Sam Lantinga
39112e8d78
more SDL fullscreen state tracking fixes, don't update fullscreen flags on failure to change fullscreen state
2015-11-09 08:54:56 -08:00
Sam Lantinga
235a62bf8a
SDL OSX implementation must account for the fact that going fullscreen can fail. improve the logic around retrying, make a few attempts before failing.
2015-11-09 08:54:49 -08:00
Sam Lantinga
c77054bd50
add hacky support for failed fullscreen transitions. SDL doesn't have the concept of a fullscreen transition that failed. if the user is actively changing spaces while the app goes fullscreen, it fails to go fullscreen; now it will just try again instead of hanging around with the wrong window styles.
2015-11-09 08:54:42 -08:00
Alex Szpakowski
202030cc74
iOS MFi game controllers: inverted the thumbstick y axis values to match the behavior of other controllers.
2015-11-09 02:32:37 -04:00
Sam Lantinga
58c2f0a3bb
Added Linux binding for Wii-U Pro controller
2015-11-05 18:10:19 -08:00
Sam Lantinga
9b526d28cb
Add SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling
...
_NET_WM_PING protocol handling in CreateWindow if
desired.
2015-10-27 11:18:04 -07:00
Sam Lantinga
15b44dadf7
Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
2015-10-27 11:17:32 -07:00
Alex Szpakowski
8dda1f09b3
Mac: Fix returning to the window's Space in OS X 10.11+ when SDL_WINDOW_FULLSCREEN_DESKTOP is used (bug #3152.)
2015-10-23 03:37:53 -03:00
Philipp Wiesemann
90a67daf0d
D3D11: Fixed SDL_RenderDrawPoints() ignoring input after the first 128 points.
...
If a limit would be needed then count should be adapted before stack allocation.
2015-10-15 22:26:21 +02:00
Philipp Wiesemann
ab3959041f
Android: Added missing import statement.
...
It did not compile without.
2015-10-15 22:26:00 +02:00
Ryan C. Gordon
9a5276c5ba
Fix some Android keyboards that didn't work properly.
...
This conversation came from Joshua Granick on Twitter, starting here:
https://twitter.com/singmajesty/status/653640543675641857
"We found an issue where certain Android keyboards (like the S6 with
predictive text) wouldn't work ... Certain keyboards use a predictive text
mode that does not dispatch a traditional onKey events, which is troublesome
... but telling the OS to use a "visible password" keyboard helps deal with
this problem ... perhaps there's some other way (onKeyPreIme?) to do
"textediting" events, but for now, this should be a fast fix ...
I hear it affects the Galaxy Tab A 8.0", Galaxy S6, Asus ZenPhone 2, maybe
others"
2015-10-15 12:52:00 -04:00
Philipp Wiesemann
3ad2ce47ea
Added SDL_JoystickCurrentPowerLevel() to WhatsNew.txt for 2.0.4.
2015-10-07 21:18:08 +02:00
Philipp Wiesemann
174b5f8110
Fixed freeing uninitialized pointers on failure cleanup in tests.
2015-10-07 21:16:59 +02:00
Philipp Wiesemann
0695fbe89f
Android: Added a new method in SDLSurface.
2015-10-07 21:16:40 +02:00
Philipp Wiesemann
c703511246
Android: Added new key codes without mapping.
2015-10-07 21:16:18 +02:00
Sam Lantinga
20e32a2611
Converted tabs to spaces for SDL style
2015-10-06 21:40:50 -07:00
Sam Lantinga
01bafb4097
Fixed sending a size event while setting up a window (fix for DOTA 2 on Source 2)
2015-10-06 21:16:21 -07:00
Ryan C. Gordon
ad5ae57e79
Mac: Reset display if going from fullscreen to a fullscreen Space or vice-versa.
...
Otherwise, bad things happen.
2015-10-06 00:10:54 -04:00
Sam Lantinga
0021ef9562
Fixed forcing the window size when creating a non-resizable window on Windows.
2015-10-01 11:21:06 -07:00
Sam Lantinga
0e58fed3ae
Fixed swapped Windows and Linux entries for the Cideko AK08b
2015-09-30 16:00:21 -07:00
Sam Lantinga
bf785c766b
SDL - added new SDL_JoystickCurrentPowerLevel() API that returns the battery level of the selected joystick. Currently only implemented for XInput devices, other platforms are a TODO.
...
CR: Sam
2015-09-30 15:39:30 -07:00
Sam Lantinga
8038b8bb7f
Fix crash on controller hotplug on linux.
...
CR: Sam
2015-09-30 15:38:30 -07:00
Sam Lantinga
834b51076e
SDL - add dynapi entry points for SDL_JoystickCurrentPowerLevel
2015-09-30 15:38:18 -07:00
Sam Lantinga
010c203fe4
Added support for the Cideko AK08b
2015-09-30 15:33:33 -07:00
Philipp Wiesemann
30f533b548
Android: Removed three internal functions not used by SDL.
...
They were not needed internally since the switch to the common EGL backend.
Thanks to the SDL mailing list for pointing out that the functions seem unused.
2015-09-27 20:12:47 +02:00
Alex Szpakowski
b7c6c31ff6
iOS: show message boxes using the new UIAlertController APIs when supported, rather than the deprecated UIAlertView.
...
UIAlertController is also supported on tvOS, whereas UIAlertView is not.
2015-09-25 15:17:20 -03:00
Philipp Wiesemann
7c54ba9231
iOS: Fixed pointer dereference after free.
2015-09-21 21:19:37 +02:00
Philipp Wiesemann
7f9dd40e33
Updated configure.in file.
2015-09-21 21:16:54 +02:00
Alex Szpakowski
0023cbb086
Added initial support for MFi game controllers on iOS.
2015-09-20 23:08:36 -03:00
Ryan C. Gordon
c82ecd21c9
Added copyright information on test/sample.wav; the mystery is solved! :)
...
--HG--
extra : rebase_source : c808e482497cdd897281c083c5cfca7dcbb8f8e3
2015-09-18 16:22:23 -04:00
Philipp Wiesemann
053900d767
Added more entries to WhatsNew.txt for 2.0.4.
2015-09-18 21:27:00 +02:00
Philipp Wiesemann
6fcd1828be
Android: Added check if Java method for APK expansion file exists.
2015-09-18 21:26:46 +02:00
Philipp Wiesemann
1a31b4723b
Android: Improved last error message for failed APK expansion file use.
2015-09-18 21:26:28 +02:00
Philipp Wiesemann
d1ffadbeb6
Android: Added additional error messages for APK expansion file use.
2015-09-17 22:36:11 +02:00
Philipp Wiesemann
8fa156a2f8
Android: Fixed trying to read from APK expansion files without version hint set.
...
This also fixed overwriting the asset error message which is more useful if no
APK expansion files are available and the requested file was not found.
2015-09-17 22:30:24 +02:00
Philipp Wiesemann
2ab482abc1
Android: Renamed SDLActivity's Java method used for APK expansion files.
...
The name was not correct.
2015-09-17 22:24:54 +02:00
Philipp Wiesemann
374505fcdb
Android: Added to APK expansion file hint documentation in header file.
2015-09-17 22:21:12 +02:00
Philipp Wiesemann
e3768b7fc3
Android: Removed empty onDraw() override method from SDLActivity.
...
It was redundant because SDLActivity already inherits an empty method from the
base class SurfaceView (which does not implement it but inherits it from View).
Visibility of onDraw() in SDLActivity is now protected again instead of public.
2015-09-17 22:14:37 +02:00
Alex Szpakowski
8f2af6c925
iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.
...
This matches the SDL_GL_CreateContext behavior in OS X.
2015-09-15 00:25:07 -03:00
Alex Szpakowski
5a31dc0c71
Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.
...
XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.
2015-09-14 22:50:55 -03:00
Alex Szpakowski
6efe686cba
Fixed the header guard in the darwin SDL_sysjoystick_c.h file.
2015-09-14 22:44:20 -03:00
Sam Lantinga
b7240f9d22
Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog
2015-09-14 11:15:25 -07:00
Ryan C. Gordon
f14eac8b9d
Mac: Fixed off-by-one bug when plugging in a joystick (thanks, Konstantin!).
...
--HG--
extra : rebase_source : 3bd5a711f40686140b1179717bed4587ce92576a
2015-09-13 11:29:45 -04:00
Alex Szpakowski
35c5c3eba1
iOS: Added support for force-touch on capable devices.
2015-09-09 19:08:52 -03:00
Alex Szpakowski
b7d6f5efb2
Mac: Fixed SDL_SetWindowSize to set the size of the content area of the window, rather than the total size including decorations.
2015-09-09 13:55:11 -03:00
David Ludwig
5fd53bf114
Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln
2015-09-07 13:25:36 -04:00
Philipp Wiesemann
09c76524e5
Android: Changed return type of four JNI functions from int to jint.
2015-09-05 20:21:52 +02:00
Philipp Wiesemann
36a91d1b09
Android: Fixed unused variable warning.
2015-09-05 20:21:35 +02:00
Philipp Wiesemann
298097bcff
Android: Fixed missing break warning.
2015-09-05 20:21:06 +02:00
Philipp Wiesemann
3dbb909ae4
Added another entry to WhatsNew.txt for 2.0.4.
2015-09-05 20:20:35 +02:00