Commit graph

288 commits

Author SHA1 Message Date
Sam Lantinga
925eba4300 Updated Android project files and documentation 2018-10-28 10:31:06 -07:00
Sam Lantinga
1880564264 Fixed reinitializing the SDL joystick subsystem on Android 2018-10-23 12:40:25 -07:00
Sam Lantinga
9198904285 Change our fullscreen wait logic to only wait if we need to. (thanks Rachel!) 2018-10-22 14:55:47 -07:00
Sam Lantinga
cb0aa75cfe Handle failure to load hidapi gracefully 2018-10-22 14:55:45 -07:00
Sam Lantinga
afeced9c72 Fixed bug 4318 - Android move Haptic code to API26 class
Sylvain

- Create SDLHapticHandler_API26
- No need of reflection since SDL2 compile with Android 26 as a min requirement.
- remove spaces
2018-10-16 15:00:43 -07:00
Sam Lantinga
b940c2ed0d Support vibration magnitude on Android 8.0 (thanks Rachel!) 2018-10-16 08:29:27 -07:00
Sam Lantinga
31490ce318 Added support for surround sound and float audio on Android 2018-10-09 20:12:43 -07:00
Sam Lantinga
223bea8f0e Removed unneeded variable qualifiers 2018-10-09 20:12:40 -07:00
Sam Lantinga
c34c6e1474 Fixed life-cycle issues with two activities sharing HIDDeviceManager 2018-10-08 12:49:30 -07:00
Sam Lantinga
d6cb11d8cc Close on shutdown, for consistency 2018-10-08 12:49:28 -07:00
Sam Lantinga
1faa0d69ec Trying to track down NullPointerException in USB input thread 2018-10-08 12:49:26 -07:00
Sam Lantinga
cfefb1c1ed Allow SDL to use ReLinker if present.
This fixes issues for applications that have a large number of shared libraries
For more information, see https://github.com/KeepSafe/ReLinker for ReLinker's repository.
2018-10-04 16:29:17 -07:00
Sam Lantinga
4b50a017c6 The Amlogic X96 is a set-top box 2018-10-02 13:17:31 -07:00
Sam Lantinga
ebc8d2ffb2 Fixed UnsatisfiedLinkError when initializing the HIDDeviceManager in some cases 2018-10-01 14:52:28 -07:00
Sam Lantinga
88aa4120ba Fixed tablet detection on Android 2018-09-29 02:14:46 -07:00
Sam Lantinga
6911c8ca79 Ensure we wait on the surface resize before returning from setting fullscreen mode. 2018-09-28 20:39:57 -07:00
Sam Lantinga
675c561fef Fixed bug 4270 - Android HIDDeviceManager function needs to be public
Sylvain

Can't run an android app without declaring the JNI interface function as public.
2018-09-25 20:11:52 -07:00
Sam Lantinga
2e6df0aaba Fixed rare null pointer dereference 2018-09-24 20:31:24 -07:00
Sam Lantinga
7aff227a2d Support relative mouse for Samsung DeX on Samsung Experience 9.5 or later (Android 8.1 or later) 2018-09-24 11:53:04 -07:00
Sam Lantinga
dc60849e53 Fixed NullPointerException if there's no singleton 2018-09-17 12:08:05 -07:00
Sam Lantinga
534639b3f0 Guard against Steam Controller input when we're shutting down. 2018-09-14 18:31:03 -07:00
Sam Lantinga
1e90b4fa70 Fixed bug 4002 - Android, nativeRunMain() fails on some phone with arm64-v8a
Sylvain

The issue is totally reproducible on P8 Lite.

"The dlopen() call doesn't include the app's native library directory. The behavior of  dlopen() by Android is not guaranteed".

Workaround in getMainSharedObject()

Just replace
    return library;
with
    return getContext().getApplicationInfo().nativeLibraryDir + "/" + library;
2018-09-05 15:54:46 -07:00
Sam Lantinga
8dab95ee3d Implement SDL_HapticStopEffect on Android (thanks Rachel!) 2018-08-24 10:41:57 -07:00
Sam Lantinga
4ab7b3d88b Implemented SDL_GetDisplayOrientation() on Android (thanks Rachel!) 2018-08-23 14:05:25 -07:00
Sam Lantinga
16ffa91778 Updated required Android SDK to API 26, to match Google's new App Store requirements 2018-08-21 20:46:25 -07:00
Sam Lantinga
ea0f29374b Don't crash if the app doesn't have Bluetooth permissions 2018-08-21 11:59:13 -07:00
Sam Lantinga
50719c8609 By default just build for 32-bit ARM and x86 2018-08-21 11:44:08 -07:00
Sam Lantinga
776fafab15 Add SDL_IsTablet() to Android and iOS SDL. 2018-08-21 11:23:47 -07:00
Sam Lantinga
abfa8df22d Don't crash if the app doesn't have Bluetooth permissions 2018-08-21 11:07:56 -07:00
Sam Lantinga
8a76b57970 Fixed Android build error 2018-08-21 10:37:26 -07:00
Sam Lantinga
a33cd77b54 The MINIX NEO-U1 is now being reported as Android TV 2018-08-09 16:04:25 -07:00
Sam Lantinga
db39b4811f Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
2018-08-09 16:00:17 -07:00
Sam Lantinga
abfd37842e Clean up captured pointer code to avoid logcat clutter on pre-8.0 systems (thanks Rachel!) 2018-07-13 12:55:50 -07:00
Sam Lantinga
bbc117137c Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!)
Also, added a function SDL_AndroidBackButton() so applications can respond to the back button directly
2018-07-12 13:28:13 -07:00
Sam Lantinga
7d843b752b Added support for external mouse in Samsung DeX mode
relative mode doesn't work, but absolute coordinates are functional
2018-06-18 13:14:02 -07:00
Sam Lantinga
d8cdfc2a4b Make certain we only hide system UI when we're fullscreen for real. (thanks Rachel!) 2018-06-18 13:14:00 -07:00
Sam Lantinga
90fc4490bc Deal with situations where the system UI is shown when the keyboard pops up (thanks Rachel!) 2018-06-18 13:13:58 -07:00
Sam Lantinga
fd0a45865f SDL Android fullscreen code extensively tested on Steam Link with no issues reported 2018-06-13 14:24:30 -07:00
Sam Lantinga
e11ad4a284 Don't crash on exit from SDLActivity if we don't have a singleton for some reason. (Thanks Rachel!) 2018-06-07 17:07:05 -07:00
Sam Lantinga
5365d120f5 Track android device panel width & height as well as window surface & height.
Expand SDLActivity::SDLSurface::surfaceChanged() callback to grab the panel width and height at the same time and pass that along to the native code. Only works on API 17+. Duplicates surface dimensions whenever it fails.

Add Android_DeviceWidth/Android_DeviceHeight globals to native code.
Disambiguate Android_ScreenWidth/Android_ScreenHeight -> Android_SurfaceWidth/Android_SurfaceHeight
Use device width/height for all display mode settings.
2018-06-07 17:07:03 -07:00
Sam Lantinga
5c2e9ad377 Added Android hardware feature support to the default manifest 2018-06-06 09:42:12 -07:00
Sam Lantinga
cc3eb28d4d Added improved mouse pointer capture under API 26. (Thanks Rachel!) 2018-06-05 14:08:39 -07:00
Sam Lantinga
c05c926eca Added SDL_IsChromebook() to determine if we're running on a Chromebook. 2018-06-05 12:46:13 -07:00
Sam Lantinga
7aab344396 Added support for Android relative mouse mode on API 24 and above 2018-05-29 11:18:01 -07:00
Sam Lantinga
fd550c4788 Better fix for axis sorting with some Android controllers 2018-05-23 17:15:35 -07:00
Sam Lantinga
7b6cc30d14 Reimplemented Android cursor API support using reflection so it builds with older SDKs 2018-03-16 11:08:53 -07:00
Sam Lantinga
b5b3a139dc Added Android custom cursor implementation
This is commented out in SDLActivity.java, with the note #CURSORIMPLEENTATION because it requires API 24, which is higher than the minimum required SDK
2018-03-15 18:22:48 -07:00
Sam Lantinga
f0be85b8b3 Try to dynamically create a default Android game controller mapping based on the buttons and axes on the controller.
Include the controller USB VID/PID in the GUID where possible, as we do on other platforms.
2018-03-06 14:51:50 -08:00
Sam Lantinga
b0a8d98e3c Temporarily disabled fullscreen switching code on Android, until we can resolve bug 4096 - Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop 2018-03-01 08:22:56 -08:00
Sam Lantinga
470afa6b34 On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS.
We're increasing the Android SDK minimum version to API 19, this doesn't increase the minimum target API, which is API 14.
2018-02-11 18:23:37 -08:00