Updated for Dreamcast KOS June 2005 snapshot:
http://cadcdev.sourceforge.net/svn/snapshots/ http://gamedev.allusion.net/softprj/kos/dcsetup.php --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401465
This commit is contained in:
parent
073a8d79d8
commit
b8ecf02fdf
11 changed files with 59 additions and 62 deletions
25
Makefile.dc
25
Makefile.dc
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@ -1,20 +1,16 @@
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#GL=1
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CC = sh-elf-gcc -ml -m4-single-only
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CC = sh-elf-gcc
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AR = sh-elf-ar
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KOS_BASE=/prog/kos-1.1.7
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INCS = -I$(KOS_BASE)/libc/include -I$(KOS_BASE)/include -I$(KOS_BASE)/kernel/arch/dreamcast/include
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DEFS =-DNO_SIGNAL_H -DENABLE_DC
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ifdef GL
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DEFS += -DHAVE_OPENGL
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DEFS += -DSDL_VIDEO_OPENGL=1
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TARGET = libSDL_gl.a
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else
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TARGET = libSDL.a
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endif
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OPTFLAGS=-O2 -fomit-frame-pointer
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CFLAGS=-D_arch_dreamcast $(DEFS) $(INCS) -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/dc -Isrc/thread -Isrc/timer -Isrc/video $(OPTFLAGS)
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CFLAGS=$(KOS_CFLAGS) $(DEFS) -Iinclude
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SRCS = \
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src/audio/dc/SDL_dcaudio.c \
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@ -22,12 +18,10 @@ SRCS = \
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src/audio/SDL_audio.c \
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src/audio/SDL_audiocvt.c \
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src/audio/SDL_audiodev.c \
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src/audio/SDL_audiomem.c \
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src/audio/SDL_mixer.c \
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src/audio/SDL_wave.c \
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src/cdrom/dc/SDL_syscdrom.c \
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src/cdrom/SDL_cdrom.c \
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src/endian/SDL_endian.c \
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src/events/SDL_active.c \
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src/events/SDL_events.c \
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src/events/SDL_expose.c \
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@ -38,11 +32,15 @@ SRCS = \
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src/file/SDL_rwops.c \
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src/joystick/dc/SDL_sysjoystick.c \
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src/joystick/SDL_joystick.c \
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src/loadso/dummy/SDL_sysloadso.c \
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src/SDL.c \
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src/SDL_error.c \
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src/SDL_fatal.c \
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src/SDL_getenv.c \
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src/SDL_loadso.c \
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src/stdlib/SDL_getenv.c \
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src/stdlib/SDL_malloc.c \
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src/stdlib/SDL_qsort.c \
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src/stdlib/SDL_stdlib.c \
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src/stdlib/SDL_string.c \
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src/thread/dc/SDL_syscond.c \
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src/thread/dc/SDL_sysmutex.c \
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src/thread/dc/SDL_syssem.c \
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@ -97,9 +95,8 @@ TEST = \
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test/threadwin.c \
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test/torturethread.c \
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clean:
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rm $(OBJS)
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$(TARGET): $(OBJS)
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$(AR) rcs $(TARGET) $(OBJS)
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clean:
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rm -f $(OBJS)
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@ -106,9 +106,11 @@
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#undef HAVE__UITOA
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#undef HAVE__ULTOA
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#undef HAVE_STRTOL
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#undef HAVE_STRTOUL
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#undef HAVE__I64TOA
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#undef HAVE__UI64TOA
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#undef HAVE_STRTOLL
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#undef HAVE_STRTOULL
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#undef HAVE_STRTOD
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#undef HAVE_ATOI
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#undef HAVE_ATOF
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@ -25,6 +25,15 @@
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/* This is a set of defines to configure the SDL features */
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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typedef unsigned long uintptr_t;
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#define SDL_HAS_64BIT_TYPE 1
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/* Useful headers */
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@ -32,8 +41,7 @@
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STRING_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_CTYPE_H 1
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/* C library functions */
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#define HAVE_MALLOC 1
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@ -43,10 +51,31 @@
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRDUP 1
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#define HAVE_INDEX 1
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#define HAVE_RINDEX 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_STRICMP 1
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#define HAVE_STRCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_DC 1
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@ -41,7 +41,7 @@
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#undef __BSDI__
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#define __BSDI__ 1
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#endif
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#if defined(DREAMCAST)
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#if defined(_arch_dreamcast)
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#undef __DREAMCAST__
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#define __DREAMCAST__ 1
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#endif
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@ -24,13 +24,6 @@
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/* Output dreamcast aica */
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audiomem.h"
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@ -6,6 +6,9 @@
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*/
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#include "aica.h"
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#include <arch/irq.h>
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#include <dc/spu.h>
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/* #define dc_snd_base ((volatile unsigned char *)0x00800000) */ /* arm side */
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#define dc_snd_base ((volatile unsigned char *)0xa0700000) /* dc side */
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void aica_init() {
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int i, j, old;
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int i, j, old = 0;
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/* Initialize AICA channels */
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G2_LOCK(old);
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This routine (and the similar ones) owe a lot to Marcus' sound example --
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I hadn't gotten quite this far into dissecting the individual regs yet. */
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void aica_play(int ch,int mode,unsigned long smpptr,int loopst,int loopend,int freq,int vol,int pan,int loopflag) {
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int i;
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/* int i;
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*/
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int val;
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int old;
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int old = 0;
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/* Stop the channel (if it's already playing) */
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aica_stop(ch);
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cdrom->track[i].id = i+1;
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cdrom->track[i].type = (TOC_CTRL(toc.entry[i])==TRACK_CDDA)?SDL_AUDIO_TRACK:SDL_DATA_TRACK;
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cdrom->track[i].offset = TOC_LBA(entry)-150;
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cdrom->track[i].length = TOC_LBA((i+1<toc.last)?toc.entry[i+1]:toc.dunno)-TOC_LBA(entry);
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cdrom->track[i].length = TOC_LBA((i+1<toc.last)?toc.entry[i+1]:toc.leadout_sector)-TOC_LBA(entry);
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}
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return 0;
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/* Get CD-ROM status */
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static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position)
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{
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CDstatus status;
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int ret,dc_status,disc_type;
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ret = cdrom_get_status(&dc_status,&disc_type);
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*/
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#include "SDL_config.h"
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/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
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#include "SDL_events.h"
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#include "../SDL_joystick_c.h"
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/* Thread management routines for SDL */
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#include "SDL_thread.h"
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#include "../SDL_thread_c.h"
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#include "../SDL_systhread.h"
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#include <kos/thread.h>
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#if SDL_THREADS_DISABLED
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int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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{
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SDL_SetError("Threads are not supported on this platform");
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return(-1);
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}
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void SDL_SYS_SetupThread(void)
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{
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return;
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}
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Uint32 SDL_ThreadID(void)
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{
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return(0);
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}
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void SDL_SYS_WaitThread(SDL_Thread *thread)
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{
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return;
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}
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void SDL_SYS_KillThread(SDL_Thread *thread)
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{
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return;
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}
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#else
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int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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{
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thread->handle = thd_create(SDL_RunThread,args);
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{
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thd_destroy(thread->handle);
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}
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#endif
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maple_raddr(addr,&port,&unit);
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state = kbd_get_state(port,unit);
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state = maple_dev_state(port,unit);
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if (!state) return;
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shiftkeys = state->shift_keys ^ old_state.shift_keys;
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static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
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/* OpenGL */
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#if SDL_VIDEO_OPENGL
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static void *DC_GL_GetProcAddress(_THIS, const char *proc);
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static int DC_GL_LoadLibrary(_THIS, const char *path);
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static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
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static void DC_GL_SwapBuffers(_THIS);
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#endif
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/* DC driver bootstrap functions */
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