2006-07-10 21:04:37 +00:00
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
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2006-07-15 09:46:36 +00:00
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#include "SDL_pixels_c.h"
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2006-07-10 21:04:37 +00:00
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#include "SDL_rect_c.h"
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#include "SDL_yuv_sw_c.h"
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/* SDL surface based renderer implementation */
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2006-07-19 07:18:45 +00:00
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static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags);
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2006-08-06 04:39:13 +00:00
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static int SW_ActivateRenderer(SDL_Renderer * renderer);
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static int SW_DisplayModeChanged(SDL_Renderer * renderer);
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2006-07-19 07:18:45 +00:00
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static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static int SW_QueryTexturePixels(SDL_Renderer * renderer,
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SDL_Texture * texture, void **pixels,
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int *pitch);
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static int SW_SetTexturePalette(SDL_Renderer * renderer,
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SDL_Texture * texture,
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const SDL_Color * colors, int firstcolor,
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int ncolors);
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static int SW_GetTexturePalette(SDL_Renderer * renderer,
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SDL_Texture * texture, SDL_Color * colors,
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int firstcolor, int ncolors);
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2006-08-28 03:17:39 +00:00
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static int SW_SetTextureColorMod(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static int SW_SetTextureAlphaMod(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static int SW_SetTextureBlendMode(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static int SW_SetTextureScaleMode(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static int SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * rect, const void *pixels,
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int pitch);
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2006-07-19 07:18:45 +00:00
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static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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2006-08-28 03:17:39 +00:00
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const SDL_Rect * rect, int markDirty, void **pixels,
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int *pitch);
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2006-07-19 07:18:45 +00:00
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static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static void SW_DirtyTexture(SDL_Renderer * renderer,
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SDL_Texture * texture, int numrects,
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const SDL_Rect * rects);
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2006-08-28 03:17:39 +00:00
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static int SW_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b,
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Uint8 a, const SDL_Rect * rect);
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2006-07-19 07:18:45 +00:00
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static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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2006-08-28 03:17:39 +00:00
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const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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2006-07-19 07:18:45 +00:00
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static void SW_RenderPresent(SDL_Renderer * renderer);
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static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static void SW_DestroyRenderer(SDL_Renderer * renderer);
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SDL_RenderDriver SW_RenderDriver = {
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SW_CreateRenderer,
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2006-07-10 21:04:37 +00:00
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{
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"software",
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2006-08-05 17:09:42 +00:00
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(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC),
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2006-08-28 03:17:39 +00:00
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(SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
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SDL_TEXTUREMODULATE_ALPHA),
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2006-08-05 17:09:42 +00:00
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(SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK |
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2006-08-28 03:17:39 +00:00
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SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD |
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SDL_TEXTUREBLENDMODE_MOD),
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2006-08-05 17:09:42 +00:00
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(SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST),
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2006-07-10 21:04:37 +00:00
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11,
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{
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2006-08-05 17:09:42 +00:00
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SDL_PIXELFORMAT_INDEX8,
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SDL_PIXELFORMAT_RGB555,
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SDL_PIXELFORMAT_RGB565,
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SDL_PIXELFORMAT_RGB888,
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SDL_PIXELFORMAT_BGR888,
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SDL_PIXELFORMAT_ARGB8888,
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SDL_PIXELFORMAT_RGBA8888,
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SDL_PIXELFORMAT_ABGR8888,
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SDL_PIXELFORMAT_BGRA8888,
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SDL_PIXELFORMAT_YUY2,
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SDL_PIXELFORMAT_UYVY},
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2006-07-10 21:04:37 +00:00
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0,
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0}
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};
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typedef struct
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{
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2006-07-15 09:46:36 +00:00
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Uint32 format;
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2006-08-06 07:29:38 +00:00
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SDL_bool updateSize;
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2006-07-15 09:46:36 +00:00
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int current_texture;
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SDL_Texture *texture[3];
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SDL_Surface surface;
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2006-07-10 21:04:37 +00:00
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SDL_Renderer *renderer;
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SDL_DirtyRectList dirty;
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2006-07-19 07:18:45 +00:00
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} SW_RenderData;
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2006-07-10 21:04:37 +00:00
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2006-07-15 09:46:36 +00:00
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static SDL_Texture *
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CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h)
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{
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SDL_Texture *texture;
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2006-07-22 08:33:18 +00:00
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texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture));
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2006-07-15 09:46:36 +00:00
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if (!texture) {
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SDL_OutOfMemory();
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return NULL;
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}
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texture->format = format;
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2007-08-11 20:54:31 +00:00
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texture->access = SDL_TEXTUREACCESS_STREAMING;
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2006-07-15 09:46:36 +00:00
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texture->w = w;
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texture->h = h;
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texture->renderer = renderer;
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if (renderer->CreateTexture(renderer, texture) < 0) {
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SDL_free(texture);
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return NULL;
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}
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return texture;
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}
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static void
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DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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{
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renderer->DestroyTexture(renderer, texture);
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SDL_free(texture);
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}
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static int
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DisplayPaletteChanged(void *userdata, SDL_Palette * palette)
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{
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2006-07-19 07:18:45 +00:00
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SW_RenderData *data = (SW_RenderData *) userdata;
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2006-07-15 09:46:36 +00:00
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int i;
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for (i = 0; i < SDL_arraysize(data->texture); ++i) {
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if (data->texture[i] && data->renderer->SetTexturePalette) {
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data->renderer->SetTexturePalette(data->renderer,
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data->texture[i],
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palette->colors, 0,
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palette->ncolors);
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}
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}
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return 0;
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}
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2007-08-11 23:26:03 +00:00
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void
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Setup_SoftwareRenderer(SDL_Renderer * renderer)
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{
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renderer->CreateTexture = SW_CreateTexture;
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renderer->QueryTexturePixels = SW_QueryTexturePixels;
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renderer->SetTexturePalette = SW_SetTexturePalette;
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renderer->GetTexturePalette = SW_GetTexturePalette;
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renderer->SetTextureColorMod = SW_SetTextureColorMod;
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renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod;
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renderer->SetTextureBlendMode = SW_SetTextureBlendMode;
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renderer->SetTextureScaleMode = SW_SetTextureScaleMode;
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renderer->UpdateTexture = SW_UpdateTexture;
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renderer->LockTexture = SW_LockTexture;
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renderer->UnlockTexture = SW_UnlockTexture;
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renderer->DirtyTexture = SW_DirtyTexture;
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renderer->DestroyTexture = SW_DestroyTexture;
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renderer->info.mod_modes = SW_RenderDriver.info.mod_modes;
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renderer->info.blend_modes = SW_RenderDriver.info.blend_modes;
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renderer->info.scale_modes = SW_RenderDriver.info.scale_modes;
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renderer->info.num_texture_formats =
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SW_RenderDriver.info.num_texture_formats;
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SDL_memcpy(renderer->info.texture_formats,
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SW_RenderDriver.info.texture_formats,
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sizeof(renderer->info.texture_formats));;
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renderer->info.max_texture_width = SW_RenderDriver.info.max_texture_width;
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renderer->info.max_texture_height =
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SW_RenderDriver.info.max_texture_height;
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}
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2006-07-10 21:04:37 +00:00
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SDL_Renderer *
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2006-07-19 07:18:45 +00:00
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SW_CreateRenderer(SDL_Window * window, Uint32 flags)
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2006-07-10 21:04:37 +00:00
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{
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SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
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SDL_DisplayMode *displayMode = &display->current_mode;
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SDL_Renderer *renderer;
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2006-07-19 07:18:45 +00:00
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SW_RenderData *data;
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2006-07-10 21:04:37 +00:00
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int i, n;
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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2006-07-15 09:46:36 +00:00
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Uint32 renderer_flags;
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2006-07-23 00:48:12 +00:00
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const char *desired_driver;
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2006-07-10 21:04:37 +00:00
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if (!SDL_PixelFormatEnumToMasks
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(displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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SDL_SetError("Unknown display format");
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return NULL;
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}
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renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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if (!renderer) {
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SDL_OutOfMemory();
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return NULL;
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}
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2006-07-22 08:33:18 +00:00
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data = (SW_RenderData *) SDL_calloc(1, sizeof(*data));
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2006-07-10 21:04:37 +00:00
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if (!data) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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SDL_OutOfMemory();
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return NULL;
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}
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2006-08-06 04:39:13 +00:00
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renderer->ActivateRenderer = SW_ActivateRenderer;
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renderer->DisplayModeChanged = SW_DisplayModeChanged;
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2006-07-19 07:18:45 +00:00
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renderer->RenderFill = SW_RenderFill;
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renderer->RenderCopy = SW_RenderCopy;
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renderer->RenderPresent = SW_RenderPresent;
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renderer->DestroyRenderer = SW_DestroyRenderer;
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2007-08-11 23:26:03 +00:00
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renderer->info.name = SW_RenderDriver.info.name;
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renderer->info.flags = 0;
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2006-07-10 21:04:37 +00:00
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renderer->window = window->id;
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renderer->driverdata = data;
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2007-08-11 23:26:03 +00:00
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Setup_SoftwareRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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2006-08-05 17:09:42 +00:00
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if (flags & SDL_RENDERER_PRESENTFLIP2) {
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renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
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2006-07-10 21:04:37 +00:00
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n = 2;
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2006-08-05 17:09:42 +00:00
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} else if (flags & SDL_RENDERER_PRESENTFLIP3) {
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renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
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2006-07-10 21:04:37 +00:00
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n = 3;
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} else {
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2006-08-05 17:09:42 +00:00
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renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
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2006-07-10 21:04:37 +00:00
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n = 1;
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}
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2006-07-15 09:46:36 +00:00
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data->format = displayMode->format;
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2006-07-10 21:04:37 +00:00
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/* Find a render driver that we can use to display data */
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2006-08-05 17:09:42 +00:00
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renderer_flags = (SDL_RENDERER_SINGLEBUFFER |
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SDL_RENDERER_PRESENTDISCARD);
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if (flags & SDL_RENDERER_PRESENTVSYNC) {
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renderer_flags |= SDL_RENDERER_PRESENTVSYNC;
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2006-07-15 09:46:36 +00:00
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}
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2006-07-23 00:48:12 +00:00
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desired_driver = SDL_getenv("SDL_VIDEO_RENDERER_SWDRIVER");
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2006-07-10 21:04:37 +00:00
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for (i = 0; i < display->num_render_drivers; ++i) {
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SDL_RenderDriver *driver = &display->render_drivers[i];
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2006-07-23 00:48:12 +00:00
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if (driver->info.name == SW_RenderDriver.info.name) {
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continue;
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}
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if (desired_driver
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&& SDL_strcasecmp(desired_driver, driver->info.name) != 0) {
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continue;
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}
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data->renderer = driver->CreateRenderer(window, renderer_flags);
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if (data->renderer) {
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break;
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2006-07-10 21:04:37 +00:00
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}
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}
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if (i == display->num_render_drivers) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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SDL_SetError("Couldn't find display render driver");
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return NULL;
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}
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2006-08-05 17:09:42 +00:00
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if (data->renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) {
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renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
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2006-07-15 09:46:36 +00:00
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}
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/* Create the textures we'll use for display */
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for (i = 0; i < n; ++i) {
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data->texture[i] =
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CreateTexture(data->renderer, data->format, window->w, window->h);
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if (!data->texture[i]) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-15 09:46:36 +00:00
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return NULL;
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}
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}
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data->current_texture = 0;
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/* Create a surface we'll use for rendering */
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data->surface.flags = SDL_PREALLOC;
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data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
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if (!data->surface.format) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-15 09:46:36 +00:00
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return NULL;
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}
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SDL_SetSurfacePalette(&data->surface, display->palette);
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/* Set up a palette watch on the display palette */
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if (display->palette) {
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SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data);
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}
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|
|
2006-07-10 21:04:37 +00:00
|
|
|
return renderer;
|
|
|
|
}
|
|
|
|
|
2006-08-06 04:39:13 +00:00
|
|
|
static int
|
|
|
|
SW_ActivateRenderer(SDL_Renderer * renderer)
|
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2006-08-06 07:29:38 +00:00
|
|
|
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
|
|
|
int i, n;
|
2006-08-06 04:39:13 +00:00
|
|
|
|
|
|
|
if (data->renderer && data->renderer->ActivateRenderer) {
|
|
|
|
if (data->renderer->ActivateRenderer(data->renderer) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
2006-08-06 07:29:38 +00:00
|
|
|
if (data->updateSize) {
|
|
|
|
/* Recreate the textures for the new window size */
|
|
|
|
if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
|
|
|
|
n = 2;
|
|
|
|
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
|
|
|
|
n = 3;
|
|
|
|
} else {
|
|
|
|
n = 1;
|
|
|
|
}
|
|
|
|
for (i = 0; i < n; ++i) {
|
|
|
|
if (data->texture[i]) {
|
|
|
|
DestroyTexture(data->renderer, data->texture[i]);
|
|
|
|
data->texture[i] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (i = 0; i < n; ++i) {
|
|
|
|
data->texture[i] =
|
|
|
|
CreateTexture(data->renderer, data->format, window->w,
|
|
|
|
window->h);
|
|
|
|
if (!data->texture[i]) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
data->updateSize = SDL_FALSE;
|
|
|
|
}
|
2006-08-06 04:39:13 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_DisplayModeChanged(SDL_Renderer * renderer)
|
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
|
|
|
|
|
|
|
if (data->renderer && data->renderer->DisplayModeChanged) {
|
|
|
|
if (data->renderer->DisplayModeChanged(data->renderer) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
2006-08-06 07:29:38 +00:00
|
|
|
data->updateSize = SDL_TRUE;
|
2006-08-06 04:39:13 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-11-24 23:25:36 +00:00
|
|
|
texture->driverdata = SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
int bpp;
|
|
|
|
Uint32 Rmask, Gmask, Bmask, Amask;
|
|
|
|
|
|
|
|
if (!SDL_PixelFormatEnumToMasks
|
|
|
|
(texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
|
|
|
SDL_SetError("Unknown texture format");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
texture->driverdata =
|
|
|
|
SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask,
|
|
|
|
Bmask, Amask);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!texture->driverdata) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
void **pixels, int *pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-08-27 15:10:03 +00:00
|
|
|
return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *)
|
|
|
|
texture->driverdata, pixels,
|
|
|
|
pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
*pixels = surface->pixels;
|
|
|
|
*pitch = surface->pitch;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Color * colors, int firstcolor, int ncolors)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
|
|
|
SDL_SetError("YUV textures don't have a palette");
|
|
|
|
return -1;
|
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
return SDL_SetPaletteColors(surface->format->palette, colors,
|
|
|
|
firstcolor, ncolors);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
SDL_Color * colors, int firstcolor, int ncolors)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
|
|
|
SDL_SetError("YUV textures don't have a palette");
|
|
|
|
return -1;
|
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
SDL_memcpy(colors, &surface->format->palette->colors[firstcolor],
|
|
|
|
ncolors * sizeof(*colors));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-08-28 03:17:39 +00:00
|
|
|
static int
|
|
|
|
SW_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceColorMod(surface, texture->r, texture->g,
|
|
|
|
texture->b);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceAlphaMod(surface, texture->a);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceBlendMode(surface, texture->blendMode);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceBlendMode(surface, texture->scaleMode);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, const void *pixels, int pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-08-27 15:10:03 +00:00
|
|
|
return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *)
|
|
|
|
texture->driverdata, rect, pixels,
|
|
|
|
pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
Uint8 *src, *dst;
|
|
|
|
int row;
|
|
|
|
size_t length;
|
|
|
|
|
|
|
|
src = (Uint8 *) pixels;
|
|
|
|
dst =
|
|
|
|
(Uint8 *) surface->pixels + rect->y * surface->pitch +
|
|
|
|
rect->x * surface->format->BytesPerPixel;
|
|
|
|
length = rect->w * surface->format->BytesPerPixel;
|
|
|
|
for (row = 0; row < rect->h; ++row) {
|
|
|
|
SDL_memcpy(dst, src, length);
|
|
|
|
src += pitch;
|
|
|
|
dst += surface->pitch;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, int markDirty, void **pixels,
|
|
|
|
int *pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-08-27 15:10:03 +00:00
|
|
|
return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *)
|
|
|
|
texture->driverdata, rect, markDirty,
|
|
|
|
pixels, pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
*pixels =
|
|
|
|
(void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch +
|
|
|
|
rect->x * surface->format->BytesPerPixel);
|
|
|
|
*pitch = surface->pitch;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
|
|
|
SDL_SW_UnlockYUVTexture((SDL_SW_YUVTexture *) texture->driverdata);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
int numrects, const SDL_Rect * rects)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-08-28 03:17:39 +00:00
|
|
|
SW_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a,
|
|
|
|
const SDL_Rect * rect)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2006-08-28 03:17:39 +00:00
|
|
|
Uint32 color;
|
2006-07-15 09:46:36 +00:00
|
|
|
SDL_Rect real_rect;
|
|
|
|
int status;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-08-05 17:09:42 +00:00
|
|
|
if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) {
|
2006-07-12 06:39:26 +00:00
|
|
|
SDL_AddDirtyRect(&data->dirty, rect);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-15 09:46:36 +00:00
|
|
|
color = SDL_MapRGBA(data->surface.format, r, g, b, a);
|
|
|
|
|
2008-08-27 15:10:03 +00:00
|
|
|
if (data->renderer->LockTexture(data->renderer,
|
|
|
|
data->texture[data->current_texture],
|
|
|
|
rect, 1, &data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
2006-07-15 09:46:36 +00:00
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
data->surface.w = rect->w;
|
|
|
|
data->surface.h = rect->h;
|
|
|
|
data->surface.clip_rect.w = rect->w;
|
|
|
|
data->surface.clip_rect.h = rect->h;
|
|
|
|
real_rect = data->surface.clip_rect;
|
|
|
|
|
|
|
|
status = SDL_FillRect(&data->surface, &real_rect, color);
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-07-15 09:46:36 +00:00
|
|
|
data->renderer->UnlockTexture(data->renderer,
|
|
|
|
data->texture[data->current_texture]);
|
|
|
|
return status;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
2006-08-28 03:17:39 +00:00
|
|
|
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
2006-07-15 09:46:36 +00:00
|
|
|
int status;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2006-08-05 17:09:42 +00:00
|
|
|
if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) {
|
2006-07-12 06:39:26 +00:00
|
|
|
SDL_AddDirtyRect(&data->dirty, dstrect);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2008-08-27 15:10:03 +00:00
|
|
|
if (data->renderer->LockTexture(data->renderer,
|
|
|
|
data->texture[data->current_texture],
|
|
|
|
dstrect, 1, &data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
2006-07-15 09:46:36 +00:00
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2006-07-15 09:46:36 +00:00
|
|
|
status =
|
|
|
|
SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata,
|
|
|
|
srcrect, data->format, dstrect->w, dstrect->h,
|
|
|
|
data->surface.pixels, data->surface.pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Rect real_srcrect = *srcrect;
|
|
|
|
SDL_Rect real_dstrect;
|
|
|
|
|
|
|
|
data->surface.w = dstrect->w;
|
|
|
|
data->surface.h = dstrect->h;
|
|
|
|
data->surface.clip_rect.w = dstrect->w;
|
|
|
|
data->surface.clip_rect.h = dstrect->h;
|
|
|
|
real_dstrect = data->surface.clip_rect;
|
|
|
|
|
|
|
|
status =
|
|
|
|
SDL_LowerBlit(surface, &real_srcrect, &data->surface,
|
|
|
|
&real_dstrect);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2006-07-15 09:46:36 +00:00
|
|
|
data->renderer->UnlockTexture(data->renderer,
|
|
|
|
data->texture[data->current_texture]);
|
|
|
|
return status;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderPresent(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2006-07-15 09:46:36 +00:00
|
|
|
SDL_Texture *texture = data->texture[data->current_texture];
|
2006-07-10 21:04:37 +00:00
|
|
|
|
|
|
|
/* Send the data to the display */
|
2006-08-05 17:09:42 +00:00
|
|
|
if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) {
|
2006-07-15 09:46:36 +00:00
|
|
|
SDL_DirtyRect *dirty;
|
|
|
|
for (dirty = data->dirty.list; dirty; dirty = dirty->next) {
|
|
|
|
data->renderer->RenderCopy(data->renderer, texture, &dirty->rect,
|
2006-08-28 03:17:39 +00:00
|
|
|
&dirty->rect);
|
2006-07-15 09:46:36 +00:00
|
|
|
}
|
|
|
|
SDL_ClearDirtyRects(&data->dirty);
|
|
|
|
} else {
|
|
|
|
SDL_Rect rect;
|
|
|
|
rect.x = 0;
|
|
|
|
rect.y = 0;
|
|
|
|
rect.w = texture->w;
|
|
|
|
rect.h = texture->h;
|
2006-08-28 03:17:39 +00:00
|
|
|
data->renderer->RenderCopy(data->renderer, texture, &rect, &rect);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
data->renderer->RenderPresent(data->renderer);
|
|
|
|
|
|
|
|
/* Update the flipping chain, if any */
|
2006-08-05 17:09:42 +00:00
|
|
|
if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
|
2006-07-15 09:46:36 +00:00
|
|
|
data->current_texture = (data->current_texture + 1) % 2;
|
2006-08-05 17:09:42 +00:00
|
|
|
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
|
2006-07-15 09:46:36 +00:00
|
|
|
data->current_texture = (data->current_texture + 1) % 3;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
|
|
|
SDL_SW_DestroyYUVTexture((SDL_SW_YUVTexture *) texture->driverdata);
|
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
SDL_FreeSurface(surface);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_DestroyRenderer(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2006-07-15 09:46:36 +00:00
|
|
|
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
|
|
|
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
2006-07-10 21:04:37 +00:00
|
|
|
int i;
|
|
|
|
|
|
|
|
if (data) {
|
2006-07-15 09:46:36 +00:00
|
|
|
for (i = 0; i < SDL_arraysize(data->texture); ++i) {
|
|
|
|
if (data->texture[i]) {
|
|
|
|
DestroyTexture(data->renderer, data->texture[i]);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
}
|
2006-07-15 09:46:36 +00:00
|
|
|
if (data->surface.format) {
|
|
|
|
SDL_SetSurfacePalette(&data->surface, NULL);
|
|
|
|
SDL_FreeFormat(data->surface.format);
|
|
|
|
}
|
|
|
|
if (display->palette) {
|
|
|
|
SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged,
|
|
|
|
data);
|
|
|
|
}
|
|
|
|
if (data->renderer) {
|
|
|
|
data->renderer->DestroyRenderer(data->renderer);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_FreeDirtyRects(&data->dirty);
|
|
|
|
SDL_free(data);
|
|
|
|
}
|
|
|
|
SDL_free(renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|