2008-09-02 00:37:04 +00:00
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/*
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2011-04-08 13:03:26 -07:00
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Simple DirectMedia Layer
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2011-12-31 09:28:07 -05:00
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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2008-09-02 00:37:04 +00:00
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2011-04-08 13:03:26 -07:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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2008-09-02 00:37:04 +00:00
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2011-04-08 13:03:26 -07:00
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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2008-09-02 00:37:04 +00:00
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2011-04-08 13:03:26 -07:00
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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2008-09-02 00:37:04 +00:00
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*/
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#include "SDL_config.h"
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2011-02-08 10:04:09 -08:00
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#if SDL_VIDEO_RENDER_OGL_ES && !SDL_RENDER_DISABLED
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2008-09-02 00:37:04 +00:00
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2011-03-13 11:18:35 -07:00
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#include "SDL_hints.h"
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2008-09-02 00:37:04 +00:00
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#include "SDL_opengles.h"
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2011-02-02 14:34:54 -08:00
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#include "../SDL_sysrender.h"
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2008-09-02 00:37:04 +00:00
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2011-02-01 21:40:03 -08:00
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#if defined(SDL_VIDEO_DRIVER_PANDORA)
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2009-06-05 07:30:51 +00:00
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/* Empty function stub to get OpenGL ES 1.x support without */
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/* OpenGL ES extension GL_OES_draw_texture supported */
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2009-05-31 11:53:12 +00:00
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GL_API void GL_APIENTRY
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glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
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{
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return;
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}
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2009-06-05 07:30:51 +00:00
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2011-02-01 21:40:03 -08:00
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#endif /* PANDORA */
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2009-05-31 11:53:12 +00:00
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2008-09-02 00:37:04 +00:00
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/* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */
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static const float inv255f = 1.0f / 255.0f;
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static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags);
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2011-02-01 19:19:43 -08:00
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static void GLES_WindowEvent(SDL_Renderer * renderer,
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const SDL_WindowEvent *event);
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2008-09-02 00:37:04 +00:00
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static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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2008-09-15 04:32:36 +00:00
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const SDL_Rect * rect, const void *pixels,
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int pitch);
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2008-09-02 00:37:04 +00:00
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static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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2011-02-03 00:19:40 -08:00
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const SDL_Rect * rect, void **pixels, int *pitch);
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2008-09-15 04:32:36 +00:00
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static void GLES_UnlockTexture(SDL_Renderer * renderer,
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SDL_Texture * texture);
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2011-02-15 13:59:59 -08:00
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static int GLES_UpdateViewport(SDL_Renderer * renderer);
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2011-02-17 02:23:48 -08:00
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static int GLES_RenderClear(SDL_Renderer * renderer);
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2010-01-13 04:58:31 +00:00
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static int GLES_RenderDrawPoints(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int GLES_RenderDrawLines(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int GLES_RenderFillRects(SDL_Renderer * renderer,
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2011-02-15 13:59:59 -08:00
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const SDL_Rect * rects, int count);
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2008-09-02 00:37:04 +00:00
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static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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2008-09-15 04:32:36 +00:00
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const SDL_Rect * srcrect,
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const SDL_Rect * dstrect);
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2011-10-31 03:06:32 -04:00
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static int GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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Uint32 pixel_format, void * pixels, int pitch);
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2008-09-02 00:37:04 +00:00
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static void GLES_RenderPresent(SDL_Renderer * renderer);
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2008-09-15 04:32:36 +00:00
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static void GLES_DestroyTexture(SDL_Renderer * renderer,
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SDL_Texture * texture);
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2008-09-02 00:37:04 +00:00
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static void GLES_DestroyRenderer(SDL_Renderer * renderer);
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2011-02-06 00:00:13 -08:00
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SDL_RenderDriver GLES_RenderDriver = {
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2008-09-02 00:37:04 +00:00
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GLES_CreateRenderer,
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{
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2011-02-06 00:48:41 -08:00
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"opengles",
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(SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
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2011-02-03 00:19:40 -08:00
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1,
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{SDL_PIXELFORMAT_ABGR8888},
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2008-09-15 04:32:36 +00:00
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0,
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2008-09-02 00:37:04 +00:00
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0}
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};
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typedef struct
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{
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SDL_GLContext context;
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2011-02-19 21:51:21 -08:00
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struct {
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Uint32 color;
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int blendMode;
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SDL_bool tex_coords;
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} current;
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2008-09-15 04:32:36 +00:00
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SDL_bool useDrawTexture;
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SDL_bool GL_OES_draw_texture_supported;
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2008-09-02 00:37:04 +00:00
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} GLES_RenderData;
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typedef struct
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{
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GLuint texture;
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GLenum type;
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GLfloat texw;
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GLfloat texh;
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GLenum format;
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GLenum formattype;
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void *pixels;
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int pitch;
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} GLES_TextureData;
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static void
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GLES_SetError(const char *prefix, GLenum result)
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{
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const char *error;
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switch (result) {
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case GL_NO_ERROR:
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error = "GL_NO_ERROR";
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break;
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case GL_INVALID_ENUM:
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error = "GL_INVALID_ENUM";
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break;
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case GL_INVALID_VALUE:
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error = "GL_INVALID_VALUE";
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break;
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case GL_INVALID_OPERATION:
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error = "GL_INVALID_OPERATION";
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break;
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case GL_STACK_OVERFLOW:
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error = "GL_STACK_OVERFLOW";
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break;
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case GL_STACK_UNDERFLOW:
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error = "GL_STACK_UNDERFLOW";
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break;
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case GL_OUT_OF_MEMORY:
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error = "GL_OUT_OF_MEMORY";
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break;
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default:
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error = "UNKNOWN";
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break;
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}
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SDL_SetError("%s: %s", prefix, error);
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}
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2011-02-15 13:59:59 -08:00
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static SDL_GLContext SDL_CurrentContext = NULL;
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static int
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GLES_ActivateRenderer(SDL_Renderer * renderer)
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{
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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if (SDL_CurrentContext != data->context) {
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if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) {
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return -1;
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}
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SDL_CurrentContext = data->context;
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GLES_UpdateViewport(renderer);
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}
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return 0;
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}
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2011-02-19 21:51:21 -08:00
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/* This is called if we need to invalidate all of the SDL OpenGL state */
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static void
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GLES_ResetState(SDL_Renderer *renderer)
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{
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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if (SDL_CurrentContext == data->context) {
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GLES_UpdateViewport(renderer);
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} else {
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GLES_ActivateRenderer(renderer);
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}
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data->current.color = 0;
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data->current.blendMode = -1;
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data->current.tex_coords = SDL_FALSE;
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_CULL_FACE);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glEnableClientState(GL_VERTEX_ARRAY);
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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}
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2008-09-02 00:37:04 +00:00
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SDL_Renderer *
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GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
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{
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2008-09-15 04:32:36 +00:00
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2008-09-02 00:37:04 +00:00
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SDL_Renderer *renderer;
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GLES_RenderData *data;
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GLint value;
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renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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if (!renderer) {
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SDL_OutOfMemory();
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return NULL;
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}
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data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data));
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if (!data) {
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GLES_DestroyRenderer(renderer);
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SDL_OutOfMemory();
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return NULL;
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}
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2011-02-01 19:19:43 -08:00
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renderer->WindowEvent = GLES_WindowEvent;
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2008-09-02 00:37:04 +00:00
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renderer->CreateTexture = GLES_CreateTexture;
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renderer->UpdateTexture = GLES_UpdateTexture;
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renderer->LockTexture = GLES_LockTexture;
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renderer->UnlockTexture = GLES_UnlockTexture;
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2011-02-15 13:59:59 -08:00
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renderer->UpdateViewport = GLES_UpdateViewport;
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2011-02-17 02:23:48 -08:00
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renderer->RenderClear = GLES_RenderClear;
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2010-01-13 04:58:31 +00:00
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renderer->RenderDrawPoints = GLES_RenderDrawPoints;
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renderer->RenderDrawLines = GLES_RenderDrawLines;
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renderer->RenderFillRects = GLES_RenderFillRects;
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2008-09-02 00:37:04 +00:00
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renderer->RenderCopy = GLES_RenderCopy;
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2011-10-31 03:06:32 -04:00
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renderer->RenderReadPixels = GLES_RenderReadPixels;
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2008-09-02 00:37:04 +00:00
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renderer->RenderPresent = GLES_RenderPresent;
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renderer->DestroyTexture = GLES_DestroyTexture;
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renderer->DestroyRenderer = GLES_DestroyRenderer;
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2011-02-06 00:00:13 -08:00
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renderer->info = GLES_RenderDriver.info;
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2011-02-01 12:19:46 -08:00
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renderer->info.flags = SDL_RENDERER_ACCELERATED;
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2011-02-15 13:59:59 -08:00
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renderer->driverdata = data;
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2008-09-02 00:37:04 +00:00
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2011-02-06 10:22:25 -08:00
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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2010-01-21 07:28:01 +00:00
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data->context = SDL_GL_CreateContext(window);
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2008-09-02 00:37:04 +00:00
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if (!data->context) {
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GLES_DestroyRenderer(renderer);
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return NULL;
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}
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2010-01-21 07:28:01 +00:00
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if (SDL_GL_MakeCurrent(window, data->context) < 0) {
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2008-09-02 00:37:04 +00:00
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GLES_DestroyRenderer(renderer);
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return NULL;
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}
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if (flags & SDL_RENDERER_PRESENTVSYNC) {
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SDL_GL_SetSwapInterval(1);
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} else {
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SDL_GL_SetSwapInterval(0);
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}
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if (SDL_GL_GetSwapInterval() > 0) {
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renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
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}
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2009-05-31 11:53:12 +00:00
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#if SDL_VIDEO_DRIVER_PANDORA
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data->GL_OES_draw_texture_supported = SDL_FALSE;
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data->useDrawTexture = SDL_FALSE;
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#else
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2008-09-15 04:32:36 +00:00
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if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
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data->GL_OES_draw_texture_supported = SDL_TRUE;
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data->useDrawTexture = SDL_TRUE;
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} else {
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data->GL_OES_draw_texture_supported = SDL_FALSE;
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data->useDrawTexture = SDL_FALSE;
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}
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2009-05-31 11:53:12 +00:00
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#endif
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2008-09-02 00:37:04 +00:00
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2011-02-06 02:35:14 -08:00
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
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2008-09-02 00:37:04 +00:00
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renderer->info.max_texture_width = value;
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2011-02-06 02:35:14 -08:00
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
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2008-09-02 00:37:04 +00:00
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renderer->info.max_texture_height = value;
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/* Set up parameters for rendering */
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2011-02-19 21:51:21 -08:00
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GLES_ResetState(renderer);
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2008-09-02 00:37:04 +00:00
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return renderer;
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}
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2011-02-01 19:19:43 -08:00
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static void
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GLES_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
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2008-09-02 00:37:04 +00:00
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{
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2011-02-12 19:02:14 -08:00
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if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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2011-02-01 19:19:43 -08:00
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/* Rebind the context to the window area and update matrices */
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SDL_CurrentContext = NULL;
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}
|
2011-11-07 23:07:00 -05:00
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if (event->event == SDL_WINDOWEVENT_MINIMIZED) {
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/* According to Apple documentation, we need to finish drawing NOW! */
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glFinish();
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}
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2008-09-02 00:37:04 +00:00
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}
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static __inline__ int
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power_of_2(int input)
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{
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int value = 1;
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while (value < input) {
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value <<= 1;
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}
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return value;
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}
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2011-03-13 11:18:35 -07:00
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static GLenum
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GetScaleQuality(void)
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{
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const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
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if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
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return GL_NEAREST;
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} else {
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return GL_LINEAR;
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}
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}
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|
2008-09-02 00:37:04 +00:00
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static int
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2009-05-23 22:41:08 +00:00
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GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2008-09-02 00:37:04 +00:00
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{
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|
|
|
GLES_TextureData *data;
|
|
|
|
GLint internalFormat;
|
|
|
|
GLenum format, type;
|
|
|
|
int texture_w, texture_h;
|
2011-03-21 17:15:49 -07:00
|
|
|
GLenum scaleMode;
|
2008-09-02 00:37:04 +00:00
|
|
|
GLenum result;
|
Date: Mon, 23 Mar 2009 09:17:24 +0200
From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403566
2009-03-24 10:33:12 +00:00
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
2008-09-15 04:32:36 +00:00
|
|
|
switch (texture->format) {
|
|
|
|
case SDL_PIXELFORMAT_ABGR8888:
|
2009-05-23 22:41:08 +00:00
|
|
|
internalFormat = GL_RGBA;
|
|
|
|
format = GL_RGBA;
|
|
|
|
type = GL_UNSIGNED_BYTE;
|
|
|
|
break;
|
2008-09-15 04:32:36 +00:00
|
|
|
default:
|
2011-02-06 00:48:41 -08:00
|
|
|
SDL_SetError("Texture format not supported");
|
2008-09-15 04:32:36 +00:00
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data));
|
2008-09-02 00:37:04 +00:00
|
|
|
if (!data) {
|
|
|
|
SDL_OutOfMemory();
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
|
|
|
|
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
|
2011-02-26 21:39:34 -08:00
|
|
|
data->pixels = SDL_calloc(1, texture->h * data->pitch);
|
2008-09-02 00:37:04 +00:00
|
|
|
if (!data->pixels) {
|
|
|
|
SDL_OutOfMemory();
|
|
|
|
SDL_free(data);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
texture->driverdata = data;
|
|
|
|
|
2011-02-06 02:35:14 -08:00
|
|
|
glGetError();
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
glGenTextures(1, &data->texture);
|
2008-09-15 04:32:36 +00:00
|
|
|
|
|
|
|
data->type = GL_TEXTURE_2D;
|
|
|
|
/* no NPOV textures allowed in OpenGL ES (yet) */
|
|
|
|
texture_w = power_of_2(texture->w);
|
|
|
|
texture_h = power_of_2(texture->h);
|
|
|
|
data->texw = (GLfloat) texture->w / texture_w;
|
|
|
|
data->texh = (GLfloat) texture->h / texture_h;
|
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
data->format = format;
|
|
|
|
data->formattype = type;
|
2011-03-21 17:15:49 -07:00
|
|
|
scaleMode = GetScaleQuality();
|
2011-02-06 02:35:14 -08:00
|
|
|
glBindTexture(data->type, data->texture);
|
2011-03-21 17:15:49 -07:00
|
|
|
glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode);
|
|
|
|
glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, scaleMode);
|
2011-02-19 21:51:21 -08:00
|
|
|
glTexParameteri(data->type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
|
|
glTexParameteri(data->type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2011-02-06 02:35:14 -08:00
|
|
|
glTexImage2D(data->type, 0, internalFormat, texture_w,
|
2008-09-15 04:32:36 +00:00
|
|
|
texture_h, 0, format, type, NULL);
|
2011-02-06 02:35:14 -08:00
|
|
|
glDisable(GL_TEXTURE_2D);
|
2008-09-02 00:37:04 +00:00
|
|
|
|
2011-02-06 02:35:14 -08:00
|
|
|
result = glGetError();
|
2008-09-02 00:37:04 +00:00
|
|
|
if (result != GL_NO_ERROR) {
|
|
|
|
GLES_SetError("glTexImage2D()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2009-05-23 22:41:08 +00:00
|
|
|
GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, const void *pixels, int pitch)
|
2008-09-02 00:37:04 +00:00
|
|
|
{
|
|
|
|
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
|
2011-02-08 10:38:12 -08:00
|
|
|
Uint8 *blob = NULL;
|
|
|
|
Uint8 *src;
|
|
|
|
int srcPitch;
|
|
|
|
int y;
|
2008-09-02 00:37:04 +00:00
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
2011-02-08 10:38:12 -08:00
|
|
|
/* Bail out if we're supposed to update an empty rectangle */
|
|
|
|
if (rect->w <= 0 || rect->h <= 0)
|
|
|
|
return 0;
|
2011-01-19 23:47:50 -08:00
|
|
|
|
2011-02-08 10:38:12 -08:00
|
|
|
/* Reformat the texture data into a tightly packed array */
|
|
|
|
srcPitch = rect->w * SDL_BYTESPERPIXEL(texture->format);
|
|
|
|
src = (Uint8 *)pixels;
|
|
|
|
if (pitch != srcPitch)
|
|
|
|
{
|
|
|
|
blob = (Uint8 *)SDL_malloc(srcPitch * rect->h);
|
|
|
|
if (!blob)
|
|
|
|
{
|
|
|
|
SDL_OutOfMemory();
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
src = blob;
|
|
|
|
for (y = 0; y < rect->h; ++y)
|
|
|
|
{
|
|
|
|
SDL_memcpy(src, pixels, srcPitch);
|
|
|
|
src += srcPitch;
|
|
|
|
pixels = (Uint8 *)pixels + pitch;
|
|
|
|
}
|
|
|
|
src = blob;
|
2011-01-19 23:47:50 -08:00
|
|
|
}
|
|
|
|
|
2011-02-08 10:38:12 -08:00
|
|
|
/* Create a texture subimage with the supplied data */
|
|
|
|
glGetError();
|
|
|
|
glEnable(data->type);
|
|
|
|
glBindTexture(data->type, data->texture);
|
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
|
|
glTexSubImage2D(data->type,
|
|
|
|
0,
|
|
|
|
rect->x,
|
|
|
|
rect->y,
|
|
|
|
rect->w,
|
|
|
|
rect->h,
|
|
|
|
data->format,
|
|
|
|
data->formattype,
|
|
|
|
src);
|
|
|
|
if (blob) {
|
|
|
|
SDL_free(blob);
|
2011-01-19 23:47:50 -08:00
|
|
|
}
|
|
|
|
|
2011-02-08 10:38:12 -08:00
|
|
|
if (glGetError() != GL_NO_ERROR)
|
|
|
|
{
|
|
|
|
SDL_SetError("Failed to update texture");
|
2008-09-02 00:37:04 +00:00
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
2011-02-03 00:19:40 -08:00
|
|
|
const SDL_Rect * rect, void **pixels, int *pitch)
|
2008-09-02 00:37:04 +00:00
|
|
|
{
|
|
|
|
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
|
|
|
|
|
|
|
|
*pixels =
|
|
|
|
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
|
|
|
|
rect->x * SDL_BYTESPERPIXEL(texture->format));
|
|
|
|
*pitch = data->pitch;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
|
|
|
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
|
2011-02-08 10:38:12 -08:00
|
|
|
SDL_Rect rect;
|
|
|
|
|
|
|
|
/* We do whole texture updates, at least for now */
|
|
|
|
rect.x = 0;
|
|
|
|
rect.y = 0;
|
|
|
|
rect.w = texture->w;
|
|
|
|
rect.h = texture->h;
|
|
|
|
GLES_UpdateTexture(renderer, texture, &rect, data->pixels, data->pitch);
|
2008-09-02 00:37:04 +00:00
|
|
|
}
|
|
|
|
|
2011-02-15 13:59:59 -08:00
|
|
|
static int
|
|
|
|
GLES_UpdateViewport(SDL_Renderer * renderer)
|
2011-02-07 20:06:26 -08:00
|
|
|
{
|
2011-02-15 13:59:59 -08:00
|
|
|
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
|
2011-02-07 20:06:26 -08:00
|
|
|
|
2011-02-15 13:59:59 -08:00
|
|
|
if (SDL_CurrentContext != data->context) {
|
|
|
|
/* We'll update the viewport after we rebind the context */
|
|
|
|
return 0;
|
2011-02-07 20:06:26 -08:00
|
|
|
}
|
2011-02-15 13:59:59 -08:00
|
|
|
|
|
|
|
glViewport(renderer->viewport.x, renderer->viewport.y,
|
|
|
|
renderer->viewport.w, renderer->viewport.h);
|
|
|
|
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
|
|
glLoadIdentity();
|
|
|
|
glOrthof((GLfloat) 0,
|
2011-11-10 00:22:01 -05:00
|
|
|
(GLfloat) renderer->viewport.w,
|
2011-02-15 13:59:59 -08:00
|
|
|
(GLfloat) renderer->viewport.h,
|
|
|
|
(GLfloat) 0, 0.0, 1.0);
|
|
|
|
return 0;
|
2011-02-07 20:06:26 -08:00
|
|
|
}
|
|
|
|
|
2011-02-19 21:51:21 -08:00
|
|
|
static void
|
|
|
|
GLES_SetColor(GLES_RenderData * data, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
2011-02-17 02:23:48 -08:00
|
|
|
{
|
2011-02-19 21:51:21 -08:00
|
|
|
Uint32 color = ((a << 24) | (r << 16) | (g << 8) | b);
|
|
|
|
|
|
|
|
if (color != data->current.color) {
|
|
|
|
glColor4f((GLfloat) r * inv255f,
|
|
|
|
(GLfloat) g * inv255f,
|
|
|
|
(GLfloat) b * inv255f,
|
|
|
|
(GLfloat) a * inv255f);
|
|
|
|
data->current.color = color;
|
|
|
|
}
|
2011-02-17 02:23:48 -08:00
|
|
|
}
|
|
|
|
|
2008-12-31 07:56:56 +00:00
|
|
|
static void
|
2011-01-31 23:23:57 -08:00
|
|
|
GLES_SetBlendMode(GLES_RenderData * data, int blendMode)
|
2008-12-31 07:56:56 +00:00
|
|
|
{
|
2011-02-19 21:51:21 -08:00
|
|
|
if (blendMode != data->current.blendMode) {
|
2008-12-31 07:56:56 +00:00
|
|
|
switch (blendMode) {
|
|
|
|
case SDL_BLENDMODE_NONE:
|
2011-02-06 02:35:14 -08:00
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
|
|
glDisable(GL_BLEND);
|
2008-12-31 07:56:56 +00:00
|
|
|
break;
|
|
|
|
case SDL_BLENDMODE_BLEND:
|
2011-02-06 02:35:14 -08:00
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
2008-12-31 07:56:56 +00:00
|
|
|
break;
|
|
|
|
case SDL_BLENDMODE_ADD:
|
2011-02-06 02:35:14 -08:00
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
2008-12-31 07:56:56 +00:00
|
|
|
break;
|
2011-02-04 19:50:56 -08:00
|
|
|
case SDL_BLENDMODE_MOD:
|
2011-02-06 02:35:14 -08:00
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glBlendFunc(GL_ZERO, GL_SRC_COLOR);
|
2011-02-04 19:50:56 -08:00
|
|
|
break;
|
2008-12-31 07:56:56 +00:00
|
|
|
}
|
2011-02-19 21:51:21 -08:00
|
|
|
data->current.blendMode = blendMode;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
GLES_SetTexCoords(GLES_RenderData * data, SDL_bool enabled)
|
|
|
|
{
|
|
|
|
if (enabled != data->current.tex_coords) {
|
|
|
|
if (enabled) {
|
|
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
} else {
|
|
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
}
|
|
|
|
data->current.tex_coords = enabled;
|
2008-12-31 07:56:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-02-19 21:51:21 -08:00
|
|
|
static void
|
|
|
|
GLES_SetDrawingState(SDL_Renderer * renderer)
|
|
|
|
{
|
|
|
|
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
|
|
|
|
|
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
|
|
|
GLES_SetColor(data, (GLfloat) renderer->r,
|
|
|
|
(GLfloat) renderer->g,
|
|
|
|
(GLfloat) renderer->b,
|
|
|
|
(GLfloat) renderer->a);
|
|
|
|
|
|
|
|
GLES_SetBlendMode(data, renderer->blendMode);
|
|
|
|
|
|
|
|
GLES_SetTexCoords(data, SDL_FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
GLES_RenderClear(SDL_Renderer * renderer)
|
|
|
|
{
|
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
|
|
|
glClearColor((GLfloat) renderer->r * inv255f,
|
|
|
|
(GLfloat) renderer->g * inv255f,
|
|
|
|
(GLfloat) renderer->b * inv255f,
|
|
|
|
(GLfloat) renderer->a * inv255f);
|
|
|
|
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
static int
|
2010-01-13 04:58:31 +00:00
|
|
|
GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
|
|
|
|
int count)
|
2008-09-02 00:37:04 +00:00
|
|
|
{
|
2009-12-12 00:55:13 +00:00
|
|
|
int i;
|
|
|
|
GLshort *vertices;
|
2008-12-31 07:56:56 +00:00
|
|
|
|
2011-02-19 21:51:21 -08:00
|
|
|
GLES_SetDrawingState(renderer);
|
2008-12-31 07:56:56 +00:00
|
|
|
|
2009-12-12 00:55:13 +00:00
|
|
|
vertices = SDL_stack_alloc(GLshort, count*2);
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
vertices[2*i+0] = (GLshort)points[i].x;
|
|
|
|
vertices[2*i+1] = (GLshort)points[i].y;
|
|
|
|
}
|
2011-02-06 02:35:14 -08:00
|
|
|
glVertexPointer(2, GL_SHORT, 0, vertices);
|
|
|
|
glDrawArrays(GL_POINTS, 0, count);
|
2009-12-12 00:55:13 +00:00
|
|
|
SDL_stack_free(vertices);
|
2009-01-02 16:03:37 +00:00
|
|
|
|
2008-12-31 07:56:56 +00:00
|
|
|
return 0;
|
|
|
|
}
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2008-12-31 07:56:56 +00:00
|
|
|
static int
|
2010-01-13 04:58:31 +00:00
|
|
|
GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
|
|
|
|
int count)
|
2008-12-31 07:56:56 +00:00
|
|
|
{
|
2009-12-12 00:55:13 +00:00
|
|
|
int i;
|
|
|
|
GLshort *vertices;
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2011-02-19 21:51:21 -08:00
|
|
|
GLES_SetDrawingState(renderer);
|
2008-12-31 07:56:56 +00:00
|
|
|
|
2009-12-12 00:55:13 +00:00
|
|
|
vertices = SDL_stack_alloc(GLshort, count*2);
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
vertices[2*i+0] = (GLshort)points[i].x;
|
|
|
|
vertices[2*i+1] = (GLshort)points[i].y;
|
|
|
|
}
|
2011-02-06 02:35:14 -08:00
|
|
|
glVertexPointer(2, GL_SHORT, 0, vertices);
|
2009-12-09 15:56:56 +00:00
|
|
|
if (count > 2 &&
|
|
|
|
points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
|
|
|
|
/* GL_LINE_LOOP takes care of the final segment */
|
|
|
|
--count;
|
2011-02-06 02:35:14 -08:00
|
|
|
glDrawArrays(GL_LINE_LOOP, 0, count);
|
2009-12-09 15:56:56 +00:00
|
|
|
} else {
|
2011-02-06 02:35:14 -08:00
|
|
|
glDrawArrays(GL_LINE_STRIP, 0, count);
|
2011-11-10 00:22:44 -05:00
|
|
|
/* We need to close the endpoint of the line */
|
|
|
|
glDrawArrays(GL_POINTS, count-1, 1);
|
2009-12-09 15:56:56 +00:00
|
|
|
}
|
2009-12-12 00:55:13 +00:00
|
|
|
SDL_stack_free(vertices);
|
2009-01-01 23:47:33 +00:00
|
|
|
|
2008-12-31 07:56:56 +00:00
|
|
|
return 0;
|
|
|
|
}
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2010-01-13 04:58:31 +00:00
|
|
|
static int
|
2011-02-15 13:59:59 -08:00
|
|
|
GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects,
|
2010-01-13 04:58:31 +00:00
|
|
|
int count)
|
2008-12-31 07:56:56 +00:00
|
|
|
{
|
2009-12-09 15:56:56 +00:00
|
|
|
int i;
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2011-02-19 21:51:21 -08:00
|
|
|
GLES_SetDrawingState(renderer);
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
for (i = 0; i < count; ++i) {
|
2011-02-15 13:59:59 -08:00
|
|
|
const SDL_Rect *rect = &rects[i];
|
2009-12-09 15:56:56 +00:00
|
|
|
GLshort minx = rect->x;
|
|
|
|
GLshort maxx = rect->x + rect->w;
|
|
|
|
GLshort miny = rect->y;
|
|
|
|
GLshort maxy = rect->y + rect->h;
|
|
|
|
GLshort vertices[8];
|
|
|
|
vertices[0] = minx;
|
|
|
|
vertices[1] = miny;
|
|
|
|
vertices[2] = maxx;
|
|
|
|
vertices[3] = miny;
|
|
|
|
vertices[4] = minx;
|
|
|
|
vertices[5] = maxy;
|
|
|
|
vertices[6] = maxx;
|
|
|
|
vertices[7] = maxy;
|
|
|
|
|
2011-02-06 02:35:14 -08:00
|
|
|
glVertexPointer(2, GL_SHORT, 0, vertices);
|
|
|
|
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
2009-12-09 15:56:56 +00:00
|
|
|
}
|
2009-01-01 23:47:33 +00:00
|
|
|
|
2008-09-15 04:32:36 +00:00
|
|
|
return 0;
|
2008-09-02 00:37:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
2008-09-15 04:32:36 +00:00
|
|
|
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
|
2008-09-02 00:37:04 +00:00
|
|
|
{
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
|
|
|
|
GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
|
|
|
|
int minx, miny, maxx, maxy;
|
|
|
|
GLfloat minu, maxu, minv, maxv;
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
2011-02-06 02:35:14 -08:00
|
|
|
glEnable(GL_TEXTURE_2D);
|
2009-05-14 10:54:34 +00:00
|
|
|
|
2011-02-06 02:35:14 -08:00
|
|
|
glBindTexture(texturedata->type, texturedata->texture);
|
2008-09-15 04:32:36 +00:00
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
if (texture->modMode) {
|
2011-02-19 21:51:21 -08:00
|
|
|
GLES_SetColor(data, texture->r, texture->g, texture->b, texture->a);
|
2008-09-02 00:37:04 +00:00
|
|
|
} else {
|
2011-02-19 21:51:21 -08:00
|
|
|
GLES_SetColor(data, 255, 255, 255, 255);
|
2008-09-02 00:37:04 +00:00
|
|
|
}
|
|
|
|
|
2011-01-31 23:23:57 -08:00
|
|
|
GLES_SetBlendMode(data, texture->blendMode);
|
2008-09-02 00:37:04 +00:00
|
|
|
|
2011-02-19 21:51:21 -08:00
|
|
|
GLES_SetTexCoords(data, SDL_TRUE);
|
|
|
|
|
2008-09-15 04:32:36 +00:00
|
|
|
if (data->GL_OES_draw_texture_supported && data->useDrawTexture) {
|
|
|
|
/* this code is a little funny because the viewport is upside down vs SDL's coordinate system */
|
|
|
|
GLint cropRect[4];
|
2011-02-02 14:34:54 -08:00
|
|
|
int w, h;
|
|
|
|
SDL_Window *window = renderer->window;
|
|
|
|
|
|
|
|
SDL_GetWindowSize(window, &w, &h);
|
2008-09-15 04:32:36 +00:00
|
|
|
cropRect[0] = srcrect->x;
|
|
|
|
cropRect[1] = srcrect->y + srcrect->h;
|
|
|
|
cropRect[2] = srcrect->w;
|
|
|
|
cropRect[3] = -srcrect->h;
|
2011-02-06 02:35:14 -08:00
|
|
|
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
|
2008-09-15 04:32:36 +00:00
|
|
|
cropRect);
|
2011-11-10 00:22:01 -05:00
|
|
|
glDrawTexiOES(renderer->viewport.x + dstrect->x,
|
|
|
|
h - (renderer->viewport.y + dstrect->y) - dstrect->h, 0,
|
2011-02-02 14:34:54 -08:00
|
|
|
dstrect->w, dstrect->h);
|
2008-09-15 04:32:36 +00:00
|
|
|
} else {
|
|
|
|
|
|
|
|
minx = dstrect->x;
|
|
|
|
miny = dstrect->y;
|
|
|
|
maxx = dstrect->x + dstrect->w;
|
|
|
|
maxy = dstrect->y + dstrect->h;
|
|
|
|
|
|
|
|
minu = (GLfloat) srcrect->x / texture->w;
|
|
|
|
minu *= texturedata->texw;
|
|
|
|
maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
|
|
|
|
maxu *= texturedata->texw;
|
|
|
|
minv = (GLfloat) srcrect->y / texture->h;
|
|
|
|
minv *= texturedata->texh;
|
|
|
|
maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
|
|
|
|
maxv *= texturedata->texh;
|
|
|
|
|
|
|
|
GLshort vertices[8];
|
|
|
|
GLfloat texCoords[8];
|
|
|
|
|
|
|
|
vertices[0] = minx;
|
|
|
|
vertices[1] = miny;
|
|
|
|
vertices[2] = maxx;
|
|
|
|
vertices[3] = miny;
|
|
|
|
vertices[4] = minx;
|
|
|
|
vertices[5] = maxy;
|
|
|
|
vertices[6] = maxx;
|
|
|
|
vertices[7] = maxy;
|
|
|
|
|
|
|
|
texCoords[0] = minu;
|
|
|
|
texCoords[1] = minv;
|
|
|
|
texCoords[2] = maxu;
|
|
|
|
texCoords[3] = minv;
|
|
|
|
texCoords[4] = minu;
|
|
|
|
texCoords[5] = maxv;
|
|
|
|
texCoords[6] = maxu;
|
|
|
|
texCoords[7] = maxv;
|
|
|
|
|
2011-02-06 02:35:14 -08:00
|
|
|
glVertexPointer(2, GL_SHORT, 0, vertices);
|
|
|
|
glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
|
|
|
|
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
2008-09-15 04:32:36 +00:00
|
|
|
}
|
2011-02-06 02:35:14 -08:00
|
|
|
glDisable(GL_TEXTURE_2D);
|
2009-05-14 10:54:34 +00:00
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2011-10-31 03:06:32 -04:00
|
|
|
static int
|
|
|
|
GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
|
|
|
|
Uint32 pixel_format, void * pixels, int pitch)
|
|
|
|
{
|
|
|
|
SDL_Window *window = renderer->window;
|
|
|
|
Uint32 temp_format = SDL_PIXELFORMAT_ABGR8888;
|
|
|
|
void *temp_pixels;
|
|
|
|
int temp_pitch;
|
|
|
|
Uint8 *src, *dst, *tmp;
|
|
|
|
int w, h, length, rows;
|
|
|
|
int status;
|
|
|
|
|
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
|
|
|
temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format);
|
|
|
|
temp_pixels = SDL_malloc(rect->h * temp_pitch);
|
|
|
|
if (!temp_pixels) {
|
|
|
|
SDL_OutOfMemory();
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_GetWindowSize(window, &w, &h);
|
|
|
|
|
|
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
|
|
|
|
|
|
glReadPixels(rect->x, (h-rect->y)-rect->h, rect->w, rect->h,
|
|
|
|
GL_RGBA, GL_UNSIGNED_BYTE, temp_pixels);
|
|
|
|
|
|
|
|
/* Flip the rows to be top-down */
|
|
|
|
length = rect->w * SDL_BYTESPERPIXEL(temp_format);
|
|
|
|
src = (Uint8*)temp_pixels + (rect->h-1)*temp_pitch;
|
|
|
|
dst = (Uint8*)temp_pixels;
|
|
|
|
tmp = SDL_stack_alloc(Uint8, length);
|
|
|
|
rows = rect->h / 2;
|
|
|
|
while (rows--) {
|
|
|
|
SDL_memcpy(tmp, dst, length);
|
|
|
|
SDL_memcpy(dst, src, length);
|
|
|
|
SDL_memcpy(src, tmp, length);
|
|
|
|
dst += temp_pitch;
|
|
|
|
src -= temp_pitch;
|
|
|
|
}
|
|
|
|
SDL_stack_free(tmp);
|
|
|
|
|
|
|
|
status = SDL_ConvertPixels(rect->w, rect->h,
|
|
|
|
temp_format, temp_pixels, temp_pitch,
|
|
|
|
pixel_format, pixels, pitch);
|
|
|
|
SDL_free(temp_pixels);
|
|
|
|
|
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
static void
|
2009-05-23 22:41:08 +00:00
|
|
|
GLES_RenderPresent(SDL_Renderer * renderer)
|
2008-09-02 00:37:04 +00:00
|
|
|
{
|
2011-02-01 19:19:43 -08:00
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
SDL_GL_SwapWindow(renderer->window);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
|
|
|
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
GLES_ActivateRenderer(renderer);
|
|
|
|
|
2008-09-02 00:37:04 +00:00
|
|
|
if (!data) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (data->texture) {
|
2008-09-15 04:32:36 +00:00
|
|
|
glDeleteTextures(1, &data->texture);
|
2008-09-02 00:37:04 +00:00
|
|
|
}
|
|
|
|
if (data->pixels) {
|
|
|
|
SDL_free(data->pixels);
|
|
|
|
}
|
|
|
|
SDL_free(data);
|
|
|
|
texture->driverdata = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
GLES_DestroyRenderer(SDL_Renderer * renderer)
|
|
|
|
{
|
|
|
|
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
|
|
|
|
|
|
|
|
if (data) {
|
|
|
|
if (data->context) {
|
|
|
|
SDL_GL_DeleteContext(data->context);
|
|
|
|
}
|
|
|
|
SDL_free(data);
|
|
|
|
}
|
|
|
|
SDL_free(renderer);
|
|
|
|
}
|
|
|
|
|
2011-02-08 10:04:09 -08:00
|
|
|
#endif /* SDL_VIDEO_RENDER_OGL_ES && !SDL_RENDER_DISABLED */
|
2008-09-02 00:37:04 +00:00
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|