SDL-mirror/src/video/directfb/SDL_DirectFB_opengl.c

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with _this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_DirectFB_video.h"
#if SDL_DIRECTFB_OPENGL
struct SDL_GLDriverData
{
int gl_active; /* to stop switching drivers while we have a valid context */
int initialized;
DirectFB_GLContext *firstgl; /* linked list */
};
#define OPENGL_REQUIRS_DLOPEN
#if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
#include <dlfcn.h>
#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
#define GL_LoadFunction dlsym
#define GL_UnloadObject dlclose
#else
#define GL_LoadObject SDL_LoadObject
#define GL_LoadFunction SDL_LoadFunction
#define GL_UnloadObject SDL_UnloadObject
#endif
static void DirectFB_GL_UnloadLibrary(_THIS);
int
DirectFB_GL_Initialize(_THIS)
{
if (_this->gl_data) {
return 0;
}
_this->gl_data =
(struct SDL_GLDriverData *) SDL_calloc(1,
sizeof(struct
SDL_GLDriverData));
if (!_this->gl_data) {
SDL_OutOfMemory();
return -1;
}
_this->gl_data->initialized = 0;
++_this->gl_data->initialized;
_this->gl_data->firstgl = NULL;
if (DirectFB_GL_LoadLibrary(_this, NULL) < 0) {
return -1;
}
/* Initialize extensions */
/* FIXME needed?
* X11_GL_InitExtensions(_this);
*/
return 0;
}
void
DirectFB_GL_Shutdown(_THIS)
{
if (!_this->gl_data || (--_this->gl_data->initialized > 0)) {
return;
}
DirectFB_GL_UnloadLibrary(_this);
SDL_free(_this->gl_data);
_this->gl_data = NULL;
}
int
DirectFB_GL_LoadLibrary(_THIS, const char *path)
{
SDL_DFB_DEVICEDATA(_this);
void *handle = NULL;
SDL_DFB_DEBUG("Loadlibrary : %s\n", path);
if (_this->gl_data->gl_active) {
SDL_SetError("OpenGL context already created");
return -1;
}
if (path == NULL) {
path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
if (path == NULL) {
path = "libGL.so";
}
}
handle = GL_LoadObject(path);
if (handle == NULL) {
SDL_DFB_ERR("Library not found: %s\n", path);
/* SDL_LoadObject() will call SDL_SetError() for us. */
return -1;
}
SDL_DFB_DEBUG("Loaded library: %s\n", path);
/* Unload the old driver and reset the pointers */
DirectFB_GL_UnloadLibrary(_this);
_this->gl_config.dll_handle = handle;
_this->gl_config.driver_loaded = 1;
if (path) {
SDL_strlcpy(_this->gl_config.driver_path, path,
SDL_arraysize(_this->gl_config.driver_path));
} else {
*_this->gl_config.driver_path = '\0';
}
devdata->glFinish = DirectFB_GL_GetProcAddress(_this, "glFinish");
devdata->glFlush = DirectFB_GL_GetProcAddress(_this, "glFlush");
return 0;
}
static void
DirectFB_GL_UnloadLibrary(_THIS)
{
int ret;
if (_this->gl_config.driver_loaded) {
ret = GL_UnloadObject(_this->gl_config.dll_handle);
if (ret)
SDL_DFB_ERR("Error #%d trying to unload library.\n", ret);
_this->gl_config.dll_handle = NULL;
_this->gl_config.driver_loaded = 0;
}
}
void *
DirectFB_GL_GetProcAddress(_THIS, const char *proc)
{
void *handle;
handle = _this->gl_config.dll_handle;
return GL_LoadFunction(handle, proc);
}
SDL_GLContext
DirectFB_GL_CreateContext(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
DirectFB_GLContext *context;
int ret;
SDL_DFB_CALLOC(context, 1, sizeof(*context));
SDL_DFB_CHECKERR(windata->surface->
GetGL(windata->surface, &context->context));
if (!context->context)
return NULL;
SDL_DFB_CHECKERR(context->context->Unlock(context->context));
context->next = _this->gl_data->firstgl;
_this->gl_data->firstgl = context;
if (DirectFB_GL_MakeCurrent(_this, window, context) < 0) {
DirectFB_GL_DeleteContext(_this, context);
return NULL;
}
return context;
error:
return NULL;
}
int
DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
SDL_DFB_WINDOWDATA(window);
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
DirectFB_GLContext *p;
int ret;
for (p = _this->gl_data->firstgl; p; p = p->next)
p->context->Unlock(p->context);
if (windata) {
int cw, ch;
windata->gl_context = NULL;
/* Everything is unlocked, check for a resize */
SDL_DFB_CHECKERR(windata->surface->
GetSize(windata->surface, &cw, &ch));
if (cw != window->w || ch != window->h)
SDL_DFB_CHECKERR(windata->window->
ResizeSurface(windata->window, window->w,
window->h));
}
if (ctx != NULL) {
SDL_DFB_CHECKERR(ctx->context->Lock(ctx->context));
}
if (windata)
windata->gl_context = ctx;
return 0;
error:
return -1;
}
int
DirectFB_GL_SetSwapInterval(_THIS, int interval)
{
SDL_Unsupported();
return -1;
}
int
DirectFB_GL_GetSwapInterval(_THIS)
{
SDL_Unsupported();
return -1;
}
void
DirectFB_GL_SwapWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
int ret;
DFBRegion region;
region.x1 = 0;
region.y1 = 0;
region.x2 = window->w;
region.y2 = window->h;
if (devdata->glFinish)
devdata->glFinish();
else if (devdata->glFlush)
devdata->glFlush();
if (1 || windata->gl_context) {
/* SDL_DFB_CHECKERR(windata->gl_context->context->Unlock(windata->gl_context->context)); */
SDL_DFB_CHECKERR(windata->surface->
Flip(windata->surface, &region, DSFLIP_ONSYNC));
/* SDL_DFB_CHECKERR(windata->gl_context->context->Lock(windata->gl_context->context)); */
}
return;
error:
return;
}
void
DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context)
{
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
DirectFB_GLContext *p;
ctx->context->Unlock(ctx->context);
ctx->context->Release(ctx->context);
p = _this->gl_data->firstgl;
while (p && p->next != ctx)
p = p->next;
if (p)
p->next = ctx->next;
else
_this->gl_data->firstgl = ctx->next;
SDL_DFB_FREE(ctx);
}
#endif
/* vi: set ts=4 sw=4 expandtab: */