) | 1 line Fix ThemeBrowser to use FSNodes, not getPath() ........ r34715 | Kirben | 2008-10-02 16:41:50 +0200 (Do, 02 Okt 2008) | 1 line Correct HE version for Putt-Putt Enters the Race (French/Windows). ........ r34716 | fingolfin | 2008-10-02 18:58:59 +0200 (Do, 02 Okt 2008) | 1 line Renamed FilesystemNode -> FSNode ........ r34717 | fingolfin | 2008-10-02 19:08:15 +0200 (Do, 02 Okt 2008) | 1 line cleanup ........ r34718 | fingolfin | 2008-10-02 19:17:18 +0200 (Do, 02 Okt 2008) | 1 line Ignore String::deleteLastChar when called on an empty string ........ r34719 | fingolfin | 2008-10-02 19:20:21 +0200 (Do, 02 Okt 2008) | 1 line Fix for bug #2142743: Assertion on clicking "Theme" in Options ........ r34720 | fingolfin | 2008-10-02 19:48:01 +0200 (Do, 02 Okt 2008) | 7 lines Engine class changed: - Moved initCommonGFX() && GUIErrorMessage() out of class Engine - got rid of the _autosavePeriod member (this prevented users from changing the autosave period during runtime) - Got rid of an evil 'using GUI::Dialog' statement - Clarified some Doxygen comments ........ r34721 | fingolfin | 2008-10-02 19:52:29 +0200 (Do, 02 Okt 2008) | 1 line Add the current dir to the global SearchSet, i.e. to SearchMan (this should fix the problems on Windows, and maybe other systems, see 'bug' #2137680) ........ r34722 | fingolfin | 2008-10-02 19:55:08 +0200 (Do, 02 Okt 2008) | 1 line Forgot to mention yet another Engine class change: mainMenuDialog -> openMainMenuDialog; and also forgot to commit this related file :/ ........ r34725 | fingolfin | 2008-10-02 20:11:40 +0200 (Do, 02 Okt 2008) | 1 line typo ........ svn-id: r34730
811 lines
21 KiB
C++
811 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#if defined(WIN32)
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#include <windows.h>
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#if defined(ARRAYSIZE)
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// winnt.h defines ARRAYSIZE, but we want our own one... - this is needed before including util.h
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#undef ARRAYSIZE
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#endif
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#endif
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#include "backends/platform/sdl/sdl.h"
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#include "common/archive.h"
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#include "common/config-manager.h"
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#include "common/events.h"
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#include "common/util.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/timer/default/default-timer.h"
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#include "sound/mixer_intern.h"
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#include "icons/scummvm.xpm"
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#include <time.h> // for getTimeAndDate()
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//#define SAMPLES_PER_SEC 11025
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#define SAMPLES_PER_SEC 22050
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//#define SAMPLES_PER_SEC 44100
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/*
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* Include header files needed for the getFilesystemFactory() method.
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*/
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#if defined(__amigaos4__)
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#include "backends/fs/amigaos4/amigaos4-fs-factory.h"
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#elif defined(UNIX)
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#include "backends/fs/posix/posix-fs-factory.h"
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#elif defined(WIN32)
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#include "backends/fs/windows/windows-fs-factory.h"
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#endif
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#if defined(UNIX)
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#ifdef MACOSX
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#define DEFAULT_CONFIG_FILE "Library/Preferences/ScummVM Preferences"
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#else
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#define DEFAULT_CONFIG_FILE ".scummvmrc"
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#endif
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#else
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#define DEFAULT_CONFIG_FILE "scummvm.ini"
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#endif
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#if defined(MACOSX) || defined(IPHONE)
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#include "CoreFoundation/CoreFoundation.h"
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#endif
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static Uint32 timer_handler(Uint32 interval, void *param) {
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((DefaultTimerManager *)param)->handler();
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return interval;
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}
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void OSystem_SDL::initBackend() {
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assert(!_inited);
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int joystick_num = ConfMan.getInt("joystick_num");
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uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
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if (ConfMan.hasKey("disable_sdl_parachute"))
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sdlFlags |= SDL_INIT_NOPARACHUTE;
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#ifdef _WIN32_WCE
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if (ConfMan.hasKey("use_GDI") && ConfMan.getBool("use_GDI")) {
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SDL_VideoInit("windib", 0);
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sdlFlags ^= SDL_INIT_VIDEO;
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}
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#endif
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if (joystick_num > -1)
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sdlFlags |= SDL_INIT_JOYSTICK;
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if (SDL_Init(sdlFlags) == -1) {
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error("Could not initialize SDL: %s", SDL_GetError());
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}
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_graphicsMutex = createMutex();
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SDL_ShowCursor(SDL_DISABLE);
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// Enable unicode support if possible
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SDL_EnableUNICODE(1);
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_cksumValid = false;
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#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) && !defined(DISABLE_SCALERS)
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_mode = GFX_DOUBLESIZE;
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_scaleFactor = 2;
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_scalerProc = Normal2x;
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_adjustAspectRatio = ConfMan.getBool("aspect_ratio");
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#else // for small screen platforms
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_mode = GFX_NORMAL;
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_scaleFactor = 1;
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_scalerProc = Normal1x;
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_adjustAspectRatio = false;
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#endif
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_scalerType = 0;
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_modeFlags = 0;
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#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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_fullscreen = ConfMan.getBool("fullscreen");
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#else
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_fullscreen = true;
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#endif
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#if !defined(MACOSX) && !defined(__SYMBIAN32__)
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// Setup a custom program icon.
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// Don't set icon on OS X, as we use a nicer external icon there.
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// Don't for Symbian: it uses the EScummVM.aif file for the icon.
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setupIcon();
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#endif
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// enable joystick
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if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
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printf("Using joystick: %s\n", SDL_JoystickName(0));
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_joystick = SDL_JoystickOpen(joystick_num);
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}
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// Create the savefile manager, if none exists yet (we check for this to
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// allow subclasses to provide their own).
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if (_savefile == 0) {
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_savefile = new DefaultSaveFileManager();
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}
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// Create and hook up the mixer, if none exists yet (we check for this to
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// allow subclasses to provide their own).
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if (_mixer == 0) {
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setupMixer();
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}
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// Setup the keymapper with backend's set of keys
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// NOTE: must be done before creating TimerManager
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// to avoid race conditions in creating EventManager
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setupKeymapper();
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// Create and hook up the timer manager, if none exists yet (we check for
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// this to allow subclasses to provide their own).
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if (_timer == 0) {
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// Note: We could implement a custom SDLTimerManager by using
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// SDL_AddTimer. That might yield better timer resolution, but it would
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// also change the semantics of a timer: Right now, ScummVM timers
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// *never* run in parallel, due to the way they are implemented. If we
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// switched to SDL_AddTimer, each timer might run in a separate thread.
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// However, not all our code is prepared for that, so we can't just
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// switch. Still, it's a potential future change to keep in mind.
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_timer = new DefaultTimerManager();
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_timerID = SDL_AddTimer(10, &timer_handler, _timer);
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}
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// Invoke parent implementation of this method
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OSystem::initBackend();
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_inited = true;
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}
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OSystem_SDL::OSystem_SDL()
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:
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#ifdef USE_OSD
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_osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
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#endif
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_hwscreen(0), _screen(0), _screenWidth(0), _screenHeight(0),
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_tmpscreen(0), _overlayWidth(0), _overlayHeight(0),
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_overlayVisible(false),
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_overlayscreen(0), _tmpscreen2(0),
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_samplesPerSec(0),
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_cdrom(0), _scalerProc(0), _modeChanged(false), _screenChangeCount(0), _dirtyChecksums(0),
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_mouseVisible(false), _mouseDrawn(false), _mouseData(0), _mouseSurface(0),
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_mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
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_joystick(0),
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_currentShakePos(0), _newShakePos(0),
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_paletteDirtyStart(0), _paletteDirtyEnd(0),
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#ifdef MIXER_DOUBLE_BUFFERING
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_soundMutex(0), _soundCond(0), _soundThread(0),
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_soundThreadIsRunning(false), _soundThreadShouldQuit(false),
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#endif
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_fsFactory(0),
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_savefile(0),
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_mixer(0),
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_timer(0),
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_screenIsLocked(false),
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_graphicsMutex(0), _transactionMode(kTransactionNone) {
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// allocate palette storage
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_currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
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_cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
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_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
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// reset mouse state
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memset(&_km, 0, sizeof(_km));
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memset(&_mouseCurState, 0, sizeof(_mouseCurState));
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_inited = false;
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#if defined(__amigaos4__)
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_fsFactory = new AmigaOSFilesystemFactory();
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#elif defined(UNIX)
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_fsFactory = new POSIXFilesystemFactory();
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#elif defined(WIN32)
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_fsFactory = new WindowsFilesystemFactory();
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#elif defined(__SYMBIAN32__)
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// Do nothing since its handled by the Symbian SDL inheritance
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#else
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#error Unknown and unsupported FS backend
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#endif
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}
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OSystem_SDL::~OSystem_SDL() {
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SDL_RemoveTimer(_timerID);
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closeMixer();
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free(_dirtyChecksums);
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free(_currentPalette);
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free(_cursorPalette);
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free(_mouseData);
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delete _savefile;
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delete _timer;
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}
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uint32 OSystem_SDL::getMillis() {
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uint32 millis = SDL_GetTicks();
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getEventManager()->processMillis(millis);
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return millis;
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}
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void OSystem_SDL::delayMillis(uint msecs) {
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SDL_Delay(msecs);
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}
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void OSystem_SDL::getTimeAndDate(struct tm &t) const {
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time_t curTime = time(0);
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t = *localtime(&curTime);
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}
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Common::TimerManager *OSystem_SDL::getTimerManager() {
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assert(_timer);
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return _timer;
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}
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Common::SaveFileManager *OSystem_SDL::getSavefileManager() {
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assert(_savefile);
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return _savefile;
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}
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FilesystemFactory *OSystem_SDL::getFilesystemFactory() {
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assert(_fsFactory);
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return _fsFactory;
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}
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void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
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#ifdef DATA_PATH
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// Add the global DATA_PATH to the directory search list
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// FIXME: We use depth = 4 for now, to match the old code. May want to change that
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Common::FSNode dataNode(DATA_PATH);
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if (dataNode.exists() && dataNode.isDirectory()) {
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Common::ArchivePtr dataArchive(new Common::FSDirectory(dataNode, 4));
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s.add(DATA_PATH, dataArchive, priority);
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}
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#endif
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#if defined(MACOSX) || defined(IPHONE)
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// Get URL of the Resource directory of the .app bundle
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CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
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if (fileUrl) {
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// Try to convert the URL to an absolute path
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UInt8 buf[MAXPATHLEN];
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if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
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// Success: Add it to the search path
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Common::String bundlePath((const char *)buf);
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Common::ArchivePtr bundleArchive(new Common::FSDirectory(bundlePath));
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s.add("__OSX_BUNDLE__", bundleArchive, priority);
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}
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CFRelease(fileUrl);
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}
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|
#endif
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}
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static Common::String getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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|
OSVERSIONINFO win32OsVersion;
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|
ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
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|
win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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|
GetVersionEx(&win32OsVersion);
|
|
// Check for non-9X version of Windows.
|
|
if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
|
|
// Use the Application Data directory of the user profile.
|
|
if (win32OsVersion.dwMajorVersion >= 5) {
|
|
if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
|
|
error("Unable to access application data directory");
|
|
} else {
|
|
if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
|
|
error("Unable to access user profile directory");
|
|
|
|
strcat(configFile, "\\Application Data");
|
|
CreateDirectory(configFile, NULL);
|
|
}
|
|
|
|
strcat(configFile, "\\ScummVM");
|
|
CreateDirectory(configFile, NULL);
|
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
|
|
|
FILE *tmp = NULL;
|
|
if ((tmp = fopen(configFile, "r")) == NULL) {
|
|
// Check windows directory
|
|
char oldConfigFile[MAXPATHLEN];
|
|
GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
|
|
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
|
|
if ((tmp = fopen(oldConfigFile, "r"))) {
|
|
strcpy(configFile, oldConfigFile);
|
|
|
|
fclose(tmp);
|
|
}
|
|
} else {
|
|
fclose(tmp);
|
|
}
|
|
} else {
|
|
// Check windows directory
|
|
GetWindowsDirectory(configFile, MAXPATHLEN);
|
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
|
}
|
|
#elif defined(UNIX)
|
|
// On UNIX type systems, by default we store the config file inside
|
|
// to the HOME directory of the user.
|
|
//
|
|
// GP2X is Linux based but Home dir can be read only so do not use
|
|
// it and put the config in the executable dir.
|
|
//
|
|
// On the iPhone, the home dir of the user when you launch the app
|
|
// from the Springboard, is /. Which we don't want.
|
|
const char *home = getenv("HOME");
|
|
if (home != NULL && strlen(home) < MAXPATHLEN)
|
|
snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
|
|
else
|
|
strcpy(configFile, DEFAULT_CONFIG_FILE);
|
|
#else
|
|
strcpy(configFile, DEFAULT_CONFIG_FILE);
|
|
#endif
|
|
|
|
return configFile;
|
|
}
|
|
|
|
Common::SeekableReadStream *OSystem_SDL::openConfigFileForReading() {
|
|
Common::FSNode file(getDefaultConfigFileName());
|
|
return file.openForReading();
|
|
}
|
|
|
|
Common::WriteStream *OSystem_SDL::openConfigFileForWriting() {
|
|
Common::FSNode file(getDefaultConfigFileName());
|
|
return file.openForWriting();
|
|
}
|
|
|
|
void OSystem_SDL::setWindowCaption(const char *caption) {
|
|
SDL_WM_SetCaption(caption, caption);
|
|
}
|
|
|
|
bool OSystem_SDL::hasFeature(Feature f) {
|
|
return
|
|
(f == kFeatureFullscreenMode) ||
|
|
(f == kFeatureAspectRatioCorrection) ||
|
|
(f == kFeatureAutoComputeDirtyRects) ||
|
|
(f == kFeatureCursorHasPalette) ||
|
|
(f == kFeatureIconifyWindow);
|
|
}
|
|
|
|
void OSystem_SDL::setFeatureState(Feature f, bool enable) {
|
|
switch (f) {
|
|
case kFeatureFullscreenMode:
|
|
setFullscreenMode(enable);
|
|
break;
|
|
case kFeatureAspectRatioCorrection:
|
|
setAspectRatioCorrection(enable);
|
|
break;
|
|
case kFeatureAutoComputeDirtyRects:
|
|
if (enable)
|
|
_modeFlags |= DF_WANT_RECT_OPTIM;
|
|
else
|
|
_modeFlags &= ~DF_WANT_RECT_OPTIM;
|
|
break;
|
|
case kFeatureIconifyWindow:
|
|
if (enable)
|
|
SDL_WM_IconifyWindow();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool OSystem_SDL::getFeatureState(Feature f) {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
switch (f) {
|
|
case kFeatureFullscreenMode:
|
|
return _fullscreen;
|
|
case kFeatureAspectRatioCorrection:
|
|
return _adjustAspectRatio;
|
|
case kFeatureAutoComputeDirtyRects:
|
|
return _modeFlags & DF_WANT_RECT_OPTIM;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void OSystem_SDL::quit() {
|
|
if (_cdrom) {
|
|
SDL_CDStop(_cdrom);
|
|
SDL_CDClose(_cdrom);
|
|
}
|
|
unloadGFXMode();
|
|
deleteMutex(_graphicsMutex);
|
|
|
|
if (_joystick)
|
|
SDL_JoystickClose(_joystick);
|
|
SDL_ShowCursor(SDL_ENABLE);
|
|
|
|
SDL_RemoveTimer(_timerID);
|
|
closeMixer();
|
|
|
|
free(_dirtyChecksums);
|
|
free(_currentPalette);
|
|
free(_cursorPalette);
|
|
free(_mouseData);
|
|
|
|
delete _savefile;
|
|
delete _timer;
|
|
|
|
SDL_Quit();
|
|
|
|
delete getEventManager();
|
|
|
|
exit(0);
|
|
}
|
|
|
|
void OSystem_SDL::setupIcon() {
|
|
int x, y, w, h, ncols, nbytes, i;
|
|
unsigned int rgba[256];
|
|
unsigned int *icon;
|
|
|
|
sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
|
|
if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
|
|
warning("Could not load the built-in icon (%d %d %d %d)", w, h, ncols, nbytes);
|
|
return;
|
|
}
|
|
icon = (unsigned int*)malloc(w*h*sizeof(unsigned int));
|
|
if (!icon) {
|
|
warning("Could not allocate temp storage for the built-in icon");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < ncols; i++) {
|
|
unsigned char code;
|
|
char color[32];
|
|
unsigned int col;
|
|
sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
|
|
if (!strcmp(color, "None"))
|
|
col = 0x00000000;
|
|
else if (!strcmp(color, "black"))
|
|
col = 0xFF000000;
|
|
else if (color[0] == '#') {
|
|
sscanf(color + 1, "%06x", &col);
|
|
col |= 0xFF000000;
|
|
} else {
|
|
warning("Could not load the built-in icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
|
|
free(icon);
|
|
return;
|
|
}
|
|
|
|
rgba[code] = col;
|
|
}
|
|
for (y = 0; y < h; y++) {
|
|
const char *line = scummvm_icon[1 + ncols + y];
|
|
for (x = 0; x < w; x++) {
|
|
icon[x + w * y] = rgba[(int)line[x]];
|
|
}
|
|
}
|
|
|
|
SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, w, h, 32, w * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
|
|
if (!sdl_surf) {
|
|
warning("SDL_CreateRGBSurfaceFrom(icon) failed");
|
|
}
|
|
SDL_WM_SetIcon(sdl_surf, NULL);
|
|
SDL_FreeSurface(sdl_surf);
|
|
free(icon);
|
|
}
|
|
|
|
OSystem::MutexRef OSystem_SDL::createMutex(void) {
|
|
return (MutexRef) SDL_CreateMutex();
|
|
}
|
|
|
|
void OSystem_SDL::lockMutex(MutexRef mutex) {
|
|
SDL_mutexP((SDL_mutex *) mutex);
|
|
}
|
|
|
|
void OSystem_SDL::unlockMutex(MutexRef mutex) {
|
|
SDL_mutexV((SDL_mutex *) mutex);
|
|
}
|
|
|
|
void OSystem_SDL::deleteMutex(MutexRef mutex) {
|
|
SDL_DestroyMutex((SDL_mutex *) mutex);
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark --- Audio ---
|
|
#pragma mark -
|
|
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
|
|
void OSystem_SDL::mixerProducerThread() {
|
|
byte nextSoundBuffer;
|
|
|
|
SDL_LockMutex(_soundMutex);
|
|
while (true) {
|
|
// Wait till we are allowed to produce data
|
|
SDL_CondWait(_soundCond, _soundMutex);
|
|
|
|
if (_soundThreadShouldQuit)
|
|
break;
|
|
|
|
// Generate samples and put them into the next buffer
|
|
nextSoundBuffer = _activeSoundBuf ^ 1;
|
|
_mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize);
|
|
|
|
// Swap buffers
|
|
_activeSoundBuf = nextSoundBuffer;
|
|
}
|
|
SDL_UnlockMutex(_soundMutex);
|
|
}
|
|
|
|
int SDLCALL OSystem_SDL::mixerProducerThreadEntry(void *arg) {
|
|
OSystem_SDL *this_ = (OSystem_SDL *)arg;
|
|
assert(this_);
|
|
this_->mixerProducerThread();
|
|
return 0;
|
|
}
|
|
|
|
|
|
void OSystem_SDL::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) {
|
|
_soundThreadIsRunning = false;
|
|
_soundThreadShouldQuit = false;
|
|
|
|
// Create mutex and condition variable
|
|
_soundMutex = SDL_CreateMutex();
|
|
_soundCond = SDL_CreateCond();
|
|
|
|
// Create two sound buffers
|
|
_activeSoundBuf = 0;
|
|
_soundBufSize = bufSize;
|
|
_soundBuffers[0] = (byte *)calloc(1, bufSize);
|
|
_soundBuffers[1] = (byte *)calloc(1, bufSize);
|
|
|
|
_soundThreadIsRunning = true;
|
|
|
|
// Finally start the thread
|
|
_soundThread = SDL_CreateThread(mixerProducerThreadEntry, this);
|
|
}
|
|
|
|
void OSystem_SDL::deinitThreadedMixer() {
|
|
// Kill thread?? _soundThread
|
|
|
|
if (_soundThreadIsRunning) {
|
|
// Signal the producer thread to end, and wait for it to actually finish.
|
|
_soundThreadShouldQuit = true;
|
|
SDL_CondBroadcast(_soundCond);
|
|
SDL_WaitThread(_soundThread, NULL);
|
|
|
|
// Kill the mutex & cond variables.
|
|
// Attention: AT this point, the mixer callback must not be running
|
|
// anymore, else we will crash!
|
|
SDL_DestroyMutex(_soundMutex);
|
|
SDL_DestroyCond(_soundCond);
|
|
|
|
_soundThreadIsRunning = false;
|
|
|
|
free(_soundBuffers[0]);
|
|
free(_soundBuffers[1]);
|
|
}
|
|
}
|
|
|
|
|
|
void OSystem_SDL::mixCallback(void *arg, byte *samples, int len) {
|
|
OSystem_SDL *this_ = (OSystem_SDL *)arg;
|
|
assert(this_);
|
|
assert(this_->_mixer);
|
|
|
|
assert((int)this_->_soundBufSize == len);
|
|
|
|
// Lock mutex, to ensure our data is not overwritten by the producer thread
|
|
SDL_LockMutex(this_->_soundMutex);
|
|
|
|
// Copy data from the current sound buffer
|
|
memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len);
|
|
|
|
// Unlock mutex and wake up the produced thread
|
|
SDL_UnlockMutex(this_->_soundMutex);
|
|
SDL_CondSignal(this_->_soundCond);
|
|
}
|
|
|
|
#else
|
|
|
|
void OSystem_SDL::mixCallback(void *sys, byte *samples, int len) {
|
|
OSystem_SDL *this_ = (OSystem_SDL *)sys;
|
|
assert(this_);
|
|
assert(this_->_mixer);
|
|
|
|
this_->_mixer->mixCallback(samples, len);
|
|
}
|
|
|
|
#endif
|
|
|
|
void OSystem_SDL::setupMixer() {
|
|
SDL_AudioSpec desired;
|
|
SDL_AudioSpec obtained;
|
|
|
|
// Determine the desired output sampling frequency.
|
|
_samplesPerSec = 0;
|
|
if (ConfMan.hasKey("output_rate"))
|
|
_samplesPerSec = ConfMan.getInt("output_rate");
|
|
if (_samplesPerSec <= 0)
|
|
_samplesPerSec = SAMPLES_PER_SEC;
|
|
|
|
// Determine the sample buffer size. We want it to store enough data for
|
|
// about 1/16th of a second. Note that it must be a power of two.
|
|
// So e.g. at 22050 Hz, we request a sample buffer size of 2048.
|
|
int samples = 8192;
|
|
while (16 * samples >= _samplesPerSec) {
|
|
samples >>= 1;
|
|
}
|
|
|
|
memset(&desired, 0, sizeof(desired));
|
|
desired.freq = _samplesPerSec;
|
|
desired.format = AUDIO_S16SYS;
|
|
desired.channels = 2;
|
|
desired.samples = (uint16)samples;
|
|
desired.callback = mixCallback;
|
|
desired.userdata = this;
|
|
|
|
// Create the mixer instance
|
|
assert(!_mixer);
|
|
_mixer = new Audio::MixerImpl(this);
|
|
assert(_mixer);
|
|
|
|
if (SDL_OpenAudio(&desired, &obtained) != 0) {
|
|
warning("Could not open audio device: %s", SDL_GetError());
|
|
_samplesPerSec = 0;
|
|
_mixer->setReady(false);
|
|
} else {
|
|
// Note: This should be the obtained output rate, but it seems that at
|
|
// least on some platforms SDL will lie and claim it did get the rate
|
|
// even if it didn't. Probably only happens for "weird" rates, though.
|
|
_samplesPerSec = obtained.freq;
|
|
debug(1, "Output sample rate: %d Hz", _samplesPerSec);
|
|
|
|
// Tell the mixer that we are ready and start the sound processing
|
|
_mixer->setOutputRate(_samplesPerSec);
|
|
_mixer->setReady(true);
|
|
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
initThreadedMixer(_mixer, obtained.samples * 4);
|
|
#endif
|
|
|
|
// start the sound system
|
|
SDL_PauseAudio(0);
|
|
}
|
|
}
|
|
|
|
void OSystem_SDL::closeMixer() {
|
|
if (_mixer)
|
|
_mixer->setReady(false);
|
|
|
|
SDL_CloseAudio();
|
|
|
|
delete _mixer;
|
|
_mixer = 0;
|
|
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
deinitThreadedMixer();
|
|
#endif
|
|
|
|
}
|
|
|
|
Audio::Mixer *OSystem_SDL::getMixer() {
|
|
assert(_mixer);
|
|
return _mixer;
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark --- CD Audio ---
|
|
#pragma mark -
|
|
|
|
bool OSystem_SDL::openCD(int drive) {
|
|
if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
|
|
_cdrom = NULL;
|
|
else {
|
|
_cdrom = SDL_CDOpen(drive);
|
|
// Did it open? Check if _cdrom is NULL
|
|
if (!_cdrom) {
|
|
warning("Couldn't open drive: %s", SDL_GetError());
|
|
} else {
|
|
_cdNumLoops = 0;
|
|
_cdStopTime = 0;
|
|
_cdEndTime = 0;
|
|
}
|
|
}
|
|
|
|
return (_cdrom != NULL);
|
|
}
|
|
|
|
void OSystem_SDL::stopCD() { /* Stop CD Audio in 1/10th of a second */
|
|
_cdStopTime = SDL_GetTicks() + 100;
|
|
_cdNumLoops = 0;
|
|
}
|
|
|
|
void OSystem_SDL::playCD(int track, int num_loops, int start_frame, int duration) {
|
|
if (!num_loops && !start_frame)
|
|
return;
|
|
|
|
if (!_cdrom)
|
|
return;
|
|
|
|
if (duration > 0)
|
|
duration += 5;
|
|
|
|
_cdTrack = track;
|
|
_cdNumLoops = num_loops;
|
|
_cdStartFrame = start_frame;
|
|
|
|
SDL_CDStatus(_cdrom);
|
|
if (start_frame == 0 && duration == 0)
|
|
SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
|
|
else
|
|
SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration);
|
|
_cdDuration = duration;
|
|
_cdStopTime = 0;
|
|
_cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
|
|
}
|
|
|
|
bool OSystem_SDL::pollCD() {
|
|
if (!_cdrom)
|
|
return false;
|
|
|
|
return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) != CD_STOPPED));
|
|
}
|
|
|
|
void OSystem_SDL::updateCD() {
|
|
if (!_cdrom)
|
|
return;
|
|
|
|
if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) {
|
|
SDL_CDStop(_cdrom);
|
|
_cdNumLoops = 0;
|
|
_cdStopTime = 0;
|
|
return;
|
|
}
|
|
|
|
if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime)
|
|
return;
|
|
|
|
if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
|
|
// Wait another second for it to be done
|
|
_cdEndTime += 1000;
|
|
return;
|
|
}
|
|
|
|
if (_cdNumLoops > 0)
|
|
_cdNumLoops--;
|
|
|
|
if (_cdNumLoops != 0) {
|
|
if (_cdStartFrame == 0 && _cdDuration == 0)
|
|
SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0);
|
|
else
|
|
SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration);
|
|
_cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS;
|
|
}
|
|
}
|