To: sdl@libsdl.org
Date: Fri, 30 Sep 2005 02:24:50 -0600
Subject: [SDL] WinCE timers, continued
Here's a strange timer for Windows CE that doesn't ignore time across
suspends. It uses GetSystemTime to keep the time continuous, and GetTicks to
get finer-grained readings than 1 second. It detects the difference between
the GetTicks time and GetSystemTime time on power-on to keep the error within
one second max.
It's not a patch on the current win32 timer code -- took one look at that and
figured it had more than enough #ifdefs already. It's windows-ce specific.
Another thing I've noticed is that the Windows CE 4.0 and newer API has
functions warn processes about suspends. This is something SDL REALLY needs
for audio in particular, because turning it off while it's playing causes
anything that uses audio to hardlock the system on power-on. Unfortunately I
don't have 4.0 to play with. :(
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401183
just be flat out missing from glibc, so force use of previous gettimeofday()
behaviour for now.
--HG--
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From: Tommi Kyntola <tommi.kyntola@ray.fi>
To: sdl@libsdl.org
Subject: [SDL] [RFC] get_ticks broken on linux
It uses gettimeofday to calculate the timedifference.
Gettimeofday returns current time which is seldom monotonous.
This breaks SDL timer subsystem. (time callbacks and all that
get borked when the time difference ms is suddenly ~ 2^32)
I posted a message about this earlier but got no response.
Some thoughts on this matter would be appreciated.
(Or even an explanation for the lack of interest.)
A patch below would use the posix timers that have been around
since posix 93 and do provide a good source of monotonous time
on linux boxes (and on few others too).
The following patch is also availabe at:
http://www.hut.fi/u/tkyntola/SDL-1.2.9-clockfix.patch
It's against 1.2.9, but I can easily rediffit against
the cvs branch is needed.
cheers,
Tommi Kyntola tommi.kyntola@ray.fi
--HG--
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From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Use nanosleep on OS X
Hi,
The current version of SDL_Delay on OS X seems to always sleep at least 10
msec. OS X has nanosleep(), which performs shorter sleeps well. The
attached patch makes it use that one instead of select() as currently.
// Martin
--HG--
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To: sdl@libsdl.org
Date: Sat, 9 Jul 2005 13:59:33 -0400
Subject: [PATCH] fix locking in src/timer/SYS_timer.c
SDL_SetTimer has a typo in CVS. This code was added since 1.2.8. The
result is that the SDL_timer_mutex is locked twice and never unlocked,
breaking systems that use a threaded timer implementation.
-jim
--HG--
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From: Peter Naulls
Subject: RISC OS SDL Patches
Sam, I've attached a diff of the latest changes to libSDL for RISC OS
support. These changes are by Alan Buckley and myself.
The most significant of these are:
Optimised assembler blit rountines - I've attached the file
src/video/riscos/SDL_riscosASM.s which is needed for this.
Move to using /dev/dsp instead of its own audio implementation.
This means that src/audio/riscos/SDL_drenderer.c should be removed
Typo fixes. Mainly correct spelling of "RISC OS", but some from elsewhere
too.
--HG--
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* SDL_timer_running wasn't always updated correctly.
* Fixed occasional crash in SDL_SetTimer() when clearing threaded timers
* It was possible to get both the timer thread and event thread running
* Other misc. cleanup
--HG--
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From: "alan buckley"
Subject: Modification for RISC OS version of SDL
Ive attached a zip file with the changes to this email, it contains the
following:
The file sdldiff.txt is the output from cvs diff u. .
The directory thread/riscos contains all the new files to support threading.
Readme.riscos is a new readme file to add.
--HG--
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This adds QueryPerformanceCounter() support, which is probably a good thing.
--HG--
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