2001-04-26 16:45:43 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2010-01-24 21:10:53 +00:00
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Copyright (C) 1997-2010 Sam Lantinga
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2001-04-26 16:45:43 +00:00
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This library is free software; you can redistribute it and/or
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2006-02-01 06:32:25 +00:00
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modify it under the terms of the GNU Lesser General Public
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2001-04-26 16:45:43 +00:00
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License as published by the Free Software Foundation; either
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2006-02-01 06:32:25 +00:00
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version 2.1 of the License, or (at your option) any later version.
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2001-04-26 16:45:43 +00:00
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2006-02-01 06:32:25 +00:00
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Lesser General Public License for more details.
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2001-04-26 16:45:43 +00:00
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2006-02-01 06:32:25 +00:00
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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2001-04-26 16:45:43 +00:00
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Sam Lantinga
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2001-12-14 12:38:15 +00:00
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slouken@libsdl.org
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2001-04-26 16:45:43 +00:00
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*/
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2006-02-21 08:46:50 +00:00
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#include "SDL_config.h"
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2001-04-26 16:45:43 +00:00
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/* General mouse handling code for SDL */
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#include "SDL_events.h"
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#include "SDL_events_c.h"
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2006-07-10 21:04:37 +00:00
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#include "default_cursor.h"
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2010-01-21 06:21:52 +00:00
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#include "../video/SDL_sysvideo.h"
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2001-04-26 16:45:43 +00:00
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2010-05-09 20:47:22 -07:00
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/* Global mouse information */
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2001-04-26 16:45:43 +00:00
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2010-05-09 20:47:22 -07:00
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typedef struct SDL_Mouse SDL_Mouse;
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2001-04-26 16:45:43 +00:00
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2010-05-09 20:47:22 -07:00
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struct SDL_Mouse
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2001-04-26 16:45:43 +00:00
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{
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2010-05-09 20:47:22 -07:00
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/* Create a cursor from a surface */
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SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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/* Show the specified cursor, or hide if cursor is NULL */
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int (*ShowCursor) (SDL_Cursor * cursor);
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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/* This is called when a mouse motion event occurs */
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void (*MoveCursor) (SDL_Cursor * cursor);
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2009-01-01 07:59:08 +00:00
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2010-05-09 20:47:22 -07:00
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/* Free a window manager cursor */
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void (*FreeCursor) (SDL_Cursor * cursor);
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2008-08-25 06:33:00 +00:00
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2010-05-09 20:47:22 -07:00
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/* Warp the mouse to (x,y) */
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void (*WarpMouse) (SDL_Mouse * mouse, SDL_Window * window, int x, int y);
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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/* Data common to all mice */
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SDL_Window *focus;
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int x;
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int y;
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int xdelta;
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int ydelta;
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int last_x, last_y; /* the last reported x and y coordinates */
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Uint8 buttonstate;
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SDL_bool relative_mode;
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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SDL_Cursor *cursors;
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SDL_Cursor *def_cursor;
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SDL_Cursor *cur_cursor;
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SDL_bool cursor_shown;
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};
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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static SDL_Mouse SDL_mouse;
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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/* Public functions */
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2006-07-10 21:04:37 +00:00
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int
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2010-05-09 20:47:22 -07:00
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SDL_MouseInit(void)
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2006-07-10 21:04:37 +00:00
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{
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2010-05-09 20:47:22 -07:00
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return (0);
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2006-07-10 21:04:37 +00:00
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}
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2010-05-09 20:47:22 -07:00
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void
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SDL_ResetMouse(void)
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2005-08-21 06:18:54 +00:00
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{
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2010-05-09 20:47:22 -07:00
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/* FIXME */
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2005-08-21 06:18:54 +00:00
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}
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2001-04-26 16:45:43 +00:00
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2010-01-21 06:21:52 +00:00
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SDL_Window *
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2010-05-09 20:47:22 -07:00
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SDL_GetMouseFocus(void)
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2002-08-20 06:01:20 +00:00
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{
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2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
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2006-07-10 21:04:37 +00:00
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return mouse->focus;
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2002-08-20 06:01:20 +00:00
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}
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2006-07-10 21:04:37 +00:00
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void
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2010-05-09 20:47:22 -07:00
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SDL_SetMouseFocus(SDL_Window * window)
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2006-07-10 21:04:37 +00:00
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{
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2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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if (mouse->focus == window) {
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2006-07-10 21:04:37 +00:00
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return;
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}
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/* See if the current window has lost focus */
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if (mouse->focus) {
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2010-05-09 20:47:22 -07:00
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SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_LEAVE, 0, 0);
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2006-07-10 21:04:37 +00:00
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}
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2010-01-21 06:21:52 +00:00
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mouse->focus = window;
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2006-07-10 21:04:37 +00:00
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if (mouse->focus) {
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2010-05-09 20:47:22 -07:00
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SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_ENTER, 0, 0);
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2006-07-10 21:04:37 +00:00
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}
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}
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int
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2010-05-09 20:47:22 -07:00
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SDL_SendMouseMotion(int relative, int x, int y)
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2006-07-10 21:04:37 +00:00
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{
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2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
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2006-07-10 21:04:37 +00:00
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int posted;
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int xrel;
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int yrel;
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2008-12-08 00:52:12 +00:00
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int x_max = 0, y_max = 0;
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2006-07-10 21:04:37 +00:00
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2008-08-25 06:33:00 +00:00
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/* the relative motion is calculated regarding the system cursor last position */
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2008-12-06 17:50:50 +00:00
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if (relative) {
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xrel = x;
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yrel = y;
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2008-12-08 00:52:12 +00:00
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x = (mouse->last_x + x);
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y = (mouse->last_y + y);
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2008-12-06 17:50:50 +00:00
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} else {
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2008-12-08 00:52:12 +00:00
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xrel = x - mouse->last_x;
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yrel = y - mouse->last_y;
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2008-12-06 17:50:50 +00:00
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}
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2008-08-25 06:33:00 +00:00
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2006-07-10 21:04:37 +00:00
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/* Drop events that don't change state */
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if (!xrel && !yrel) {
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2006-01-29 08:18:06 +00:00
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#if 0
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2006-07-10 21:04:37 +00:00
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printf("Mouse event didn't change state - dropped!\n");
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2006-01-29 08:18:06 +00:00
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#endif
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2006-07-10 21:04:37 +00:00
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return 0;
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}
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2008-08-25 06:33:00 +00:00
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/* Update internal mouse coordinates */
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if (mouse->relative_mode == SDL_FALSE) {
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2006-07-10 21:04:37 +00:00
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mouse->x = x;
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mouse->y = y;
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2008-08-25 06:33:00 +00:00
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} else {
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2008-12-08 00:52:12 +00:00
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mouse->x += xrel;
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mouse->y += yrel;
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}
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2008-12-07 21:53:28 +00:00
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2008-12-08 00:52:12 +00:00
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SDL_GetWindowSize(mouse->focus, &x_max, &y_max);
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2008-12-07 21:53:28 +00:00
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2008-12-08 00:52:12 +00:00
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/* make sure that the pointers find themselves inside the windows */
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/* only check if mouse->xmax is set ! */
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if (x_max && mouse->x > x_max) {
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mouse->x = x_max;
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} else if (mouse->x < 0) {
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mouse->x = 0;
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}
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if (y_max && mouse->y > y_max) {
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mouse->y = y_max;
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} else if (mouse->y < 0) {
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mouse->y = 0;
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2006-07-10 21:04:37 +00:00
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}
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2008-12-08 00:52:12 +00:00
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2006-07-10 21:04:37 +00:00
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mouse->xdelta += xrel;
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mouse->ydelta += yrel;
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2010-05-09 20:47:22 -07:00
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#if 0 /* FIXME */
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2006-07-10 21:04:37 +00:00
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/* Move the mouse cursor, if needed */
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if (mouse->cursor_shown && !mouse->relative_mode &&
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mouse->MoveCursor && mouse->cur_cursor) {
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mouse->MoveCursor(mouse->cur_cursor);
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}
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2010-05-09 20:47:22 -07:00
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#endif
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2006-07-10 21:04:37 +00:00
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/* Post the event, if desired */
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posted = 0;
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2010-05-09 20:47:22 -07:00
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if (SDL_GetEventState(SDL_MOUSEMOTION) == SDL_ENABLE) {
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2006-07-10 21:04:37 +00:00
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SDL_Event event;
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event.motion.type = SDL_MOUSEMOTION;
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2010-05-09 20:47:22 -07:00
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event.motion.windowID = mouse->focus ? mouse->focus->id : 0;
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2006-07-10 21:04:37 +00:00
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event.motion.state = mouse->buttonstate;
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event.motion.x = mouse->x;
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event.motion.y = mouse->y;
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2009-06-09 15:45:33 +00:00
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event.motion.xrel = xrel;
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event.motion.yrel = yrel;
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2006-07-10 21:04:37 +00:00
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posted = (SDL_PushEvent(&event) > 0);
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}
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2009-04-28 04:43:21 +00:00
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mouse->last_x = mouse->x;
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mouse->last_y = mouse->y;
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2006-07-10 21:04:37 +00:00
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return posted;
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}
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int
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2010-05-09 20:47:22 -07:00
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SDL_SendMouseButton(Uint8 state, Uint8 button)
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2006-07-10 21:04:37 +00:00
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{
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2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
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2006-07-10 21:04:37 +00:00
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int posted;
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2010-03-25 01:08:26 -07:00
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Uint32 type;
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2006-07-10 21:04:37 +00:00
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/* Figure out which event to perform */
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switch (state) {
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case SDL_PRESSED:
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if (mouse->buttonstate & SDL_BUTTON(button)) {
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/* Ignore this event, no state change */
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return 0;
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}
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type = SDL_MOUSEBUTTONDOWN;
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mouse->buttonstate |= SDL_BUTTON(button);
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break;
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case SDL_RELEASED:
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2008-08-26 05:57:41 +00:00
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if (!(mouse->buttonstate & SDL_BUTTON(button))) {
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2008-08-25 18:02:14 +00:00
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/* Ignore this event, no state change */
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return 0;
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}
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2006-07-10 21:04:37 +00:00
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type = SDL_MOUSEBUTTONUP;
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mouse->buttonstate &= ~SDL_BUTTON(button);
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break;
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default:
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/* Invalid state -- bail */
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return 0;
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}
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/* Post the event, if desired */
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posted = 0;
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2010-03-25 01:08:26 -07:00
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if (SDL_GetEventState(type) == SDL_ENABLE) {
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2006-07-10 21:04:37 +00:00
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SDL_Event event;
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event.type = type;
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event.button.state = state;
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event.button.button = button;
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event.button.x = mouse->x;
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event.button.y = mouse->y;
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2010-01-21 16:11:55 +00:00
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event.button.windowID = mouse->focus ? mouse->focus->id : 0;
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2006-07-10 21:04:37 +00:00
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posted = (SDL_PushEvent(&event) > 0);
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}
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return posted;
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}
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int
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2010-05-09 20:47:22 -07:00
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SDL_SendMouseWheel(int x, int y)
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2006-07-10 21:04:37 +00:00
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{
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2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
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2006-07-10 21:04:37 +00:00
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int posted;
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2010-05-09 20:47:22 -07:00
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if (!x && !y) {
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2006-07-10 21:04:37 +00:00
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return 0;
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}
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/* Post the event, if desired */
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posted = 0;
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2010-03-25 01:08:26 -07:00
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if (SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE) {
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2006-07-10 21:04:37 +00:00
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SDL_Event event;
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event.type = SDL_MOUSEWHEEL;
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2010-05-09 20:47:22 -07:00
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event.wheel.windowID = mouse->focus ? mouse->focus->id : 0;
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2007-07-06 09:22:18 +00:00
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event.wheel.x = x;
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event.wheel.y = y;
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2006-07-10 21:04:37 +00:00
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posted = (SDL_PushEvent(&event) > 0);
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}
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return posted;
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}
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void
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2010-05-09 20:47:22 -07:00
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SDL_MouseQuit(void)
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2006-07-10 21:04:37 +00:00
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{
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2010-05-09 20:47:22 -07:00
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}
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2006-07-10 21:04:37 +00:00
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2010-05-09 20:47:22 -07:00
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Uint8
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SDL_GetMouseState(int *x, int *y)
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{
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SDL_Mouse *mouse = &SDL_mouse;
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if (x) {
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*x = mouse->x;
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}
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if (y) {
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*y = mouse->y;
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2006-07-10 21:04:37 +00:00
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}
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2010-05-09 20:47:22 -07:00
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return mouse->buttonstate;
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}
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Uint8
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SDL_GetRelativeMouseState(int *x, int *y)
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{
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SDL_Mouse *mouse = &SDL_mouse;
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if (x) {
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*x = mouse->xdelta;
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}
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if (y) {
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*y = mouse->ydelta;
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}
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mouse->xdelta = 0;
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mouse->ydelta = 0;
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return mouse->buttonstate;
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}
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void
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SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)
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{
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SDL_Mouse *mouse = &SDL_mouse;
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2006-07-10 21:04:37 +00:00
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if (mouse->WarpMouse) {
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2010-01-21 06:21:52 +00:00
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mouse->WarpMouse(mouse, window, x, y);
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2006-07-10 21:04:37 +00:00
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} else {
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2010-05-09 20:47:22 -07:00
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SDL_SetMouseFocus(window);
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SDL_SendMouseMotion(0, x, y);
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}
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}
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int
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SDL_SetRelativeMouseMode(SDL_bool enabled)
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{
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SDL_Mouse *mouse = &SDL_mouse;
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/* Flush pending mouse motion */
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SDL_FlushEvent(SDL_MOUSEMOTION);
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/* Set the relative mode */
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mouse->relative_mode = enabled;
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if (!enabled) {
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/* Restore the expected mouse position */
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SDL_WarpMouseInWindow(mouse->focus, mouse->x, mouse->y);
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2006-07-10 21:04:37 +00:00
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}
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2010-05-09 20:47:22 -07:00
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/* Update cursor visibility */
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SDL_SetCursor(NULL);
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return 0;
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}
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SDL_bool
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SDL_GetRelativeMouseMode()
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{
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SDL_Mouse *mouse = &SDL_mouse;
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return mouse->relative_mode;
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2006-07-10 21:04:37 +00:00
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}
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SDL_Cursor *
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SDL_CreateCursor(const Uint8 * data, const Uint8 * mask,
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int w, int h, int hot_x, int hot_y)
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{
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2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
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2006-07-10 21:04:37 +00:00
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SDL_Surface *surface;
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SDL_Cursor *cursor;
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int x, y;
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Uint32 *pixel;
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2010-05-09 20:47:22 -07:00
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Uint8 datab = 0, maskb = 0;
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2006-07-10 21:04:37 +00:00
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const Uint32 black = 0xFF000000;
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const Uint32 white = 0xFFFFFFFF;
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const Uint32 transparent = 0x00000000;
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if (!mouse->CreateCursor) {
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2010-05-09 20:47:22 -07:00
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SDL_SetError("Cursors are not currently supported");
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2006-07-10 21:04:37 +00:00
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return NULL;
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}
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/* Sanity check the hot spot */
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if ((hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h)) {
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SDL_SetError("Cursor hot spot doesn't lie within cursor");
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return NULL;
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}
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/* Make sure the width is a multiple of 8 */
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w = ((w + 7) & ~7);
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/* Create the surface from a bitmap */
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surface =
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SDL_CreateRGBSurface(0, w, h, 32, 0x00FF0000, 0x0000FF00, 0x000000FF,
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0xFF000000);
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if (!surface) {
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return NULL;
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}
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for (y = 0; y < h; ++y) {
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pixel = (Uint32 *) ((Uint8 *) surface->pixels + y * surface->pitch);
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for (x = 0; x < w; ++x) {
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if ((x % 8) == 0) {
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datab = *data++;
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maskb = *mask++;
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}
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if (maskb & 0x80) {
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*pixel++ = (datab & 0x80) ? black : white;
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} else {
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*pixel++ = (datab & 0x80) ? black : transparent;
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}
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datab <<= 1;
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maskb <<= 1;
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}
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}
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cursor = mouse->CreateCursor(surface, hot_x, hot_y);
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if (cursor) {
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cursor->next = mouse->cursors;
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mouse->cursors = cursor;
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}
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SDL_FreeSurface(surface);
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return cursor;
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}
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/* SDL_SetCursor(NULL) can be used to force the cursor redraw,
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if this is desired for any reason. This is used when setting
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the video mode and when the SDL window gains the mouse focus.
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*/
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void
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SDL_SetCursor(SDL_Cursor * cursor)
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{
|
2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
|
2006-07-10 21:04:37 +00:00
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/* Set the new cursor */
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if (cursor) {
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/* Make sure the cursor is still valid for this mouse */
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SDL_Cursor *found;
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for (found = mouse->cursors; found; found = found->next) {
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if (found == cursor) {
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break;
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}
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}
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if (!found) {
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SDL_SetError("Cursor not associated with the current mouse");
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return;
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}
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mouse->cur_cursor = cursor;
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} else {
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cursor = mouse->cur_cursor;
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}
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if (cursor && mouse->cursor_shown && !mouse->relative_mode) {
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if (mouse->ShowCursor) {
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mouse->ShowCursor(cursor);
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}
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} else {
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if (mouse->ShowCursor) {
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mouse->ShowCursor(NULL);
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}
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}
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}
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SDL_Cursor *
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SDL_GetCursor(void)
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{
|
2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
|
2006-07-10 21:04:37 +00:00
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if (!mouse) {
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return NULL;
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}
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return mouse->cur_cursor;
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}
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void
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SDL_FreeCursor(SDL_Cursor * cursor)
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{
|
2010-05-09 20:47:22 -07:00
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SDL_Mouse *mouse = &SDL_mouse;
|
2006-07-10 21:04:37 +00:00
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SDL_Cursor *curr, *prev;
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if (!cursor) {
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return;
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}
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if (cursor == mouse->def_cursor) {
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return;
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}
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if (cursor == mouse->cur_cursor) {
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SDL_SetCursor(mouse->def_cursor);
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}
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for (prev = NULL, curr = mouse->cursors; curr;
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prev = curr, curr = curr->next) {
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if (curr == cursor) {
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if (prev) {
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prev->next = curr->next;
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} else {
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mouse->cursors = curr->next;
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}
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if (mouse->FreeCursor) {
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mouse->FreeCursor(curr);
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}
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return;
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}
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}
|
2001-04-26 16:45:43 +00:00
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}
|
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|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_ShowCursor(int toggle)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2010-05-09 20:47:22 -07:00
|
|
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SDL_Mouse *mouse = &SDL_mouse;
|
2006-07-10 21:04:37 +00:00
|
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|
SDL_bool shown;
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if (!mouse) {
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return 0;
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}
|
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shown = mouse->cursor_shown;
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if (toggle >= 0) {
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if (toggle) {
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|
mouse->cursor_shown = SDL_TRUE;
|
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|
|
} else {
|
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|
|
mouse->cursor_shown = SDL_FALSE;
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|
|
}
|
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|
|
if (mouse->cursor_shown != shown) {
|
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|
|
SDL_SetCursor(NULL);
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|
}
|
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|
}
|
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|
return shown;
|
2001-04-26 16:45:43 +00:00
|
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}
|
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|
2006-07-10 21:04:37 +00:00
|
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/* vi: set ts=4 sw=4 expandtab: */
|