Fixed bug 1679 - Error in buffer size setting in Haiku/BeOS audio driver

PulkoMandy

Just like in SDL, audio buffer sizes for BeOS and Haiku BSoundPlayer are sized
in bytes, not frames. SDL was feeding the wrong value, leading to buffers
smaller than expected and weird behaviour in some unsuspecting programs
(noticed it in HivelyTracker but others are likely affected as well. The fix is
fortunately very simple
This commit is contained in:
Sam Lantinga 2013-02-11 20:56:34 -08:00
parent b836001559
commit 78b69734b8

View file

@ -151,8 +151,6 @@ BEOSAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
}
}
format.buffer_size = _this->spec.samples;
if (!valid_datatype) { /* shouldn't happen, but just in case... */
BEOSAUDIO_CloseDevice(_this);
SDL_SetError("Unsupported audio format");
@ -162,6 +160,8 @@ BEOSAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(&_this->spec);
format.buffer_size = _this->spec.size;
/* Subscribe to the audio stream (creates a new thread) */
sigset_t omask;
SDL_MaskSignals(&omask);