stay as-is! And none of it is implemented yet!
Use at own risk!
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402011
it's deprecated by the developers in favor of the render APIs.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401986
Use GL_ARB_texture_rectangle in the OpenGL renderer, if supported.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401971
Fixed performance problem with testsprite2 on the D3D driver.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401946
display, which is a fast path used for the whole-surface SDL 1.2 API.
Solved the flicker problems by implementing a backbuffer in the GDI renderer.
Unfortunately, now using the GDI renderer with a backbuffer and HBITMAPs is
significantly slower than SDL's surface code. *sigh*
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401942
Added DirectInput joystick code, contributed by Glenn Maynard.
This fixes a problem with the Windows Multimedia joystick driver
not showing all 6 axes on a GameCube controller converter, which
was donated by Jacob Kolding.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401820
The Carbon build on Mac OS X uses the toolbox video driver, not quartz.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401764
Currently there are two Classic-only drivers defined in "SDL_config_macos.h",
and the ones in "SDL_config_macosx.h" are Mach-O/framework-only (i.e. not CFM)
As a workaround, I disabled CDROM and JOYSTICK when building SDL for CFM
Carbon.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401755
Disable screensaver and DPMS blanking while SDL app is running.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401742
The current SVN trunk is missing the SDLCALL specifier at numerous locations.
It has to be added for all (possibly user provided) callbacks.
I stumbled over this while creating a makefile for the OpenWatcom compiler for
Win32.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401728
- A change to define CXX in fatbuild, which comforts the configure script a little, even if we don't use C++ anywhere.
- Some code to see how many CPU cores exist and parallelize make across them.
- CFLAGS that apply to both archs are specified seperately (-O3, -pipe, etc)
- -fvisibility=hidden for the gcc4 builds
- a "clean", "clean-ppc" and "clean-x86" command
- Fix to SDL_config_macosx.h for the HAVE_ALLOCA_H thing.
Now builds on an Intel Mac.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401678
Date: Mon, 21 Mar 2005 12:06:14 +0100
From: Per Inge Mathisen
Subject: Re: [SDL] Outstanding patches?
The patch adds support for setting SDL_GL_SWAP_CONTROL to Windows and
X11. In Windows you can also query this enum to check that it is
working, or see what the default is - such functionality does not
exist in GLX. For more information on the standards implemented:
http://oss.sgi.com/projects/ogl-sample/registry/SGI/swap_control.txthttp://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401671
The SDL platform header shouldn't dictate the OS target API for other
applications. The build system should define the target API for building
SDL internally.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401635
[I'm fixing this for the public headers, but I'm not going to bother for the SDL library code (yet)]
To clarify: Normaly, GCC (or, to be precise, the preprocessor) will ignore
this, and compile the code happily. However, one can specify -Wundef to get a
warning about this.
One can probably argue whether to consider this a bug or not; but I think that
(a) from a semantic point of view, using "#if FOO" when FOO is not defined is
strange, and (b) since it is possible to trigger a warning about this, and a
trivial fix exists, it should be corrected.
I can think of two alternative patches, BTW:
1) Simply use #define HAVE_FOO 0, instead of not defining HAVE_FOO at all
2) Change
#if HAVE_FOO
to
#if HAVE_FOO+0
which always does the right thing.
But I think I still prefer the attached patch :-).
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401633