Commit graph

11 commits

Author SHA1 Message Date
Sam Lantinga
37fe3a93e6 Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
   exploit the parallelism of loading into multiple SIMD registers. :)

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2007-08-15 08:21:10 +00:00
Sam Lantinga
2094bfe8bf Added support for building version.rc in Windows build.
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2007-07-16 03:28:48 +00:00
Sam Lantinga
a5e03023d5 Don't hardcode the output directory
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2006-04-14 03:56:31 +00:00
Sam Lantinga
7c958aee64 CFLAGS are separate from EXTRA_CFLAGS
Fixed iconv.h detection on Cygwin32

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2006-03-14 02:46:26 +00:00
Sam Lantinga
8feac6e16a Clean up temporary files. I'm not sure how this got removed, but whatever...
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2006-03-11 20:16:20 +00:00
Sam Lantinga
57e208b928 Date: Wed, 01 Mar 2006 10:14:31 +0000
From: "alan buckley"
Subject: Re: Updating SDL for RISC OS

I've attached a zip file with three diffs to get SDL to build on RISC OS.

configure.in.diff and makedeps.sh.diff have been modified so that they
can build the assembler file in video/riscos. You may want to double
check these as I don't know a lot about unix shell programming.
(I've tested them cross-compiling on cygwin).

sdlsysthread.diff is the changes required to SDL_systhread.c for RISC
OS. As you suspected with these changes in place you can delete the
RISC OS specific threading code in thread/riscos.

I've also renamed SDL_riscosASM.s to SDL_riscosASM.S, but I'm never
quite sure how to rename files in CVS, so if you could to this it would
be appreciated.

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2006-03-02 03:24:20 +00:00
Sam Lantinga
fb6b885718 *** empty log message ***
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2006-02-22 05:01:43 +00:00
Sam Lantinga
40c21d512e Fixed script on mingw
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2006-02-22 04:44:33 +00:00
Sam Lantinga
ffe9fbfbdf Blargle-fnargle dependencies and build rules
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2006-02-20 12:45:51 +00:00
Sam Lantinga
5b3fcf92ea Fixed build dependencies... ugh
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2006-02-20 11:29:36 +00:00
Sam Lantinga
d3805eef09 New configure-based build system. Still work in progress, but much improved
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2006-02-16 10:11:48 +00:00