Commit graph

9 commits

Author SHA1 Message Date
Sam Lantinga
2b824bd331 Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems.
Updated Makefile.in so "make dist" includes everything necessary for release.

--HG--
rename : BUGS => BUGS.txt
rename : COPYING => COPYING.txt
rename : CREDITS => CREDITS.txt
rename : INSTALL => INSTALL.txt
rename : README.android => README-android.txt
rename : README.cmake => README-cmake.txt
rename : README.DirectFB => README-directfb.txt
rename : README.gesture => README-gesture.txt
rename : README.HG => README-hg.txt
rename : README.iOS => README-ios.txt
rename : README.MacOSX => README-macosx.txt
rename : README.pandora => README-pandora.txt
rename : README.Platforms => README-platforms.txt
rename : README.Porting => README-porting.txt
rename : README.psp => README-psp.txt
rename : README.touch => README-touch.txt
rename : README.WinCE => README-wince.txt
rename : README => README.txt
rename : TODO => TODO.txt
2013-05-26 11:06:17 -07:00
Sam Lantinga
1bb2a06fc7 Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
Philipp Wiesemann

SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates.

README:
 * removed Windows CE because no more supported

README-SDL.txt:
 * corrected spelling mistake

README.DirectFB:
 * corrected spelling mistakes

README.MacOSX:
 * corrected spelling mistakes

README.Platforms:
 * changed Android version to match AndroidManifest.xml

README.Porting:
 * added missing directories from list
 * removed cdrom directories from list

README.android:
 * updated required NDK revision
 * add project.properties to list
 * changed lower limit for to android-10 and removed upper
 * added a statement why older devices not supported
 * added correct dates to statements about OpenGL ES
 * added info about Google's device numbers and date
 * corrected spelling mistakes

README.gesture:
 * corrected spelling mistakes

README.pandora:
 * corrected spelling mistake

README.touch:
 * changed that values are no in range 0..1
 * updated the names of some functions
 * updated the notes about usage
 * corrected spelling mistakes
 * added info that API changed near original author contact
2013-03-10 09:03:38 -07:00
Sam Lantinga
8b3eb38df2 Updated the DirectFB support, from Couriersud
attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.

The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.
2011-02-05 16:07:10 -08:00
Sam Lantinga
819cc95139 Couriersud to Sam
Hi Sam,

20100815_1.diff contains updates for the directfb driver:

- more documentation, mainly on software OpenGL in README.directfb
- Revised error handling leading to leaner code
- Improved/fixed OpenGL handling of multiple contexts.
- Made the built-in simple window manager handle OpenGL windows.
- Rewrote pixelformat mapping - this was quite ugly before.

Well, all software GL, but working :-)
2010-08-16 09:04:55 -07:00
Couriersud
2cd9219893 DirectFB cleanups & simple window manager
- use SDL_getenv, not getenv ...
- no more support for 0.9.25 - not even mentioned any longer on directfb.org
- fix fullscreen issues
- add a simple window manager unless the directfb team comes up with a working wm.

The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use

export SDL_DIRECTFB_WM=1

to enable basic window borders including icon support. In order to have the window title rendered,
you need to have the following font installed:

/usr/share/fonts/truetype/freefont/FreeSans.ttf

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403485
2009-01-11 23:49:23 +00:00
Sam Lantinga
7c0f19e5aa Date: Sun, 04 Jan 2009 20:53:30 +0100
From: Couriersud
Subject: SDL1.3 DirectFB patches

The attached contains the following directfb changes:

- Dynamic loading of libdirectfb.so. This may to turned off as well in configure
- Use linux-input by default. May be switched off by environment variable.
- Added some code which will use directfb's x11 backend when DISPLAY is set.

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403460
2009-01-04 23:43:33 +00:00
Sam Lantinga
1709286e00 Date: Mon, 01 Dec 2008 00:57:15 +0100
From: Couriersud
Subject: SDL : Diff for directfb driver

please find attached a diff against SVN containing the following:

- Updated README.DirectFB a bit
- Fix compile issue with debug output
- Fix display mode setting/switching for directfb >= 1.2.2

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403276
2008-12-01 00:10:49 +00:00
Sam Lantinga
84ebed84ce Date: Wed, 26 Nov 2008 19:50:31 +0100
From: Couriersud
Subject: LPGL and closed-source license / Re: [Bug 607] Texture palette not up

Permission granted to release code under both LPGL and closed-source
commercial license.

Please find attached a minor patch fixing vsync handling in the directfb
driver and containing a small update to README.directfb

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403252
2008-11-26 21:59:35 +00:00
Sam Lantinga
2de3ba209d Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
From: couriersud arcor.de
To: slouken@libsdl.org
Subject: Directfb driver for SDL1.3

Hi,

the attachment contains a patch for a SDL1.3 directfb driver. It supports:

- Renderer "directfb":

Hardware acceleration as supported by the underlying directfb driver. With a
radeon X850, testsprite2 runs at 50% to 70% of OpenGL (X11, dri) performance.

Also supports hardware accelerated yuv overlays. This must be enabled by sett
ing:

export SDL_DIRECTFB_YUV_DIRECT=1

- Renderer "opengl"

Supports software opengl using mesa opengl (make linux-directfb).

Some more information may be found in README.DirectFB

There will certainly still be some bugs, and there is some debug code around.
 When I find some time, I will compile against directfb-0.9.25 as distributed
 with ubuntu 7.04.

The diff also contains a fix for SDL_LockYUVOverlay fixing a bug in  *pixels
and pitches initialization.

Kind regards,

couriersud

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2007-08-11 21:51:19 +00:00