Commit graph

66 commits

Author SHA1 Message Date
Sam Lantinga
57ccddd982 Corrected case for TargetConditionals.h
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2008-12-14 07:22:15 +00:00
Sam Lantinga
0c30a927ed Updated copyright date
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2008-12-08 00:27:32 +00:00
Sam Lantinga
c6ac35a2bb Final merge of Google Summer of Code 2008 work...
Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga

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2008-10-04 06:46:59 +00:00
Sam Lantinga
ede44c4b85 Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga

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2008-08-27 15:10:03 +00:00
Sam Lantinga
28506dbf31 Reverted Holmes' changes, they should be on the iphone branch
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2008-07-05 16:15:44 +00:00
Holmes Futrell
8a9bcd6686 Added iPhone OS (__IPHONEOS__) as a platform
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2008-06-22 23:12:02 +00:00
Ryan C. Gordon
28c9fb92a1 Removed AmigaOS code for 1.3 branch.
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2006-10-29 04:09:17 +00:00
Sam Lantinga
e4a7253ac3 Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
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2006-05-10 07:08:41 +00:00
Sam Lantinga
50f2cfc3c2 Fixed MacOS X and Solaris detection
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2006-04-13 14:59:34 +00:00
Sam Lantinga
7a15c646b5 Fixed bug #185
The SDL platform header shouldn't dictate the OS target API for other
applications.  The build system should define the target API for building
SDL internally.

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2006-04-13 14:14:06 +00:00
Sam Lantinga
de8aa2291c Fixed bug #52
Integrated most of the NetBSD and DragonFly patches at:
ftp://ftp.netbsd.org/pub/NetBSD/packages/pkgsrc/devel/SDL/patches/

Thanks to Thomas Klausner for defailed information on the patches

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2006-03-21 08:54:50 +00:00
Sam Lantinga
309cc6b8e1 Updated MacOS X support
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2006-03-07 04:58:30 +00:00
Sam Lantinga
b8ecf02fdf Updated for Dreamcast KOS June 2005 snapshot:
http://cadcdev.sourceforge.net/svn/snapshots/
http://gamedev.allusion.net/softprj/kos/dcsetup.php

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2006-03-02 13:16:02 +00:00
Sam Lantinga
14c0a48114 Added pre-configured versions of SDL_config.h for various platforms
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2006-02-24 07:26:31 +00:00
Sam Lantinga
d5f983162e *** empty log message ***
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2006-02-21 09:14:58 +00:00
Sam Lantinga
c36118165e Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.

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2006-02-21 08:46:50 +00:00