2001-04-26 16:45:43 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2006-02-01 06:32:25 +00:00
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Copyright (C) 1997-2006 Sam Lantinga
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2001-04-26 16:45:43 +00:00
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This library is free software; you can redistribute it and/or
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2006-02-01 06:32:25 +00:00
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modify it under the terms of the GNU Lesser General Public
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2001-04-26 16:45:43 +00:00
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License as published by the Free Software Foundation; either
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2006-02-01 06:32:25 +00:00
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version 2.1 of the License, or (at your option) any later version.
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2001-04-26 16:45:43 +00:00
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2006-02-01 06:32:25 +00:00
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Lesser General Public License for more details.
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2001-04-26 16:45:43 +00:00
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2006-02-01 06:32:25 +00:00
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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2001-04-26 16:45:43 +00:00
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Sam Lantinga
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2001-12-14 12:38:15 +00:00
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slouken@libsdl.org
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2004-11-12 21:39:04 +00:00
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Modified in Oct 2004 by Hannu Savolainen
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hannu@opensound.com
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2001-04-26 16:45:43 +00:00
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*/
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/* Allow access to a raw mixing buffer */
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2006-02-07 12:11:33 +00:00
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#include <stdio.h> /* For perror() */
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#include <string.h> /* For strerror() */
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2001-04-26 16:45:43 +00:00
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#include <errno.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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2006-02-16 10:11:48 +00:00
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#include "SDL_config.h"
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#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
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2001-07-08 09:00:06 +00:00
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/* This is installed on some systems */
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#include <soundcard.h>
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#else
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/* This is recommended by OSS */
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2001-04-26 16:45:43 +00:00
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#include <sys/soundcard.h>
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2001-07-08 09:00:06 +00:00
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#endif
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2001-04-26 16:45:43 +00:00
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2006-02-10 06:48:43 +00:00
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#include "SDL_timer.h"
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2001-04-26 16:45:43 +00:00
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#include "SDL_audio.h"
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2006-02-16 10:11:48 +00:00
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#include "../SDL_audiomem.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_audiodev_c.h"
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2001-04-26 16:45:43 +00:00
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#include "SDL_dspaudio.h"
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/* The tag name used by DSP audio */
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#define DSP_DRIVER_NAME "dsp"
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/* Open the audio device for playback, and don't block if busy */
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#define OPEN_FLAGS (O_WRONLY|O_NONBLOCK)
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/* Audio driver functions */
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static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec);
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static void DSP_WaitAudio(_THIS);
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static void DSP_PlayAudio(_THIS);
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static Uint8 *DSP_GetAudioBuf(_THIS);
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static void DSP_CloseAudio(_THIS);
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/* Audio driver bootstrap functions */
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static int Audio_Available(void)
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{
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int fd;
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int available;
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available = 0;
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fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
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if ( fd >= 0 ) {
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available = 1;
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close(fd);
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}
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return(available);
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}
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static void Audio_DeleteDevice(SDL_AudioDevice *device)
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{
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2006-02-07 06:59:48 +00:00
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SDL_free(device->hidden);
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SDL_free(device);
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2001-04-26 16:45:43 +00:00
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}
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static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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{
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SDL_AudioDevice *this;
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/* Initialize all variables that we clean on shutdown */
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2006-02-07 06:59:48 +00:00
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this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
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2001-04-26 16:45:43 +00:00
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if ( this ) {
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2006-02-07 06:59:48 +00:00
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SDL_memset(this, 0, (sizeof *this));
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2001-04-26 16:45:43 +00:00
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this->hidden = (struct SDL_PrivateAudioData *)
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2006-02-07 06:59:48 +00:00
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SDL_malloc((sizeof *this->hidden));
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2001-04-26 16:45:43 +00:00
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}
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if ( (this == NULL) || (this->hidden == NULL) ) {
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SDL_OutOfMemory();
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if ( this ) {
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2006-02-07 06:59:48 +00:00
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SDL_free(this);
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2001-04-26 16:45:43 +00:00
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}
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return(0);
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}
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2006-02-07 06:59:48 +00:00
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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2001-04-26 16:45:43 +00:00
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audio_fd = -1;
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/* Set the function pointers */
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this->OpenAudio = DSP_OpenAudio;
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this->WaitAudio = DSP_WaitAudio;
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this->PlayAudio = DSP_PlayAudio;
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this->GetAudioBuf = DSP_GetAudioBuf;
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this->CloseAudio = DSP_CloseAudio;
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this->free = Audio_DeleteDevice;
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return this;
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}
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AudioBootStrap DSP_bootstrap = {
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DSP_DRIVER_NAME, "OSS /dev/dsp standard audio",
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Audio_Available, Audio_CreateDevice
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};
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/* This function waits until it is possible to write a full sound buffer */
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static void DSP_WaitAudio(_THIS)
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{
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2004-11-12 21:39:04 +00:00
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/* Not needed at all since OSS handles waiting automagically */
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2001-04-26 16:45:43 +00:00
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}
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static void DSP_PlayAudio(_THIS)
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{
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2004-11-12 21:39:04 +00:00
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if (write(audio_fd, mixbuf, mixlen)==-1)
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{
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perror("Audio write");
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2001-04-26 16:45:43 +00:00
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this->enabled = 0;
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}
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2004-11-12 21:39:04 +00:00
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2001-04-26 16:45:43 +00:00
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#ifdef DEBUG_AUDIO
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2004-11-12 21:39:04 +00:00
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fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
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2001-04-26 16:45:43 +00:00
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#endif
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}
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static Uint8 *DSP_GetAudioBuf(_THIS)
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{
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return(mixbuf);
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}
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static void DSP_CloseAudio(_THIS)
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{
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if ( mixbuf != NULL ) {
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SDL_FreeAudioMem(mixbuf);
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mixbuf = NULL;
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}
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if ( audio_fd >= 0 ) {
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close(audio_fd);
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audio_fd = -1;
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}
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}
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static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec)
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{
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char audiodev[1024];
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int format;
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int value;
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2004-11-12 21:39:04 +00:00
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int frag_spec;
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2001-04-26 16:45:43 +00:00
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Uint16 test_format;
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/* Open the audio device */
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audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
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if ( audio_fd < 0 ) {
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SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
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return(-1);
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}
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mixbuf = NULL;
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2001-07-09 15:46:41 +00:00
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/* Make the file descriptor use blocking writes with fcntl() */
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{ long flags;
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flags = fcntl(audio_fd, F_GETFL);
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flags &= ~O_NONBLOCK;
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if ( fcntl(audio_fd, F_SETFL, flags) < 0 ) {
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SDL_SetError("Couldn't set audio blocking mode");
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2005-02-12 19:39:08 +00:00
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DSP_CloseAudio(this);
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2001-07-09 15:46:41 +00:00
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return(-1);
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}
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}
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2001-04-26 16:45:43 +00:00
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/* Get a list of supported hardware formats */
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if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) {
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2004-11-12 21:39:04 +00:00
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perror("SNDCTL_DSP_GETFMTS");
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2001-04-26 16:45:43 +00:00
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SDL_SetError("Couldn't get audio format list");
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2005-02-12 19:39:08 +00:00
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DSP_CloseAudio(this);
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2001-04-26 16:45:43 +00:00
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return(-1);
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}
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/* Try for a closest match on audio format */
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format = 0;
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for ( test_format = SDL_FirstAudioFormat(spec->format);
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! format && test_format; ) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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#endif
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switch ( test_format ) {
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case AUDIO_U8:
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if ( value & AFMT_U8 ) {
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format = AFMT_U8;
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}
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break;
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case AUDIO_S16LSB:
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if ( value & AFMT_S16_LE ) {
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format = AFMT_S16_LE;
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}
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break;
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case AUDIO_S16MSB:
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if ( value & AFMT_S16_BE ) {
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format = AFMT_S16_BE;
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}
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break;
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2004-11-12 21:39:04 +00:00
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#if 0
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/*
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* These formats are not used by any real life systems so they are not
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* needed here.
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*/
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case AUDIO_S8:
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if ( value & AFMT_S8 ) {
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format = AFMT_S8;
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}
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break;
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2001-04-26 16:45:43 +00:00
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case AUDIO_U16LSB:
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if ( value & AFMT_U16_LE ) {
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format = AFMT_U16_LE;
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}
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break;
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case AUDIO_U16MSB:
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if ( value & AFMT_U16_BE ) {
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format = AFMT_U16_BE;
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}
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break;
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2004-11-12 21:39:04 +00:00
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#endif
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2001-04-26 16:45:43 +00:00
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default:
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2002-04-15 07:38:54 +00:00
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format = 0;
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2001-04-26 16:45:43 +00:00
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break;
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}
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if ( ! format ) {
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test_format = SDL_NextAudioFormat();
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}
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}
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if ( format == 0 ) {
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SDL_SetError("Couldn't find any hardware audio formats");
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2005-02-12 19:39:08 +00:00
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DSP_CloseAudio(this);
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2001-04-26 16:45:43 +00:00
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return(-1);
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}
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spec->format = test_format;
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/* Set the audio format */
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value = format;
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if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
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(value != format) ) {
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2004-11-12 21:39:04 +00:00
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perror("SNDCTL_DSP_SETFMT");
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2001-04-26 16:45:43 +00:00
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SDL_SetError("Couldn't set audio format");
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2005-02-12 19:39:08 +00:00
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DSP_CloseAudio(this);
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2001-04-26 16:45:43 +00:00
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return(-1);
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}
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/* Set the number of channels of output */
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value = spec->channels;
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if ( ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0 ) {
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2004-11-12 21:39:04 +00:00
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perror("SNDCTL_DSP_CHANNELS");
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SDL_SetError("Cannot set the number of channels");
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2005-02-12 19:39:08 +00:00
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DSP_CloseAudio(this);
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2004-11-12 21:39:04 +00:00
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return(-1);
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2001-04-26 16:45:43 +00:00
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}
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spec->channels = value;
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2004-11-12 21:39:04 +00:00
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/* Set the DSP frequency */
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value = spec->freq;
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if ( ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0 ) {
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perror("SNDCTL_DSP_SPEED");
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SDL_SetError("Couldn't set audio frequency");
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2005-02-12 19:39:08 +00:00
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DSP_CloseAudio(this);
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2004-11-12 21:39:04 +00:00
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return(-1);
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}
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spec->freq = value;
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/* Calculate the final parameters for this audio specification */
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SDL_CalculateAudioSpec(spec);
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/* Determine the power of two of the fragment size */
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for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
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if ( (0x01<<frag_spec) != spec->size ) {
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SDL_SetError("Fragment size must be a power of two");
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2005-02-12 19:39:08 +00:00
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DSP_CloseAudio(this);
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2001-04-26 16:45:43 +00:00
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return(-1);
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}
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2004-11-12 21:39:04 +00:00
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frag_spec |= 0x00020000; /* two fragments, for low latency */
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/* Set the audio buffering parameters */
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Requesting %d fragments of size %d\n",
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(frag_spec >> 16), 1<<(frag_spec&0xFFFF));
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#endif
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if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) {
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perror("SNDCTL_DSP_SETFRAGMENT");
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}
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#ifdef DEBUG_AUDIO
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{ audio_buf_info info;
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ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info);
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fprintf(stderr, "fragments = %d\n", info.fragments);
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fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
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fprintf(stderr, "fragsize = %d\n", info.fragsize);
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fprintf(stderr, "bytes = %d\n", info.bytes);
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}
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#endif
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2001-04-26 16:45:43 +00:00
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/* Allocate mixing buffer */
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mixlen = spec->size;
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mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
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if ( mixbuf == NULL ) {
|
2006-01-29 06:40:13 +00:00
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DSP_CloseAudio(this);
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2001-04-26 16:45:43 +00:00
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return(-1);
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}
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2006-02-07 06:59:48 +00:00
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SDL_memset(mixbuf, spec->silence, spec->size);
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2001-04-26 16:45:43 +00:00
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/* Get the parent process id (we're the parent of the audio thread) */
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parent = getpid();
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/* We're ready to rock and roll. :-) */
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return(0);
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}
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