Commit graph

28 commits

Author SHA1 Message Date
Philipp Wiesemann
0c5e871267 Updated README.android. 2013-05-12 12:59:17 +02:00
Sam Lantinga
e13a74ec9a Fixed bug 1760 - Update README.android about local.properties
ny00

At the moment, the README.android file mentions this as one step in building an app:

"
5. Edit <project>/local.properties to point to the Android SDK directory
"

However, the local.properties file has recently been removed from the repository, so an update is desired. For instance:

"
5. Create <project>/local.properties and use that to point to the Android SDK directory, by writing a line with the following form:
sdk.dir=/Users/slouken/android-sdk-macosx
2013-03-19 22:15:07 -07:00
Sam Lantinga
1bb2a06fc7 Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
Philipp Wiesemann

SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates.

README:
 * removed Windows CE because no more supported

README-SDL.txt:
 * corrected spelling mistake

README.DirectFB:
 * corrected spelling mistakes

README.MacOSX:
 * corrected spelling mistakes

README.Platforms:
 * changed Android version to match AndroidManifest.xml

README.Porting:
 * added missing directories from list
 * removed cdrom directories from list

README.android:
 * updated required NDK revision
 * add project.properties to list
 * changed lower limit for to android-10 and removed upper
 * added a statement why older devices not supported
 * added correct dates to statements about OpenGL ES
 * added info about Google's device numbers and date
 * corrected spelling mistakes

README.gesture:
 * corrected spelling mistakes

README.pandora:
 * corrected spelling mistake

README.touch:
 * changed that values are no in range 0..1
 * updated the names of some functions
 * updated the notes about usage
 * corrected spelling mistakes
 * added info that API changed near original author contact
2013-03-10 09:03:38 -07:00
Gabriel Jacobo
3f118b42fe README.android updates regarding the use of dirty rectangles rendering technique 2013-03-08 11:30:25 -03:00
Gabriel Jacobo
0d5cf5e924 Updated the README.android file stating the required API level and reasons why. 2013-03-04 11:35:03 -03:00
Gabriel Jacobo
09cbdb12c9 Fixes bug 1696, thanks Paul Geerts!
Also adds a bit of information about asset loading on Android.
2013-01-14 20:20:33 -03:00
Gabriel Jacobo
b132938c05 README.android improvements by W. Boeke, bug #1637 2012-11-21 08:27:36 -03:00
Sam Lantinga
5cfc2f618a Improved default behavior for pause/resume on Android 2012-11-07 20:17:27 -08:00
Sam Lantinga
f159731556 Yes, you should customize AndroidManifest.xml 2012-11-05 07:39:03 -08:00
Sam Lantinga
6fa22fc9db Added link to the emulator info, which is extremeley useful for testing OpenGL ES 2.0 2012-11-04 20:20:36 -08:00
Sam Lantinga
dcc4ab558c Added information on running valgrind on Android 2012-11-04 13:49:32 -08:00
Sam Lantinga
b6409c551c Added documentation on loading assets on Android. 2012-11-04 09:45:18 -08:00
Sam Lantinga
0b1b6adb77 Updated the Android project template and README.android
Added information on how to customize your application name and icon.
Added information on using STL with an Android application
Increased the minimum API level to 10, because that's the lowest API
that currently has an emulator image for testing.
2012-11-02 02:37:49 -07:00
Ryan C. Gordon
0b038cac0a Bumped up Android SDK version in README.android. 2012-08-04 00:01:34 -04:00
Gabriel Jacobo
8723c73510 Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto detaching. 2012-07-09 18:08:06 -03:00
Gabriel Jacobo
8fbd4fb107 Fixes #1422, restores GL context automatically under Android 2012-06-19 13:57:42 -03:00
Sam Lantinga
c4c52635fb Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h 2012-01-31 20:55:17 -05:00
Sam Lantinga
60c77bdc43 Added information about starting a command shell on the device 2011-01-12 12:40:11 -08:00
Sam Lantinga
258951c86d Added information about doing a clean build 2011-01-12 12:35:46 -08:00
Sam Lantinga
4d3709cdf6 Added info for building your code without optimizations on 2011-01-12 12:34:23 -08:00
Sam Lantinga
c73fad44ec Added information about decoding native stack traces 2011-01-12 12:31:51 -08:00
Sam Lantinga
6000ffe2ec Added some more information on how the port works 2011-01-07 15:18:17 -08:00
Sam Lantinga
b674add868 Added the Android project and lots of info to README.android 2011-01-06 17:12:31 -08:00
Sam Lantinga
606b0cda7f Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf. 2011-01-06 16:11:21 -08:00
Sam Lantinga
3fe08d6eb5 Added the step to edit local properties 2011-01-04 12:39:10 -08:00
Paul Hunkin
fa5eb1d4f4 Updated the readme 2010-08-17 17:28:14 +12:00
Paul Hunkin
ab688d00e3 Cleanups.
- Moved to 'project' instead of 'testproject'
- Removed extraneous .c files
- Removed the android_libs folder (that was against the NDK agreement anyway)
2010-08-17 15:35:56 +12:00
Paul Hunkin
beeccf04c7 Added initial README.android 2010-08-14 16:17:17 +12:00