Fixed bug 2008 - error typos in gles2 renderer

Martin Gerhardy

The attached patch fixes some typos in the SDL_SetError calls that are a little bit misleading.
This commit is contained in:
Sam Lantinga 2013-08-04 09:26:45 -07:00
parent 12b0ad39fc
commit 073d059fc9

View file

@ -1086,7 +1086,7 @@ GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int cou
rdata->glDrawArrays(GL_POINTS, 0, count);
SDL_stack_free(vertices);
if (rdata->glGetError() != GL_NO_ERROR) {
return SDL_SetError("Failed to render lines");
return SDL_SetError("Failed to render points");
}
return 0;
}
@ -1160,7 +1160,7 @@ GLES2_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count)
rdata->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
if (rdata->glGetError() != GL_NO_ERROR) {
return SDL_SetError("Failed to render lines");
return SDL_SetError("Failed to render filled rects");
}
return 0;
}