Removed the obsolete SDL 1.2 GAPI driver
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404364
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@ -2356,8 +2356,6 @@ case "$host" in
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CheckDiskAudio
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CheckDummyAudio
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CheckWIN32
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#SOURCES="$SOURCES $srcdir/src/video/gapi/*.c"
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#AC_DEFINE(SDL_VIDEO_DRIVER_GAPI)
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if test x$enable_video = xyes; then
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AC_DEFINE(SDL_VIDEO_DRIVER_WIN32)
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SOURCES="$SOURCES $srcdir/src/video/win32/*.c"
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@ -1,168 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_gapivideo_h
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#define _SDL_gapivideo_h
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#include "SDL_mouse.h"
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#include "SDL_mutex.h"
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#include "../SDL_sysvideo.h"
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/* From gx.h, since it's not really C compliant */
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struct GXDisplayProperties
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{
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DWORD cxWidth;
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DWORD cyHeight; // notice lack of 'th' in the word height.
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long cbxPitch; // number of bytes to move right one x pixel - can be negative.
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long cbyPitch; // number of bytes to move down one y pixel - can be negative.
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long cBPP; // # of bits in each pixel
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DWORD ffFormat; // format flags.
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};
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struct GXKeyList
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{
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short vkUp; // key for up
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POINT ptUp; // x,y position of key/button. Not on screen but in screen coordinates.
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short vkDown;
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POINT ptDown;
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short vkLeft;
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POINT ptLeft;
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short vkRight;
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POINT ptRight;
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short vkA;
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POINT ptA;
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short vkB;
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POINT ptB;
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short vkC;
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POINT ptC;
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short vkStart;
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POINT ptStart;
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};
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typedef int (*PFNGXOpenDisplay) (HWND hWnd, DWORD dwFlags);
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typedef int (*PFNGXCloseDisplay) ();
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typedef void *(*PFNGXBeginDraw) ();
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typedef int (*PFNGXEndDraw) ();
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typedef int (*PFNGXOpenInput) ();
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typedef int (*PFNGXCloseInput) ();
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typedef struct GXDisplayProperties (*PFNGXGetDisplayProperties) ();
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typedef struct GXKeyList (*PFNGXGetDefaultKeys) (int iOptions);
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typedef int (*PFNGXSuspend) ();
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typedef int (*PFNGXResume) ();
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typedef int (*PFNGXSetViewport) (DWORD dwTop, DWORD dwHeight,
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DWORD dwReserved1, DWORD dwReserved2);
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typedef BOOL(*PFNGXIsDisplayDRAMBuffer) ();
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struct GapiFunc
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{
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PFNGXOpenDisplay GXOpenDisplay;
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PFNGXCloseDisplay GXCloseDisplay;
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PFNGXBeginDraw GXBeginDraw;
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PFNGXEndDraw GXEndDraw;
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PFNGXOpenInput GXOpenInput;
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PFNGXCloseInput GXCloseInput;
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PFNGXGetDisplayProperties GXGetDisplayProperties;
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PFNGXGetDefaultKeys GXGetDefaultKeys;
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PFNGXSuspend GXSuspend;
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PFNGXResume GXResume;
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PFNGXSetViewport GXSetViewport;
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PFNGXIsDisplayDRAMBuffer GXIsDisplayDRAMBuffer;
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};
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#define kfLandscape 0x8 // Screen is rotated 270 degrees
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#define kfPalette 0x10 // Pixel values are indexes into a palette
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#define kfDirect 0x20 // Pixel values contain actual level information
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#define kfDirect555 0x40 // 5 bits each for red, green and blue values in a pixel.
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#define kfDirect565 0x80 // 5 red bits, 6 green bits and 5 blue bits per pixel
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#define kfDirect888 0x100 // 8 bits each for red, green and blue values in a pixel.
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#define kfDirect444 0x200 // 4 red, 4 green, 4 blue
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#define kfDirectInverted 0x400
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#define GX_FULLSCREEN 0x01 // for OpenDisplay()
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#define GX_NORMALKEYS 0x02
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#define GX_LANDSCAPEKEYS 0x03
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typedef enum
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{
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SDL_ORIENTATION_UP,
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SDL_ORIENTATION_DOWN,
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SDL_ORIENTATION_LEFT,
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SDL_ORIENTATION_RIGHT
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} SDL_ScreenOrientation;
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/* GAPI video mode */
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typedef enum
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{
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GAPI_NONE = 0,
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GAPI_DIRECT_565,
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GAPI_DIRECT_555,
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GAPI_MONO,
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GAPI_PALETTE
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} GAPIVideoMode;
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/* Hidden "this" pointer for the video functions */
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#define _THIS SDL_VideoDevice *this
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typedef unsigned short PIXEL;
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/* Private display data
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begin with DIB private structure to allow DIB events code sharing
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*/
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struct SDL_PrivateVideoData
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{
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HBITMAP screen_bmp;
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HPALETTE screen_pal;
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#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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int SDL_nummodes[NUM_MODELISTS];
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SDL_Rect **SDL_modelist[NUM_MODELISTS];
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enum SDL_ScreenOrientation userOrientation;
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int invert;
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char hiresFix; // using hires mode without defining hires resource
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// --------------
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int useGXOpenDisplay; /* use GXOpenDispplay */
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int w, h;
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enum SDL_ScreenOrientation gapiOrientation;
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void *buffer; // may be 8, 16, 24, 32 bpp
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PIXEL *videoMem;
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BOOL needUpdate;
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struct GXKeyList keyList;
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struct GapiFunc gxFunc;
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struct GXDisplayProperties gxProperties;
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enum GAPIVideoMode videoMode;
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int colorscale;
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int dstLineStep; // in bytes
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int dstPixelStep; // in bytes
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int startOffset; // in bytes
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int useVga;
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int suspended; // do not pu anything into video memory
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};
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#define gapiBuffer this->hidden->buffer
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#define gapi this->hidden
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#endif /* _SDL_gapivideo_h */
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/* vi: set ts=4 sw=4 expandtab: */
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