2006-07-10 21:04:37 +00:00
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_RENDER_D3D
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#include "SDL_win32video.h"
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/* Direct3D renderer implementation */
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2006-07-17 06:47:33 +00:00
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static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
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static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static int D3D_SetTexturePalette(SDL_Renderer * renderer,
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SDL_Texture * texture,
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const SDL_Color * colors, int firstcolor,
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int ncolors);
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static int D3D_GetTexturePalette(SDL_Renderer * renderer,
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SDL_Texture * texture, SDL_Color * colors,
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int firstcolor, int ncolors);
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static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * rect, const void *pixels,
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int pitch);
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static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * rect, int markDirty,
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void **pixels, int *pitch);
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static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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int numrects, const SDL_Rect * rects);
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static int D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect,
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Uint32 color);
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static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * srcrect, const SDL_Rect * dstrect,
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int blendMode, int scaleMode);
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static void D3D_RenderPresent(SDL_Renderer * renderer);
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static void D3D_DestroyTexture(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static void D3D_DestroyRenderer(SDL_Renderer * renderer);
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SDL_RenderDriver D3D_RenderDriver = {
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D3D_CreateRenderer,
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2006-07-10 21:04:37 +00:00
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{
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"d3d",
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2006-07-14 08:22:45 +00:00
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(SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy |
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SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 |
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2006-07-19 07:18:45 +00:00
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SDL_Renderer_PresentDiscard | SDL_Renderer_PresentVSync |
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SDL_Renderer_Accelerated),
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(SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask |
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SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add |
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SDL_TextureBlendMode_Mod),
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(SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast |
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SDL_TextureScaleMode_Best),
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2006-07-14 06:40:53 +00:00
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12,
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2006-07-10 21:04:37 +00:00
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{
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SDL_PixelFormat_Index8,
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2006-07-14 06:40:53 +00:00
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SDL_PixelFormat_RGB332,
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SDL_PixelFormat_RGB444,
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2006-07-10 21:04:37 +00:00
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SDL_PixelFormat_RGB555,
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2006-07-14 06:40:53 +00:00
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SDL_PixelFormat_ARGB4444,
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SDL_PixelFormat_ARGB1555,
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2006-07-10 21:04:37 +00:00
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SDL_PixelFormat_RGB565,
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SDL_PixelFormat_RGB888,
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SDL_PixelFormat_ARGB8888,
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2006-07-14 06:40:53 +00:00
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SDL_PixelFormat_ARGB2101010,
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SDL_PixelFormat_UYVY,
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SDL_PixelFormat_YUY2},
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2006-07-10 21:04:37 +00:00
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0,
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0}
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};
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typedef struct
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{
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IDirect3DDevice9 *device;
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2006-07-12 09:25:17 +00:00
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SDL_bool beginScene;
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2006-07-17 06:47:33 +00:00
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} D3D_RenderData;
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2006-07-10 21:04:37 +00:00
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typedef struct
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{
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2006-07-14 06:40:53 +00:00
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IDirect3DTexture9 *texture;
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2006-07-17 06:47:33 +00:00
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} D3D_TextureData;
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2006-07-10 21:04:37 +00:00
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2006-07-14 06:40:53 +00:00
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typedef struct
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{
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float x, y, z;
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2006-07-14 07:41:16 +00:00
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float rhw;
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float u, v;
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2006-07-14 06:40:53 +00:00
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} Vertex;
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2006-07-12 09:25:17 +00:00
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static void
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D3D_SetError(const char *prefix, HRESULT result)
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{
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const char *error;
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switch (result) {
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case D3DERR_WRONGTEXTUREFORMAT:
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error = "WRONGTEXTUREFORMAT";
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break;
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case D3DERR_UNSUPPORTEDCOLOROPERATION:
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error = "UNSUPPORTEDCOLOROPERATION";
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break;
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case D3DERR_UNSUPPORTEDCOLORARG:
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error = "UNSUPPORTEDCOLORARG";
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break;
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case D3DERR_UNSUPPORTEDALPHAOPERATION:
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error = "UNSUPPORTEDALPHAOPERATION";
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break;
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case D3DERR_UNSUPPORTEDALPHAARG:
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error = "UNSUPPORTEDALPHAARG";
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break;
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case D3DERR_TOOMANYOPERATIONS:
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error = "TOOMANYOPERATIONS";
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break;
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case D3DERR_CONFLICTINGTEXTUREFILTER:
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error = "CONFLICTINGTEXTUREFILTER";
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break;
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case D3DERR_UNSUPPORTEDFACTORVALUE:
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error = "UNSUPPORTEDFACTORVALUE";
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break;
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case D3DERR_CONFLICTINGRENDERSTATE:
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error = "CONFLICTINGRENDERSTATE";
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break;
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case D3DERR_UNSUPPORTEDTEXTUREFILTER:
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error = "UNSUPPORTEDTEXTUREFILTER";
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break;
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case D3DERR_CONFLICTINGTEXTUREPALETTE:
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error = "CONFLICTINGTEXTUREPALETTE";
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break;
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case D3DERR_DRIVERINTERNALERROR:
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error = "DRIVERINTERNALERROR";
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break;
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case D3DERR_NOTFOUND:
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error = "NOTFOUND";
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break;
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case D3DERR_MOREDATA:
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error = "MOREDATA";
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break;
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case D3DERR_DEVICELOST:
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error = "DEVICELOST";
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break;
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case D3DERR_DEVICENOTRESET:
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error = "DEVICENOTRESET";
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break;
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case D3DERR_NOTAVAILABLE:
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error = "NOTAVAILABLE";
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break;
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case D3DERR_OUTOFVIDEOMEMORY:
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error = "OUTOFVIDEOMEMORY";
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break;
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case D3DERR_INVALIDDEVICE:
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error = "INVALIDDEVICE";
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break;
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case D3DERR_INVALIDCALL:
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error = "INVALIDCALL";
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break;
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case D3DERR_DRIVERINVALIDCALL:
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error = "DRIVERINVALIDCALL";
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break;
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case D3DERR_WASSTILLDRAWING:
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error = "WASSTILLDRAWING";
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break;
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default:
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error = "UNKNOWN";
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break;
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}
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SDL_SetError("%s: %s", prefix, error);
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}
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2006-07-14 06:40:53 +00:00
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static D3DFORMAT
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PixelFormatToD3DFMT(Uint32 format)
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2006-07-10 21:04:37 +00:00
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{
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2006-07-14 06:40:53 +00:00
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switch (format) {
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case SDL_PixelFormat_Index8:
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return D3DFMT_P8;
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case SDL_PixelFormat_RGB332:
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return D3DFMT_R3G3B2;
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case SDL_PixelFormat_RGB444:
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return D3DFMT_X4R4G4B4;
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case SDL_PixelFormat_RGB555:
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return D3DFMT_X1R5G5B5;
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case SDL_PixelFormat_ARGB4444:
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return D3DFMT_A4R4G4B4;
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case SDL_PixelFormat_ARGB1555:
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return D3DFMT_A1R5G5B5;
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case SDL_PixelFormat_RGB565:
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return D3DFMT_R5G6B5;
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case SDL_PixelFormat_RGB888:
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return D3DFMT_X8R8G8B8;
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case SDL_PixelFormat_ARGB8888:
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return D3DFMT_A8R8G8B8;
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case SDL_PixelFormat_ARGB2101010:
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return D3DFMT_A2R10G10B10;
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case SDL_PixelFormat_UYVY:
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return D3DFMT_UYVY;
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case SDL_PixelFormat_YUY2:
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return D3DFMT_YUY2;
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default:
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return D3DFMT_UNKNOWN;
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}
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2006-07-10 21:04:37 +00:00
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}
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void
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D3D_AddRenderDriver(_THIS)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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if (data->d3d) {
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2006-07-17 06:47:33 +00:00
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SDL_AddRenderDriver(0, &D3D_RenderDriver);
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2006-07-10 21:04:37 +00:00
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}
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}
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SDL_Renderer *
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2006-07-17 06:47:33 +00:00
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D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
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2006-07-10 21:04:37 +00:00
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{
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SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
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SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata;
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SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
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SDL_Renderer *renderer;
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2006-07-17 06:47:33 +00:00
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D3D_RenderData *data;
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2006-07-12 09:25:17 +00:00
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HRESULT result;
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D3DPRESENT_PARAMETERS pparams;
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2006-07-15 09:46:36 +00:00
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IDirect3DSwapChain9 *chain;
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2006-07-10 21:04:37 +00:00
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renderer = (SDL_Renderer *) SDL_malloc(sizeof(*renderer));
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if (!renderer) {
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_zerop(renderer);
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2006-07-17 06:47:33 +00:00
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data = (D3D_RenderData *) SDL_malloc(sizeof(*data));
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2006-07-10 21:04:37 +00:00
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if (!data) {
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2006-07-17 06:47:33 +00:00
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D3D_DestroyRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_zerop(data);
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2006-07-17 06:47:33 +00:00
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renderer->CreateTexture = D3D_CreateTexture;
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renderer->SetTexturePalette = D3D_SetTexturePalette;
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renderer->GetTexturePalette = D3D_GetTexturePalette;
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renderer->UpdateTexture = D3D_UpdateTexture;
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renderer->LockTexture = D3D_LockTexture;
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renderer->UnlockTexture = D3D_UnlockTexture;
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renderer->DirtyTexture = D3D_DirtyTexture;
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renderer->RenderFill = D3D_RenderFill;
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renderer->RenderCopy = D3D_RenderCopy;
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renderer->RenderPresent = D3D_RenderPresent;
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renderer->DestroyTexture = D3D_DestroyTexture;
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renderer->DestroyRenderer = D3D_DestroyRenderer;
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renderer->info = D3D_RenderDriver.info;
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2006-07-10 21:04:37 +00:00
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renderer->window = window->id;
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renderer->driverdata = data;
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2006-07-15 09:46:36 +00:00
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renderer->info.flags = SDL_Renderer_Accelerated;
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2006-07-10 21:04:37 +00:00
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2006-07-12 09:25:17 +00:00
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SDL_zero(pparams);
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pparams.BackBufferWidth = window->w;
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pparams.BackBufferHeight = window->h;
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2006-07-14 06:40:53 +00:00
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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pparams.BackBufferFormat =
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PixelFormatToD3DFMT(display->fullscreen_mode->format);
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} else {
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pparams.BackBufferFormat = D3DFMT_UNKNOWN;
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}
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2006-07-12 09:25:17 +00:00
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if (flags & SDL_Renderer_PresentFlip2) {
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pparams.BackBufferCount = 2;
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pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
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} else if (flags & SDL_Renderer_PresentFlip3) {
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pparams.BackBufferCount = 3;
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pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
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} else if (flags & SDL_Renderer_PresentCopy) {
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pparams.BackBufferCount = 1;
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pparams.SwapEffect = D3DSWAPEFFECT_COPY;
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} else {
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pparams.BackBufferCount = 1;
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pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
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}
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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pparams.Windowed = FALSE;
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2006-07-14 06:40:53 +00:00
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pparams.FullScreen_RefreshRateInHz =
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display->fullscreen_mode->refresh_rate;
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2006-07-12 09:25:17 +00:00
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} else {
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pparams.Windowed = TRUE;
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2006-07-14 06:40:53 +00:00
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pparams.FullScreen_RefreshRateInHz = 0;
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2006-07-12 09:25:17 +00:00
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}
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2006-07-15 09:46:36 +00:00
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if (flags & SDL_Renderer_PresentVSync) {
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pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
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} else {
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pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
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}
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2006-07-12 09:25:17 +00:00
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result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */
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D3DDEVTYPE_HAL,
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windowdata->hwnd,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING,
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&pparams, &data->device);
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if (FAILED(result)) {
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2006-07-17 06:47:33 +00:00
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D3D_DestroyRenderer(renderer);
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2006-07-12 09:25:17 +00:00
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D3D_SetError("CreateDevice()", result);
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return NULL;
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}
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data->beginScene = SDL_TRUE;
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2006-07-15 09:46:36 +00:00
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/* Get presentation parameters to fill info */
|
|
|
|
result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
|
|
|
|
if (FAILED(result)) {
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_DestroyRenderer(renderer);
|
2006-07-15 09:46:36 +00:00
|
|
|
D3D_SetError("GetSwapChain()", result);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
IDirect3DSwapChain9_Release(chain);
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_DestroyRenderer(renderer);
|
2006-07-15 09:46:36 +00:00
|
|
|
D3D_SetError("GetPresentParameters()", result);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
IDirect3DSwapChain9_Release(chain);
|
|
|
|
switch (pparams.SwapEffect) {
|
|
|
|
case D3DSWAPEFFECT_COPY:
|
|
|
|
renderer->info.flags |= SDL_Renderer_PresentCopy;
|
|
|
|
break;
|
|
|
|
case D3DSWAPEFFECT_FLIP:
|
|
|
|
switch (pparams.BackBufferCount) {
|
|
|
|
case 2:
|
|
|
|
renderer->info.flags |= SDL_Renderer_PresentFlip2;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
renderer->info.flags |= SDL_Renderer_PresentFlip3;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case D3DSWAPEFFECT_DISCARD:
|
|
|
|
renderer->info.flags |= SDL_Renderer_PresentDiscard;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
|
|
|
|
renderer->info.flags |= SDL_Renderer_PresentVSync;
|
|
|
|
}
|
|
|
|
|
2006-07-19 07:18:45 +00:00
|
|
|
/* FIXME: Query maximum texture size */
|
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
/* Set up parameters for rendering */
|
2006-07-14 07:41:16 +00:00
|
|
|
IDirect3DDevice9_SetVertexShader(data->device, NULL);
|
|
|
|
IDirect3DDevice9_SetFVF(data->device, D3DFVF_XYZRHW | D3DFVF_TEX1);
|
2006-07-14 06:40:53 +00:00
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
|
|
|
|
D3DCULL_NONE);
|
2006-07-14 07:41:16 +00:00
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
|
2006-07-14 06:40:53 +00:00
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
return renderer;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
|
|
|
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_TextureData *data;
|
2006-07-14 06:40:53 +00:00
|
|
|
D3DPOOL pool;
|
|
|
|
HRESULT result;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-17 06:47:33 +00:00
|
|
|
data = (D3D_TextureData *) SDL_malloc(sizeof(*data));
|
2006-07-10 21:04:37 +00:00
|
|
|
if (!data) {
|
|
|
|
SDL_OutOfMemory();
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
SDL_zerop(data);
|
|
|
|
|
|
|
|
texture->driverdata = data;
|
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
if (texture->access == SDL_TextureAccess_Local) {
|
|
|
|
pool = D3DPOOL_MANAGED;
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
2006-07-14 06:40:53 +00:00
|
|
|
pool = D3DPOOL_DEFAULT;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2006-07-14 06:40:53 +00:00
|
|
|
result =
|
|
|
|
IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
|
|
|
|
texture->h, 1, 0,
|
|
|
|
PixelFormatToD3DFMT(texture->format),
|
|
|
|
pool, &data->texture, NULL);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
SDL_free(data);
|
|
|
|
D3D_SetError("CreateTexture()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Color * colors, int firstcolor, int ncolors)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
|
|
|
|
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
return 0;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
SDL_Color * colors, int firstcolor, int ncolors)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
return 0;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, const void *pixels, int pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
|
|
|
|
D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
|
2006-07-14 06:40:53 +00:00
|
|
|
IDirect3DTexture9 *temp;
|
|
|
|
RECT d3drect;
|
|
|
|
D3DLOCKED_RECT locked;
|
|
|
|
const Uint8 *src;
|
|
|
|
Uint8 *dst;
|
|
|
|
int row, length;
|
|
|
|
HRESULT result;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
result =
|
|
|
|
IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
|
|
|
|
texture->h, 1, 0,
|
|
|
|
PixelFormatToD3DFMT(texture->format),
|
|
|
|
D3DPOOL_SYSTEMMEM, &temp, NULL);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
D3D_SetError("CreateTexture()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
d3drect.left = rect->x;
|
|
|
|
d3drect.right = rect->x + rect->w;
|
|
|
|
d3drect.top = rect->y;
|
|
|
|
d3drect.bottom = rect->y + rect->h;
|
|
|
|
|
|
|
|
result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
IDirect3DTexture9_Release(temp);
|
|
|
|
D3D_SetError("LockRect()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
src = pixels;
|
|
|
|
dst = locked.pBits;
|
|
|
|
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
|
|
|
|
for (row = 0; row < rect->h; ++row) {
|
|
|
|
SDL_memcpy(dst, src, length);
|
|
|
|
src += pitch;
|
|
|
|
dst += locked.Pitch;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2006-07-14 06:40:53 +00:00
|
|
|
IDirect3DTexture9_UnlockRect(temp, 0);
|
|
|
|
|
|
|
|
result =
|
|
|
|
IDirect3DDevice9_UpdateTexture(renderdata->device,
|
|
|
|
(IDirect3DBaseTexture9 *) temp,
|
|
|
|
(IDirect3DBaseTexture9 *) data->
|
|
|
|
texture);
|
|
|
|
IDirect3DTexture9_Release(temp);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
D3D_SetError("UpdateTexture()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 0;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, int markDirty, void **pixels,
|
|
|
|
int *pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
|
2006-07-14 06:40:53 +00:00
|
|
|
RECT d3drect;
|
|
|
|
D3DLOCKED_RECT locked;
|
|
|
|
HRESULT result;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
if (texture->access != SDL_TextureAccess_Local) {
|
|
|
|
SDL_SetError("Can't lock remote video memory");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
d3drect.left = rect->x;
|
|
|
|
d3drect.right = rect->x + rect->w;
|
|
|
|
d3drect.top = rect->y;
|
|
|
|
d3drect.bottom = rect->y + rect->h;
|
|
|
|
|
|
|
|
result =
|
|
|
|
IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
|
|
|
|
markDirty ? 0 : D3DLOCK_NO_DIRTY_UPDATE);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
D3D_SetError("LockRect()", result);
|
2006-07-12 09:25:17 +00:00
|
|
|
return -1;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2006-07-14 06:40:53 +00:00
|
|
|
*pixels = locked.pBits;
|
|
|
|
*pitch = locked.Pitch;
|
|
|
|
return 0;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
IDirect3DTexture9_UnlockRect(data->texture, 0);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
|
|
|
|
const SDL_Rect * rects)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
|
2006-07-14 06:40:53 +00:00
|
|
|
RECT d3drect;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < numrects; ++i) {
|
|
|
|
const SDL_Rect *rect = &rects[i];
|
|
|
|
|
|
|
|
d3drect.left = rect->x;
|
|
|
|
d3drect.right = rect->x + rect->w;
|
|
|
|
d3drect.top = rect->y;
|
|
|
|
d3drect.bottom = rect->y + rect->h;
|
|
|
|
|
|
|
|
IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
|
2006-07-13 08:13:02 +00:00
|
|
|
D3DRECT d3drect;
|
2006-07-12 09:25:17 +00:00
|
|
|
HRESULT result;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-12 09:25:17 +00:00
|
|
|
if (data->beginScene) {
|
|
|
|
IDirect3DDevice9_BeginScene(data->device);
|
|
|
|
data->beginScene = SDL_FALSE;
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-13 08:13:02 +00:00
|
|
|
d3drect.x1 = rect->x;
|
2006-07-14 06:40:53 +00:00
|
|
|
d3drect.x2 = rect->x + rect->w;
|
2006-07-13 08:13:02 +00:00
|
|
|
d3drect.y1 = rect->y;
|
2006-07-14 06:40:53 +00:00
|
|
|
d3drect.y2 = rect->y + rect->h;
|
2006-07-13 08:13:02 +00:00
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
result =
|
|
|
|
IDirect3DDevice9_Clear(data->device, 1, &d3drect, D3DCLEAR_TARGET,
|
|
|
|
(D3DCOLOR) color, 1.0f, 0);
|
2006-07-12 09:25:17 +00:00
|
|
|
if (FAILED(result)) {
|
|
|
|
D3D_SetError("Clear()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * srcrect, const SDL_Rect * dstrect,
|
|
|
|
int blendMode, int scaleMode)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
|
|
|
|
D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
|
2006-07-14 06:40:53 +00:00
|
|
|
float minx, miny, maxx, maxy;
|
2006-07-14 07:41:16 +00:00
|
|
|
float minu, maxu, minv, maxv;
|
2006-07-14 06:40:53 +00:00
|
|
|
Vertex vertices[4];
|
|
|
|
HRESULT result;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-12 09:25:17 +00:00
|
|
|
if (data->beginScene) {
|
|
|
|
IDirect3DDevice9_BeginScene(data->device);
|
|
|
|
data->beginScene = SDL_FALSE;
|
|
|
|
}
|
2006-07-14 06:40:53 +00:00
|
|
|
|
2006-07-14 07:41:16 +00:00
|
|
|
minx = (float) dstrect->x - 0.5f;
|
|
|
|
miny = (float) dstrect->y - 0.5f;
|
|
|
|
maxx = (float) dstrect->x + dstrect->w - 0.5f;
|
|
|
|
maxy = (float) dstrect->y + dstrect->h - 0.5f;
|
2006-07-14 06:40:53 +00:00
|
|
|
|
2006-07-14 07:41:16 +00:00
|
|
|
minu = (float) srcrect->x / texture->w;
|
|
|
|
maxu = (float) (srcrect->x + srcrect->w) / texture->w;
|
|
|
|
minv = (float) srcrect->y / texture->h;
|
|
|
|
maxv = (float) (srcrect->y + srcrect->h) / texture->h;
|
2006-07-14 06:40:53 +00:00
|
|
|
|
|
|
|
vertices[0].x = minx;
|
|
|
|
vertices[0].y = miny;
|
|
|
|
vertices[0].z = 0.0f;
|
2006-07-14 07:41:16 +00:00
|
|
|
vertices[0].rhw = 1.0f;
|
|
|
|
vertices[0].u = minu;
|
|
|
|
vertices[0].v = minv;
|
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
vertices[1].x = maxx;
|
|
|
|
vertices[1].y = miny;
|
|
|
|
vertices[1].z = 0.0f;
|
2006-07-14 07:41:16 +00:00
|
|
|
vertices[1].rhw = 1.0f;
|
|
|
|
vertices[1].u = maxu;
|
|
|
|
vertices[1].v = minv;
|
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
vertices[2].x = maxx;
|
|
|
|
vertices[2].y = maxy;
|
|
|
|
vertices[2].z = 0.0f;
|
2006-07-14 07:41:16 +00:00
|
|
|
vertices[2].rhw = 1.0f;
|
|
|
|
vertices[2].u = maxu;
|
|
|
|
vertices[2].v = maxv;
|
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
vertices[3].x = minx;
|
|
|
|
vertices[3].y = maxy;
|
|
|
|
vertices[3].z = 0.0f;
|
2006-07-14 07:41:16 +00:00
|
|
|
vertices[3].rhw = 1.0f;
|
|
|
|
vertices[3].u = minu;
|
|
|
|
vertices[3].v = maxv;
|
2006-07-14 06:40:53 +00:00
|
|
|
|
2006-07-19 05:03:21 +00:00
|
|
|
switch (blendMode) {
|
|
|
|
case SDL_TextureBlendMode_None:
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
|
|
|
|
FALSE);
|
|
|
|
break;
|
|
|
|
case SDL_TextureBlendMode_Mask:
|
|
|
|
case SDL_TextureBlendMode_Blend:
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
|
|
|
|
TRUE);
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
|
|
|
|
D3DBLEND_SRCALPHA);
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
|
|
|
|
D3DBLEND_INVSRCALPHA);
|
|
|
|
break;
|
|
|
|
case SDL_TextureBlendMode_Add:
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
|
|
|
|
TRUE);
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
|
|
|
|
D3DBLEND_SRCALPHA);
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
|
|
|
|
D3DBLEND_ONE);
|
|
|
|
break;
|
|
|
|
case SDL_TextureBlendMode_Mod:
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
|
|
|
|
TRUE);
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
|
|
|
|
D3DBLEND_ZERO);
|
|
|
|
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
|
|
|
|
D3DBLEND_SRCCOLOR);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2006-07-19 05:45:42 +00:00
|
|
|
switch (scaleMode) {
|
|
|
|
case SDL_TextureScaleMode_None:
|
|
|
|
case SDL_TextureScaleMode_Fast:
|
|
|
|
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
|
|
|
|
D3DTEXF_POINT);
|
|
|
|
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
|
|
|
|
D3DTEXF_POINT);
|
|
|
|
break;
|
|
|
|
case SDL_TextureScaleMode_Slow:
|
|
|
|
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
|
|
|
|
D3DTEXF_LINEAR);
|
|
|
|
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
|
|
|
|
D3DTEXF_LINEAR);
|
|
|
|
break;
|
|
|
|
case SDL_TextureScaleMode_Best:
|
|
|
|
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
|
|
|
|
D3DTEXF_GAUSSIANQUAD);
|
|
|
|
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
|
|
|
|
D3DTEXF_GAUSSIANQUAD);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2006-07-14 06:40:53 +00:00
|
|
|
result =
|
|
|
|
IDirect3DDevice9_SetTexture(data->device, 0,
|
|
|
|
(IDirect3DBaseTexture9 *) texturedata->
|
|
|
|
texture);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
D3D_SetError("SetTexture()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
result =
|
|
|
|
IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
|
|
|
|
vertices, sizeof(*vertices));
|
|
|
|
if (FAILED(result)) {
|
|
|
|
D3D_SetError("DrawPrimitiveUP()", result);
|
|
|
|
return -1;
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderPresent(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
|
2006-07-12 09:25:17 +00:00
|
|
|
HRESULT result;
|
|
|
|
|
|
|
|
if (!data->beginScene) {
|
|
|
|
IDirect3DDevice9_EndScene(data->device);
|
|
|
|
data->beginScene = SDL_TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
D3D_SetError("Present()", result);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
|
|
|
if (!data) {
|
|
|
|
return;
|
|
|
|
}
|
2006-07-14 06:40:53 +00:00
|
|
|
if (data->texture) {
|
|
|
|
IDirect3DTexture9_Release(data->texture);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_free(data);
|
|
|
|
texture->driverdata = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_DestroyRenderer(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-17 06:47:33 +00:00
|
|
|
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
|
|
|
if (data) {
|
2006-07-12 09:25:17 +00:00
|
|
|
if (data->device) {
|
|
|
|
IDirect3DDevice9_Release(data->device);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_free(data);
|
|
|
|
}
|
|
|
|
SDL_free(renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* SDL_VIDEO_RENDER_D3D */
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|