More header massaging... works great on Windows. ;-)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401362
This commit is contained in:
Sam Lantinga 2006-02-10 06:48:43 +00:00
parent 7d878d138f
commit 684909fae2
268 changed files with 90 additions and 806 deletions

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@ -23,10 +23,6 @@
/* Allow access to a raw mixing buffer */
#include "SDL.h"
#include "SDL_audio.h"
#include "SDL_timer.h"
#include "SDL_error.h"
#include "SDL_string.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"

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@ -22,7 +22,6 @@
/* Functions for audio drivers to perform runtime conversion of audio format */
#include "SDL_error.h"
#include "SDL_audio.h"

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@ -28,8 +28,7 @@
#include <sys/types.h>
#include <sys/stat.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_stdinc.h"
#include "SDL_audiodev_c.h"
#ifndef _PATH_DEV_DSP
@ -103,8 +102,7 @@ int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
#include <sys/types.h>
#include <sys/stat.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_stdinc.h"
#include "SDL_audiodev_c.h"
#ifndef _PATH_DEV_DSP

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@ -31,7 +31,7 @@
#include <stddef.h>
#endif
#include "SDL_stdlib.h"
#include "SDL_stdinc.h"
#include "SDL_audiomem.h"
/* Allocate memory that will be shared between threads (freed on exit) */

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@ -22,12 +22,10 @@
/* This provides the default mixing callback for the SDL audio routines */
#include "SDL_audio.h"
#include "SDL_mutex.h"
#include "SDL_cpuinfo.h"
#include "SDL_timer.h"
#include "SDL_cpuinfo.h"
#include "SDL_audio.h"
#include "SDL_sysaudio.h"
#include "SDL_cpuinfo.h"
#include "SDL_mixer_MMX.h"
#include "SDL_mixer_MMX_VC.h"
#include "SDL_mixer_m68k.h"

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@ -24,12 +24,8 @@
/* Microsoft WAVE file loading routines */
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_error.h"
#include "SDL_audio.h"
#include "SDL_wave.h"
#include "SDL_endian.h"
static int ReadChunk(SDL_RWops *src, Chunk *chunk);

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@ -27,10 +27,7 @@
#include <sys/types.h>
#include <signal.h> /* For kill() */
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"

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@ -22,9 +22,6 @@
/* Allow access to a raw mixing buffer (for AmigaOS) */
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"

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@ -22,13 +22,10 @@
/* Allow access to a raw mixing buffer */
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_artsaudio.h"

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@ -28,8 +28,6 @@
extern "C" {
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_sysaudio.h"

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@ -22,10 +22,6 @@
/* Allow access to a raw mixing buffer */
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_types.h"
#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"

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@ -30,13 +30,10 @@
#include <fcntl.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_dcaudio.h"

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@ -35,13 +35,10 @@
#include <fcntl.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_diskaudio.h"

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@ -45,13 +45,10 @@
#define MAP_FAILED ((Uint8 *)-1)
#endif
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_dmaaudio.h"

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@ -23,9 +23,6 @@
/* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
/* patch for IRIX 5 by Georg Schwarz 18/07/2004 */
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_audiomem.h"

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@ -42,13 +42,10 @@
#include <sys/soundcard.h>
#endif
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_dspaudio.h"

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@ -28,13 +28,10 @@
#include <esd.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_esdaudio.h"

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@ -22,9 +22,6 @@
#include <AudioUnit/AudioUnit.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"

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@ -39,9 +39,6 @@
#endif
#endif
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"

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@ -32,10 +32,7 @@
#include <mint/falcon.h>
#include <mint/mintbind.h>
#include "SDL_types.h"
#include "SDL_audio.h"
#include "SDL_string.h"
#include "SDL_mintaudio.h"
#include "SDL_mintaudio_stfa.h"

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@ -32,9 +32,6 @@
#include <mint/falcon.h>
#include <mint/cookie.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"

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@ -32,9 +32,6 @@
#include <mint/falcon.h>
#include <mint/cookie.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"

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@ -34,9 +34,6 @@
#include <mint/falcon.h>
#include <mint/cookie.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"

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@ -32,9 +32,6 @@
#include <mint/falcon.h>
#include <mint/cookie.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"

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@ -35,9 +35,6 @@
#include <mint/falcon.h>
#include <mint/cookie.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"

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@ -23,11 +23,8 @@
/* Tru64 UNIX MME support */
#include <mme_api.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_audio.h"
#include "SDL_mutex.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_mmeaudio.h"

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@ -29,13 +29,10 @@
#include <signal.h>
#include <unistd.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_nasaudio.h"

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@ -31,13 +31,10 @@
#include <sys/neutrino.h>
#include <sys/asoundlib.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_nto_audio.h"
/* The tag name used by NTO audio */

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@ -34,13 +34,10 @@
#include <sys/types.h>
#include <sys/audioio.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_openbsdaudio.h"

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@ -31,13 +31,10 @@
#include <sys/ioctl.h>
#include <sys/stat.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_audiodev_c.h"
#include "SDL_paudio.h"

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@ -36,15 +36,12 @@
#endif
#include <unistd.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_endian.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_audiomem.h"
#include "SDL_audiodev_c.h"
#include "SDL_sunaudio.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
/* Open the audio device for playback, and don't block if busy */
#define OPEN_FLAGS (O_WRONLY|O_NONBLOCK)

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@ -33,10 +33,7 @@
#include <sys/stat.h>
#include <sys/mman.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audio_c.h"
#include "SDL_audiodev_c.h"
#include "SDL_umsaudio.h"

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@ -25,11 +25,8 @@
#include "SDL_windows.h"
#include <mmsystem.h>
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_audio.h"
#include "SDL_mutex.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_dibaudio.h"
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)

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@ -22,10 +22,6 @@
/* Allow access to a raw mixing buffer */
#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_types.h"
#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"