This patch significantly speeds up make process (mostly noticeable on MinGW+MSYS) canceling implicit rules for dependencies and Makefile.in that caused lot of unnecessary file checks (in case of Windoze those are pretty slow). See "make -d" before and after applying this patch.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404140
http://wiki.libsdl.org/
Please contact Lauren MacDonell laleh_aziz cox.net who is coordinating it.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403986
Dennis 2009-02-20 15:36:49 PST
When trying to run a parallel build, gcc will not be able to find SDL_revision.h
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403902
On my linux box it compiles and installs correctly and testatomic runs without errors.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403638
From: "Mike Gorchak"
Subject: Re: About QNX support in SDL 1.3
Here is another batch of patches.
1) Makefile.in - added SDL_opengles.h header as header to install.
2) configure.in - Added special define to detect Common Lite OpenGL ES
library in case if Common library is not installed. Added check for
clock_gettime in libc (in QNX it is in libc).
3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and
SDL_VIDEO_OPENGL_ES declarations for configure script autodetection.
4) SDL_opengles.h - Added GL_API definition if it is not defined. Added
extension GL_OES_draw_texture because OpenGL ES Renderer uses it without
declaration. Added GL_OES_vertex_buffer_object extension, which is supported
under QNX OpenGL ES. Added GL_OES_single_precision extension.
5) To the test directory I've added building OpenGL ES test applications
through the autotools suite. Was support for iPhone IDE building only.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403553
Force Feedback for SDL
by Edgar Simo, mentored by Ryan C. Gordon
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403159
Christian Walther. Currently only implemented on Mac OS X for sanity
checking purposes.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402715
The install-lib target should depend on the libraries that are built.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402424
The attached files allow building the SDL library and tests with the Open
Watcom compiler for Windows:
- static library or DLL
- Debug or Release builds available
- uses register calling convention of Open Watcom
- wmake target to build the SDL test samples
Following is a table that shows what works and what doesn't, yet:
checkkeys +
graywin +
loopwave +
testalpha +
testbitmap +
testdyngl +
testerror +
testfile +
testgamma +
testgl +
testhread +
testiconv - (all failed)
testkeys +
testlock + (after removing calls to raise() from signal handler)
testoverlay + (needs 'set SDL_VIDEODRIVER=directx')
testoverlay2 + (-"-)
testpalette +
testplatform +
testsem +
testsprite +
testtimer +
testver +
testvidinfo +
testwin - (fading doesn't seem right)
testwm +
torturethread +
testcdrom +
testjoystick not tested
threadwin +
TODO:
- make stack calling convention work (has linking issues with dxguid.lib)
- perform testjoystick (I don't have a joystick)
- investigate fading in testwin
- merge with OS/2 port
- add DOS target
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401729
[I opted to go for a warning, since I often tweak configure.in, but don't want to rebuild the entire project]
One thing that was lost in the switch from automake to the new build system is
that there is now no rule to build configure from configure.in.
IMHO, if configure.in gets changed, then at the very least, the build system
should print out a warning (better, again IMHO, an error) about this fact.
Else, you easily forget about this when modifying configure.in.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401629