Commit graph

15 commits

Author SHA1 Message Date
Sam Lantinga
65ae5e61e0 Happy New Year!
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branch : SDL-1.2
2011-12-31 09:16:08 -05:00
Sam Lantinga
279116cdd6 Adapted from 215_kfreebsd_gnu.diff
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branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%404024
2009-10-10 09:38:02 +00:00
Sam Lantinga
1106b669a6 Fixed bug #706
Ken Bull      2009-02-25 13:22:02 PST

Adds Doxygen support for all headers (except config and boilerplate headers) in
the include folder for SDL-1.2 revision 4446.

While in general SDL is quite thoroughly commented, none of these comments are
correctly formatted for Doxygen and are generally inconsistent in their
formatting.

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branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403857
2009-09-21 09:38:10 +00:00
Sam Lantinga
910c3af8d3 Date: Fri, 6 Mar 2009 12:41:17 -0800
From: scott mc
Subject: Re: [SDL] patch for building on haiku

Ok. I've combined the various Haiku patches for the SDL-1.2 branch
into one .diff file

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branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403560
2009-03-17 03:58:53 +00:00
Sam Lantinga
dd8d6a843c Updated copyright date
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branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403320
2008-12-08 00:25:42 +00:00
Ryan C. Gordon
79b94d85d1 Removed broken AmigaOS support.
Fixes Bugzilla #337.

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branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402213
2006-10-29 03:58:27 +00:00
Sam Lantinga
e4a7253ac3 Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401762
2006-05-10 07:08:41 +00:00
Sam Lantinga
50f2cfc3c2 Fixed MacOS X and Solaris detection
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401638
2006-04-13 14:59:34 +00:00
Sam Lantinga
7a15c646b5 Fixed bug #185
The SDL platform header shouldn't dictate the OS target API for other
applications.  The build system should define the target API for building
SDL internally.

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401635
2006-04-13 14:14:06 +00:00
Sam Lantinga
de8aa2291c Fixed bug #52
Integrated most of the NetBSD and DragonFly patches at:
ftp://ftp.netbsd.org/pub/NetBSD/packages/pkgsrc/devel/SDL/patches/

Thanks to Thomas Klausner for defailed information on the patches

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401569
2006-03-21 08:54:50 +00:00
Sam Lantinga
309cc6b8e1 Updated MacOS X support
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2006-03-07 04:58:30 +00:00
Sam Lantinga
b8ecf02fdf Updated for Dreamcast KOS June 2005 snapshot:
http://cadcdev.sourceforge.net/svn/snapshots/
http://gamedev.allusion.net/softprj/kos/dcsetup.php

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2006-03-02 13:16:02 +00:00
Sam Lantinga
14c0a48114 Added pre-configured versions of SDL_config.h for various platforms
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2006-02-24 07:26:31 +00:00
Sam Lantinga
d5f983162e *** empty log message ***
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2006-02-21 09:14:58 +00:00
Sam Lantinga
c36118165e Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.

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2006-02-21 08:46:50 +00:00