SDL-mirror/src/video/directfb/SDL_DirectFB_window.c

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#include "SDL_DirectFB_video.h"
int
DirectFB_CreateWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_DISPLAYDATA(_this, window);
DFB_WindowData *windata;
DFBWindowOptions wopts;
DFBWindowDescription desc;
int ret, x, y;
SDL_DFB_DEBUG("Trace x %d y %d w %d h %d\n", window->x, window->y,
window->w, window->h);
window->driverdata = NULL;
SDL_DFB_CALLOC(window->driverdata, 1, sizeof(DFB_WindowData));
windata = (DFB_WindowData *) window->driverdata;
SDL_DFB_CHECKERR(devdata->dfb->
SetCooperativeLevel(devdata->dfb, DFSCL_NORMAL));
SDL_DFB_CHECKERR(dispdata->layer->
SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
/* Fill the window description. */
if (window->x == SDL_WINDOWPOS_CENTERED) {
x = (dispdata->cw - window->w) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
x = 0;
} else {
x = window->x;
}
if (window->y == SDL_WINDOWPOS_CENTERED) {
y = (dispdata->ch - window->h) / 2;
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
y = 0;
} else {
y = window->y;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
x = 0;
y = 0;
}
desc.flags = DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_PIXELFORMAT;
/*| DWDESC_CAPS | DWDESC_SURFACE_CAPS */
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
/* Needed for 1.2 */
desc.flags |= DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
desc.posx = x;
desc.posy = y;
#else
if (!(window->flags & SDL_WINDOW_FULLSCREEN)
&& window->x != SDL_WINDOWPOS_UNDEFINED
&& window->y != SDL_WINDOWPOS_UNDEFINED) {
desc.flags |= DWDESC_POSX | DWDESC_POSY;
desc.posx = x;
desc.posy = y;
}
#endif
desc.width = window->w;
desc.height = window->h;
desc.pixelformat = dispdata->pixelformat;
#if 0
desc.caps = 0;
desc.surface_caps =
DSCAPS_DOUBLE | DSCAPS_TRIPLE | DSCAPS_PREMULTIPLIED |
DSCAPS_VIDEOONLY;
#endif
desc.surface_caps = DSCAPS_PREMULTIPLIED;
/* DSCAPS_VIDEOONLY has negative impact on performance */
/* Create the window. */
SDL_DFB_CHECKERR(dispdata->layer->
CreateWindow(dispdata->layer, &desc, &windata->window));
windata->window->GetOptions(windata->window, &wopts);
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
if (window->flags & SDL_WINDOW_RESIZABLE)
wopts |= DWOP_SCALE;
else
wopts |= DWOP_KEEP_SIZE;
#else
wopts |= DWOP_KEEP_SIZE; /* if not we will crash ... */
#endif
if (window->flags & SDL_WINDOW_FULLSCREEN)
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
windata->window->SetOptions(windata->window, wopts);
/* Get the window's surface. */
SDL_DFB_CHECKERR(windata->window->
GetSurface(windata->window, &windata->surface));
windata->window->SetOpacity(windata->window, 0xFF);
SDL_DFB_CHECKERR(windata->window->
CreateEventBuffer(windata->window,
&(windata->eventbuffer)));
SDL_DFB_CHECKERR(windata->window->
EnableEvents(windata->window, DWET_ALL));
if (window->flags & SDL_WINDOW_FULLSCREEN)
windata->window->SetStackingClass(windata->window, DWSC_UPPER);
/* Make it the top most window. */
windata->window->RaiseToTop(windata->window);
windata->window->GetID(windata->window, &windata->windowID);
windata->window->GetSize(windata->window, &window->w, &window->h);
/* remember parent */
windata->id = window->id;
/* Add to list ... */
windata->next = devdata->firstwin;
windata->opacity = 0xFF;
devdata->firstwin = windata;
return 0;
error:
SDL_DFB_RELEASE(windata->window);
SDL_DFB_RELEASE(windata->surface);
return -1;
}
int
DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
SDL_Unsupported();
return -1;
}
void
DirectFB_SetWindowTitle(_THIS, SDL_Window * window)
{
SDL_Unsupported();
}
void
DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
int x, y;
if (window->y == SDL_WINDOWPOS_UNDEFINED)
y = 0;
else
y = window->y;
if (window->x == SDL_WINDOWPOS_UNDEFINED)
x = 0;
else
x = window->x;
if (window->flags & SDL_WINDOW_FULLSCREEN) {
x = 0;
y = 0;
}
windata->window->MoveTo(windata->window, x, y);
}
void
DirectFB_SetWindowSize(_THIS, SDL_Window * window)
{
int ret;
SDL_DFB_WINDOWDATA(window);
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
int cw;
int ch;
/* Make sure all events are disabled for this operation ! */
SDL_DFB_CHECKERR(windata->window->
DisableEvents(windata->window, DWET_ALL));
SDL_DFB_CHECKERR(windata->window->GetSize(windata->window, &cw, &ch));
if (cw != window->w || ch != window->h)
SDL_DFB_CHECKERR(windata->window->
Resize(windata->window, window->w, window->h));
SDL_DFB_CHECKERR(windata->window->
EnableEvents(windata->window, DWET_ALL));
#else
SDL_DFB_CHECKERR(windata->window->
Resize(windata->window, window->w, window->h));
#endif
SDL_DFB_CHECKERR(windata->window->GetSize(windata->window, &window->w, &window->h)); /* if a window manager should have decided otherwise */
SDL_OnWindowResized(window);
}
return;
error:
windata->window->EnableEvents(windata->window, DWET_ALL);
return;
}
void
DirectFB_ShowWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
windata->window->SetOpacity(windata->window, windata->opacity);
}
void
DirectFB_HideWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
windata->window->GetOpacity(windata->window, &windata->opacity);
windata->window->SetOpacity(windata->window, 0);
}
void
DirectFB_RaiseWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
windata->window->RaiseToTop(windata->window);
windata->window->RequestFocus(windata->window);
}
void
DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
{
/* FIXME: Size to Desktop ? */
SDL_Unsupported();
}
void
DirectFB_MinimizeWindow(_THIS, SDL_Window * window)
{
/* FIXME: Size to 32x32 ? */
SDL_Unsupported();
}
void
DirectFB_RestoreWindow(_THIS, SDL_Window * window)
{
SDL_Unsupported();
}
void
DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
windata->window->GrabPointer(windata->window);
windata->window->GrabKeyboard(windata->window);
} else {
windata->window->UngrabPointer(windata->window);
windata->window->UngrabKeyboard(windata->window);
}
}
void
DirectFB_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
DFB_WindowData *p;
SDL_DFB_DEBUG("Trace\n");
SDL_DFB_RELEASE(windata->eventbuffer);
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->window);
/* Remove from list ... */
p = devdata->firstwin;
while (p && p->next != windata)
p = p->next;
if (p)
p->next = windata->next;
else
devdata->firstwin = windata->next;
SDL_free(windata);
return;
}
SDL_bool
DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo * info)
{
SDL_Unsupported();
return SDL_FALSE;
}