Date: Thu, 28 Feb 2008 22:54:29 +0100
From: Sylvain Beucler Subject: [SDL] SDL window resize and flicker I have a resizable SDL window, and when it's resized, the surface goes black _and_ is flushed to screen before I have a chance to redraw it. This causes flicker. The super-small attached patch fixes this issue by avoiding a SDL_Flip() right after the window resize. What do you think? This SDL_ClearSurface function is only called once in the code, in SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce other changes than getting rid of the flicker. --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402734
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@ -503,7 +503,6 @@ static void SDL_ClearSurface(SDL_Surface *surface)
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SDL_Flip(surface);
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SDL_FillRect(surface, NULL, black);
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}
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SDL_Flip(surface);
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}
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/*
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