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/**
* Keyboard test suite
*/
# include <stdio.h>
# include "SDL.h"
# include "SDL_test.h"
/* ================= Test Case Implementation ================== */
/* Test case functions */
/**
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* @ brief Check call to SDL_GetKeyboardState with and without numkeys reference .
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*
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* @ sa http : //wiki.libsdl.org/moin.cgi/SDL_GetKeyboardState
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*/
int
keyboard_getKeyboardState ( void * arg )
{
int numkeys ;
Uint8 * state ;
/* Case where numkeys pointer is NULL */
state = SDL_GetKeyboardState ( NULL ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyboardState(NULL) " ) ;
SDLTest_AssertCheck ( state ! = NULL , " Validate that return value from SDL_GetKeyboardState is not NULL " ) ;
/* Case where numkeys pointer is not NULL */
numkeys = - 1 ;
state = SDL_GetKeyboardState ( & numkeys ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyboardState(&numkeys) " ) ;
SDLTest_AssertCheck ( state ! = NULL , " Validate that return value from SDL_GetKeyboardState is not NULL " ) ;
SDLTest_AssertCheck ( numkeys > = 0 , " Validate that value of numkeys is >= 0, got: %i " , numkeys ) ;
return TEST_COMPLETED ;
}
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/**
* @ brief Check call to SDL_GetKeyboardFocus
*
* @ sa http : //wiki.libsdl.org/moin.cgi/SDL_GetKeyboardFocus
*/
int
keyboard_getKeyboardFocus ( void * arg )
{
SDL_Window * window ;
/* Call, but ignore return value */
window = SDL_GetKeyboardFocus ( ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyboardFocus() " ) ;
return TEST_COMPLETED ;
}
/**
* @ brief Check call to SDL_GetKeyFromName for known , unknown and invalid name .
*
* @ sa http : //wiki.libsdl.org/moin.cgi/SDL_GetKeyFromName
*/
int
keyboard_getKeyFromName ( void * arg )
{
SDL_Keycode result ;
/* Case where Key is known, 1 character input */
result = SDL_GetKeyFromName ( " A " ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromName(known/single) " ) ;
SDLTest_AssertCheck ( result = = SDLK_a , " Verify result from call, expected: %i, got: %i " , SDLK_a , result ) ;
/* Case where Key is known, 2 character input */
result = SDL_GetKeyFromName ( " F1 " ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromName(known/double) " ) ;
SDLTest_AssertCheck ( result = = SDLK_F1 , " Verify result from call, expected: %i, got: %i " , SDLK_F1 , result ) ;
/* Case where Key is known, 3 character input */
result = SDL_GetKeyFromName ( " End " ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromName(known/triple) " ) ;
SDLTest_AssertCheck ( result = = SDLK_END , " Verify result from call, expected: %i, got: %i " , SDLK_END , result ) ;
/* Case where Key is known, 4 character input */
result = SDL_GetKeyFromName ( " Find " ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromName(known/quad) " ) ;
SDLTest_AssertCheck ( result = = SDLK_FIND , " Verify result from call, expected: %i, got: %i " , SDLK_FIND , result ) ;
/* Case where Key is known, multiple character input */
result = SDL_GetKeyFromName ( " AudioStop " ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromName(known/multi) " ) ;
SDLTest_AssertCheck ( result = = SDLK_AUDIOSTOP , " Verify result from call, expected: %i, got: %i " , SDLK_AUDIOSTOP , result ) ;
/* Case where Key is unknown */
result = SDL_GetKeyFromName ( " NotThere " ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromName(unknown) " ) ;
SDLTest_AssertCheck ( result = = SDLK_UNKNOWN , " Verify result from call is UNKNOWN, expected: %i, got: %i " , SDLK_UNKNOWN , result ) ;
/* Case where input is NULL/invalid */
result = SDL_GetKeyFromName ( NULL ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromName(NULL) " ) ;
SDLTest_AssertCheck ( result = = SDLK_UNKNOWN , " Verify result from call is UNKNOWN, expected: %i, got: %i " , SDLK_UNKNOWN , result ) ;
return TEST_COMPLETED ;
}
/**
* @ brief Check call to SDL_GetKeyFromScancode
*
* @ sa http : //wiki.libsdl.org/moin.cgi/SDL_GetKeyFromScancode
*/
int
keyboard_getKeyFromScancode ( void * arg )
{
SDL_Keycode result ;
/* Case where input is valid */
result = SDL_GetKeyFromScancode ( SDL_SCANCODE_A ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromScancode(valid) " ) ;
SDLTest_AssertCheck ( result = = SDLK_a , " Verify result from call, expected: %i, got: %i " , SDLK_a , result ) ;
/* Case where input is zero */
result = SDL_GetKeyFromScancode ( 0 ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromScancode(zero) " ) ;
SDLTest_AssertCheck ( result = = SDLK_UNKNOWN , " Verify result from call is UNKNOWN, expected: %i, got: %i " , SDLK_UNKNOWN , result ) ;
/* Case where input is invalid */
result = SDL_GetKeyFromScancode ( - 999 ) ;
SDLTest_AssertPass ( " Call to SDL_GetKeyFromScancode(invalid) " ) ;
SDLTest_AssertCheck ( result = = SDLK_UNKNOWN , " Verify result from call is UNKNOWN, expected: %i, got: %i " , SDLK_UNKNOWN , result ) ;
return TEST_COMPLETED ;
}
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/* ================= Test References ================== */
/* Keyboard test cases */
static const SDLTest_TestCaseReference keyboardTest1 =
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{ ( SDLTest_TestCaseFp ) keyboard_getKeyboardState , " keyboard_getKeyboardState " , " Check call to SDL_GetKeyboardState with and without numkeys reference " , TEST_ENABLED } ;
static const SDLTest_TestCaseReference keyboardTest2 =
{ ( SDLTest_TestCaseFp ) keyboard_getKeyboardFocus , " keyboard_getKeyboardFocus " , " Check call to SDL_GetKeyboardFocus " , TEST_ENABLED } ;
static const SDLTest_TestCaseReference keyboardTest3 =
{ ( SDLTest_TestCaseFp ) keyboard_getKeyFromName , " keyboard_getKeyFromName " , " Check call to SDL_GetKeyFromName for known, unknown and invalid name " , TEST_ENABLED } ;
static const SDLTest_TestCaseReference keyboardTest4 =
{ ( SDLTest_TestCaseFp ) keyboard_getKeyFromScancode , " keyboard_getKeyFromScancode " , " Check call to SDL_GetKeyFromScancode " , TEST_ENABLED } ;
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/* Sequence of Keyboard test cases */
static const SDLTest_TestCaseReference * keyboardTests [ ] = {
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& keyboardTest1 , & keyboardTest2 , & keyboardTest3 , & keyboardTest4 , NULL
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} ;
/* Keyboard test suite (global) */
SDLTest_TestSuiteReference keyboardTestSuite = {
" Keyboard " ,
NULL ,
keyboardTests ,
NULL
} ;