Philipp Wiesemann
3e556aa92e
Fixed comments in headers for doxygen output.
2017-06-04 23:15:39 +02:00
Sam Lantinga
1b24bfad38
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
91e0a1d094
Renaming of guard header names to quiet -Wreserved-id-macro
...
Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Philipp Wiesemann
9cb82d5ff2
Added brackets to function names in header comments so that doxygen links them.
2016-08-03 22:30:31 +02:00
Philipp Wiesemann
75f76edd81
Added missing links at documentation of SDL_FreeCursor() in header file.
2016-05-05 22:03:52 +02:00
Sam Lantinga
7ee8dda270
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Ryan C. Gordon
0a790ca20c
SDL_WarpMouseGlobal() should return non-void.
...
There are platforms it isn't implemented on (and currently can't be
implemented on!), and there's currently no way for an app to know this.
This shouldn't break ABI on apps that moved to a revision between 2.0.3 and
2.0.4.
--HG--
extra : rebase_source : 289ffe9b7b92eb812f3d1421c52a561d0d37b717
2015-07-17 21:03:58 -04:00
Sam Lantinga
56b58afdbe
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Edward Rudd
cd7a350e3d
add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
2014-12-03 11:00:56 -05:00
Ryan C. Gordon
b273873297
Merged Ryan's SDL-gui-backend branch.
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Adds three APIs, and implements them on X11, Cocoa, and Windows:
- SDL_CaptureMouse()
- SDL_GetGlobalMouseState()
- SDL_SetWindowHitTest()
2014-06-25 17:06:12 -04:00
Ryan C. Gordon
8bd36ba18f
Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
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This matches naming conventions in the main repository, between
SDL_GetRelativeMouseState() and SDL_WarpMouseGlobal().
2014-06-25 16:16:55 -04:00
Ryan C. Gordon
c076f51669
Implemented SDL_GetAbsoluteMouseState().
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X11 only for now, but this should be doable on every platform, I think.
2014-06-05 00:03:33 -04:00
Sam Lantinga
6006d7a2cb
Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
2014-06-04 10:55:26 -07:00
Ryan C. Gordon
67f246e568
Implemented SDL_CaptureMouse().
2014-05-24 01:30:37 -04:00
Sam Lantinga
d7940a513e
Fixed bug 2374 - Update copyright for 2014...
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Is it that time already??
2014-02-02 00:53:27 -08:00
Sam Lantinga
0cb6385637
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Jørgen P. Tjernø
69bc11e564
Add SDL_GetDefaultCursor.
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This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1798
Thanks to Alex Szpakowski for suggestion & patch.
2013-04-24 10:42:44 -07:00
Ryan C. Gordon
969adca54c
Removed C++-style single-line comments from a public header (thanks, Martin!).
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Fixes Bugzilla #1803 .
2013-04-16 01:05:32 -04:00
Sam Lantinga
70132c66ae
The input API was never implemented, so removing it before release.
2013-02-19 05:39:19 -08:00
Sam Lantinga
95dcfa4c28
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
8c11d8b72d
Added code to testwm2 to test the system cursor support
2012-11-19 20:38:52 -08:00
Michael Sartain
8f081103e5
Add SDL_CreateSystemCursor for Windows and Linux.
2012-11-19 15:11:10 -08:00
Sam Lantinga
ea22b37504
Nobody will EVER use more than 8 buttons. Oh wait... Nobody will EVER use more than 32 buttons...
2012-11-12 12:14:44 -08:00
Sam Lantinga
028e5dcdbd
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
b0660ba5ff
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
27db584f54
Added a function to create color cursors: SDL_CreateColorCursor()
2011-03-11 14:14:38 -08:00
Sam Lantinga
e5803d148c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
338f95eb06
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
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Plus, this lets me start implementing cursor support.
2010-05-09 20:47:22 -07:00
Sam Lantinga
4d3df8b3e3
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404453
2010-01-24 21:10:53 +00:00
Sam Lantinga
a0e019f786
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
2010-01-21 06:21:52 +00:00
Ryan C. Gordon
8b304825b5
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
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Fixes Bugzilla #758 .
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404334
2009-12-16 19:50:51 +00:00
Sam Lantinga
1cbfd5b6e0
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404127
2009-10-19 13:31:58 +00:00
Sam Lantinga
0c30a927ed
Updated copyright date
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403321
2008-12-08 00:27:32 +00:00
Sam Lantinga
c6ac35a2bb
Final merge of Google Summer of Code 2008 work...
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Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403222
2008-10-04 06:46:59 +00:00
Szymon Wilczek
96e1657806
Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403168
2008-08-25 18:02:14 +00:00
Sam Lantinga
e7d72614c3
Final merge of Google Summer of Code 2008 work...
...
Many-mouse and tablet support
by Szymon Wilczek, mentored by Ryan C. Gordon
Everything concerning the project is noted on the wiki:
http://wilku.ravenlord.ws/doku.php?id=start
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403155
2008-08-25 06:33:00 +00:00
Sam Lantinga
1a95219d9e
Fixed bug #464
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Added X1/X2 button constants
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402668
2007-12-29 06:09:25 +00:00
Sam Lantinga
bb3b316228
Date: Wed, 15 Aug 2007 01:08:38 +0200
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From: Couriersud
Subject: Some SDL1.3 patches
fixed a compiler warning
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402604
2007-08-15 03:20:55 +00:00
Sam Lantinga
0f030a1802
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
2006-07-10 21:04:37 +00:00
Sam Lantinga
684909fae2
More header massaging... works great on Windows. ;-)
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401362
2006-02-10 06:48:43 +00:00
Sam Lantinga
3732b0b8bd
*** empty log message ***
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401360
2006-02-10 03:19:02 +00:00
Sam Lantinga
6c3f928cd8
It's now possible to build SDL without any C runtime at all on Windows,
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using Visual C++ 2005
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
2006-02-06 08:28:51 +00:00
Sam Lantinga
eea4857268
Updated copyright information and removed rcs id lines (problematic in branch merges)
...
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401315
2006-02-01 06:32:25 +00:00
Ryan C. Gordon
20dbe0d931
Added some parentheses for a little more macro safety. Recommended by Petri
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Kero, here: http://www.devolution.com/pipermail/sdl/2005-March/067630.html
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401047
2005-04-17 10:16:30 +00:00
Sam Lantinga
f70b972d49
Date: Mon, 3 May 2004 03:15:01 +0100
...
From: David Symmonds
Subject: SDL Typedef Structs
Hi, Thanks for the SDL libraries, I have been using them for about a year
now and they are really brilliant. One thing that I have just found whilst
using them through C++ (and needing forward declarations) is that when you
typedef structs you sometimes use
typedef struct Name
{
...
}Name;
e.g. SDL_Surface
and other times use
typedef struct
{
...
}Name;
e.g. SDL_Rect
The first type works fine, when I define a header file I can just put
'struct Name;' at the top and use the Name throughout. However, the second
type is harder to use in a header, and I haven't found a way yet, other than
to include 'SDL.h' in the header file (undesirable). Would there be any harm
in changing the definition of SDL_Rect and such like to the second form?
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40912
2004-07-18 22:57:40 +00:00
Sam Lantinga
cb9c2efd17
Updated copyright information for 2004 (Happy New Year!)
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40770
2004-01-04 16:49:27 +00:00
Sam Lantinga
aa3ff02a85
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40452
2002-08-19 18:09:44 +00:00
Sam Lantinga
808d714de4
Explicitly specify the SDL API calling convention (C by default)
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40338
2002-04-11 14:35:16 +00:00
Sam Lantinga
ea5d630479
Updated copyright information for 2002
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40298
2002-03-06 11:23:08 +00:00
Sam Lantinga
c565735afa
Updated the headers with the correct e-mail address
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40252
2001-12-14 12:37:47 +00:00