It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
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and it is not clear how to handle a mixture of WCE semaphores and normal
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events and mutexes. */
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#include <windows.h>
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#include "SDL_windows.h"
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#include "win_ce_semaphore.h"
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static SYNCHHANDLE CleanUp (SYNCHHANDLE hSynch, DWORD Flags);
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