.. |
angle.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
angle.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
line2d.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
line2d.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
line3d.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
line3d.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
mathfwd.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
matrix.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
matrix3.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
matrix3.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
matrix4.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
matrix4.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
module.mk
|
MATH: Add some quaternion-math from plib.
|
2011-12-30 14:49:01 +01:00 |
quat.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
quat.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
rect2d.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
rect2d.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
rotation3d.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
squarematrix.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
transform.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
utils.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
vector.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
vector2d.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
vector2d.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
vector3d.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
vector3d.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
vector4d.cpp
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |
vector4d.h
|
rename -> ResidualVM
|
2012-01-06 23:15:48 +01:00 |