Fixed compiling with Visual Studio

This commit is contained in:
Sam Lantinga 2012-06-19 13:50:14 -04:00
parent 1d3f4c2eca
commit beb1db9b5b
4 changed files with 12 additions and 3 deletions

View file

@ -521,7 +521,6 @@ SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
SDL_Surface *src = (SDL_Surface *) texture->driverdata;
SDL_Rect final_rect = *dstrect, tmp_rect;
SDL_Surface *surface_rotated, *surface_scaled;
SDL_Point final_rect_center;
Uint32 colorkey;
int retval, dstwidth, dstheight, abscenterx, abscentery;
double cangle, sangle, px, py, p1x, p1y, p2x, p2y, p3x, p3y, p4x, p4y;