SDL-mirror/src/events/SDL_keyboard_c.h

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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_keyboard_c_h
#define _SDL_keyboard_c_h
#include "SDL_keycode.h"
#include "SDL_events.h"
/* Initialize the keyboard subsystem */
extern int SDL_KeyboardInit(void);
/* Clear the state of the keyboard */
extern void SDL_ResetKeyboard(void);
/* Get the default keymap */
extern void SDL_GetDefaultKeymap(SDL_Keycode * keymap);
/* Set the mapping of scancode to key codes */
extern void SDL_SetKeymap(int start, SDL_Keycode * keys, int length);
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/* Set a platform-dependent key name, overriding the default platform-agnostic
name. Encoded as UTF-8. The string is not copied, thus the pointer given to
this function must stay valid forever (or at least until the call to
VideoQuit()). */
extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name);
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/* Set the keyboard focus window */
extern void SDL_SetKeyboardFocus(SDL_Window * window);
/* Send a keyboard key event */
extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
/* Send keyboard text input */
extern int SDL_SendKeyboardText(const char *text);
/* Send editing text for selected range from start to end */
extern int SDL_SendEditingText(const char *text, int start, int end);
/* Shutdown the keyboard subsystem */
extern void SDL_KeyboardQuit(void);
#endif /* _SDL_keyboard_c_h */
/* vi: set ts=4 sw=4 expandtab: */