Fixing variable naming style.

This commit is contained in:
egottlieb 2010-08-10 16:30:53 -04:00
parent 25775cdb23
commit e9b801a764

View file

@ -226,7 +226,7 @@ SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) {
}
int
SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) {
SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
int result;
if(window == NULL || !SDL_IsShapedWindow(window))
//The window given was not a shapeable window.
@ -235,9 +235,9 @@ SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *sh
//Invalid shape argument.
return SDL_INVALID_SHAPE_ARGUMENT;
if(shapeMode != NULL)
window->shaper->mode = *shapeMode;
result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode);
if(shape_mode != NULL)
window->shaper->mode = *shape_mode;
result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shape_mode);
window->shaper->hasshape = SDL_TRUE;
if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) {
SDL_ShowWindow(window);
@ -254,9 +254,9 @@ SDL_WindowHasAShape(SDL_Window *window) {
}
int
SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) {
SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode) {
if(window != NULL && SDL_IsShapedWindow(window)) {
if(shapeMode == NULL) {
if(shape_mode == NULL) {
if(SDL_WindowHasAShape(window))
//The window given has a shape.
return 0;
@ -265,7 +265,7 @@ SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) {
return SDL_WINDOW_LACKS_SHAPE;
}
else {
*shapeMode = window->shaper->mode;
*shape_mode = window->shaper->mode;
return 0;
}
}