Commit graph

20 commits

Author SHA1 Message Date
Sam Lantinga
d123950aa3 Reverted Bob's indent checkin
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2009-01-10 21:50:26 +00:00
Bob Pendleton
44fa7675c8 I ran a global "make indent" it modified the following files.
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2009-01-09 20:43:30 +00:00
Sam Lantinga
b84ae14eeb Don't use DirectColor visuals until we implement DirectColor colormap support
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2009-01-02 15:47:49 +00:00
Sam Lantinga
0c30a927ed Updated copyright date
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2008-12-08 00:27:32 +00:00
Sam Lantinga
ede44c4b85 Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga

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2008-08-27 15:10:03 +00:00
Sam Lantinga
4dd047e9c7 Couriersud fixed bug #603
Using the following sequence

SDL_Init(..:)
SDL_CreateWindow(..., SDL_WINDOW_OPENGL)
SDL_DestroyWindow
SDL_CreateWindow(..., SDL_WINDOW_OPENGL)

SDL will crash in X11_GL_GetVisual. This is due to the fact that
during SDL_DestroyWindow X11_GL_Shutdown was called because the last window
has been closed.

On the next call to SDL_CreateWindow the library is still loaded and only the
memory is reinitialized. Function pointers such as gl_data->glXChooseVisual
will not be reinitialized.

Consequently, SDL will crash due to a NULL pointer access.

The attached patch corrects the behaviour.

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2008-08-26 02:47:26 +00:00
Bob Pendleton
d8da8f7c27 In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
working earlier this week.

I added some more trace code to SDL_x11events.c

In SDL_X11opengl.c I modified SDL_GL_GetSwapInterval() so that it returns a pretty good value even if you have the SGI swap extension instead of the MESA swap
extension. I just saved the value you set and return it too you.

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2008-03-07 23:57:15 +00:00
Bob Pendleton
c19af725fa more valgrind errors fixed. Plus I ran make indent which changed a few files.
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2008-03-07 17:20:37 +00:00
Bob Pendleton
b315d5379d Fixed many valgrind errors. But, I broke testdyngl.
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2008-03-06 23:07:02 +00:00
Bob Pendleton
011c8c6dc3 Fixing valgrind errors.
One of the error was the result of an unitended recursive call to X11_GL_LoadLibrary which was also fixed.

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2008-03-06 17:08:10 +00:00
Bob Pendleton
b8101a644e Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
is incorrect. The result is that an illegal access is being made in X_PumpEvents when it tries to look up the windows ID of the source of an event. Taking out that
call does not seem to have any effect on the testgl. But, I would be happy if someone else took a look at this problem and found a fix higher up the stack.

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2008-03-01 20:34:36 +00:00
Sam Lantinga
b480be4c28 indent
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2007-08-15 03:50:49 +00:00
Sam Lantinga
6113055717 Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches

LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before
a window is created, it will crash since structures are not properly set
up.

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2007-08-15 03:34:14 +00:00
Sam Lantinga
a3245a4e7c Creating a context makes it current, per the documentation.
Applied a variant of the multi-card OpenGL fix from SDL 1.2

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2007-07-12 06:31:36 +00:00
Ryan C. Gordon
58207d9ed7 Date: Wed, 23 May 2007 00:39:47 +0300
From: "Eyal Lotem"
To: "SDL Mailing List" <sdl@lists.libsdl.org>
Subject: [SDL] Bug in GL_SWAP_CONTROL extension name.

The checked extension name is incorrect.
The attached patch fixes it to the correct name.

I don't think that under any setup, this extension name was ever
correct, which is why its not OR'd against the old check.

This fixes the "tear effect" (vsync problems) I had here with nVidia
GLX drivers.

Eyal

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2007-05-22 22:13:56 +00:00
Sam Lantinga
c8d7322dc6 Simplified driver window creation code.
Implemented several Cocoa window functions

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2006-07-29 21:51:00 +00:00
Sam Lantinga
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2006-07-29 03:57:55 +00:00
Sam Lantinga
89ab980b38 Don't unload the OpenGL library before the X display is closed.
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2006-07-29 03:56:35 +00:00
Sam Lantinga
529b4ad049 We're not querying the glX attributes anymore...
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2006-07-28 08:46:24 +00:00
Sam Lantinga
931e1c106d Implemented X11 OpenGL support.
Added support for the SDL_VIDEO_OPENGL environment variable.

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2006-07-28 08:43:17 +00:00