Sam Lantinga
3e91a9bb83
Fixed infinite timeout in SDL_WaitEventTimeout() - thanks Константин Гончарик
2016-03-08 13:55:50 -08:00
Ethan Lee
be57775a6c
Allow mappings to be added before GameControllerInit
2016-03-07 08:22:55 -05:00
Ryan C. Gordon
5024f42aae
alsa: Implemented basic device detection.
...
This is kind of nasty, because ALSA reports dozens of "devices" that aren't
really things you'd ever want, or things that should be listed this way, but
the default path still works as before, and it at least allows these devices
to be available to apps.
This does not handle hotplugging yet. You get a device list at init time
and that's it.
2016-03-05 23:25:23 -05:00
Ryan C. Gordon
9061ebe2fb
x11: Fix a few more XMoveWindow() calls to adjust for border size.
...
Also, fix my inability to do basic math ('+' should have been '-').
2016-03-04 19:41:16 -05:00
Ryan C. Gordon
dd10fff0f1
x11: Deal with window borders better.
...
- Cache the _NET_FRAME_EXTENTS data locally, so we don't have to query
the X server for them (instead, we update our cached data when PropertyNotify
events alert us to a change).
- Use our cached extents for X11_GetWindowBordersSize(), so it's a fast call.
- Window position was meant to refer to the client area, not the window
decorations, so adjust appropriately when getting/setting the position.
--HG--
extra : rebase_source : 22330fcd8cbb42b588e97eba60fe05153df04d33
2016-03-04 18:47:19 -05:00
Philipp Wiesemann
587245b141
Raspberry: Fixed crash if memory allocation for cursor failed.
2016-03-03 20:12:51 +01:00
Philipp Wiesemann
15d78542ab
Fixed compile warnings about unused variables in IME test program.
2016-03-03 20:11:43 +01:00
Philipp Wiesemann
fb2a2ce39b
Wayland: Fixed fault in event handling which might have caused a crash someday.
...
Found by Cppcheck.
2016-03-02 20:25:23 +01:00
Philipp Wiesemann
3cbc1d046f
Wayland: Fixed crash if allocating memory for cursor failed.
...
Also added missing error message if first allocation failed.
2016-03-02 20:25:09 +01:00
Philipp Wiesemann
db1d8e84ae
Replaced strlen() with SDL_strlen() in IME test program.
2016-03-02 20:24:43 +01:00
Jonas Ådahl
7374150125
wayland: Add wl_proxy_marshal_constructor_versioned sym
...
wl_proxy_marshal_constructor_versioned was introduce in wayland-client 1.10.
2016-02-17 15:14:20 +08:00
Brandon Schaefer
fe40c7d285
Mir: Do not use opengl to find the valid pixel format if we dont use opengl
2016-02-25 10:06:33 -08:00
Philipp Wiesemann
2679809e1d
Mir: Replaced memcpy() with SDL_memcpy().
2016-02-24 21:07:19 +01:00
Philipp Wiesemann
c31a05d511
Mir: Fixed comment at conditional compilation macro.
2016-02-24 21:06:46 +01:00
Philipp Wiesemann
35ad322b34
Fixed doxygen warnings about markdown formatting.
2016-02-24 21:05:19 +01:00
Philipp Wiesemann
f3f7056296
Mir: Fixed crash if allocating memory for cursor failed.
2016-02-22 19:00:22 +01:00
Ryan C. Gordon
ac8b939707
Regenerated configure script with Mir changes.
2016-02-21 19:21:21 -05:00
bschaefer
83c6740930
Fix API/ABI breakage in Mir 0.13/0.14.
2016-02-21 15:19:35 -08:00
Ryan C. Gordon
89bd9d9389
Windows: Just use WaitForSingleObjectEx() everywhere.
...
(It's supported on WinXP, no reason to have an #ifdef here...I think.)
2016-02-21 17:21:29 -05:00
Ryan C. Gordon
c21c74ff41
Windows: let threads be named in the debugger.
...
We now only raise the magic exception that names the thread when
IsDebuggerPresent() returns true. In such a case, Visual Studio will
catch the exception, set the thread name, and let the debugged process
continue normally. If the debugger isn't running, we don't raise an exception
at all.
Setting the name is a debugger trick; if the debugger isn't running, the name
won't be set if attached later in any case, so this doesn't lose functionality.
This lets this code work without assembly code, on win32 and win64, and
across various compilers.
The only "gotcha" is that if you have something attached that looks like a
debugger but doesn't respect this magic exception trick, the process will
likely crash, but that's probably a deficiency of the attached program.
Fixes Bugzilla #2089 .
--HG--
extra : rebase_source : 605304e7db35ec43a8c0d2ba9ca18a07997def60
2016-02-21 17:05:25 -05:00
Ryan C. Gordon
8429765b98
stdlib: Restored previous qsort() implementation; the licensing is resolved.
...
Thanks to Gareth McCaughan for changing his code to the zlib license on
our behalf!
2016-02-21 13:07:14 -05:00
Ryan C. Gordon
8880143064
x11: better fix for the previous commit's fullscreen vs maximized issue.
2016-02-20 01:03:39 -05:00
Ryan C. Gordon
a7084c508a
x11: Don't mess with fullscreen vs maximized window state on unmapped windows.
2016-02-20 00:44:42 -05:00
Ryan C. Gordon
6bcb829721
Android: Restored Philipp's joystick change, lost in the previous merge.
...
This patch, specifically: https://hg.libsdl.org/SDL/rev/2455bf5d1866
--HG--
extra : histedit_source : b0bb3fe19f27af6a6098b4354fe2c3913bee9559
2016-02-19 00:28:53 -05:00
Ryan C. Gordon
0e5bf80595
Merge Android C89 fixes from Eric Wing.
2016-02-19 00:24:00 -05:00
Ryan C. Gordon
11cdfa4f25
x11/wayland/mir: Make the dynamic loading macro salsa a little less messy.
2016-02-18 23:27:58 -05:00
Sam Lantinga
b0620b42b4
Added support for the Mad Catz FightStick TE S+ PS3
2016-02-17 14:15:37 -08:00
Sam Lantinga
a101b66551
Added support for the Mad Catz FightStick TE S+ PS4
2016-02-16 13:51:24 -08:00
Sam Lantinga
a8ba85b209
Added support for the Akishop Customs PS360+ v1.66 and MadCatz PC USB Wired Stick 8818
2016-02-16 13:51:15 -08:00
Sam Lantinga
7c6c32e3bf
Added support for several Mad Catz arcade sticks
2016-02-16 13:48:46 -08:00
Sam Lantinga
4d1a9e8231
Allow using the game controller API with arcade sticks and other XInput devices
2016-02-16 13:47:37 -08:00
Philipp Wiesemann
78c1a2d31f
Android: Changed an internal joystick function to return count instead of id.
...
The returned value is currently not used by the caller. The instance id would
also not be needed on Java side and providing it just complicated the function.
Partially fixes Bugzilla #3234 .
2016-02-16 20:32:22 +01:00
Ryan C. Gordon
9cd03433b3
x11: Patched to compile with DEBUG_XEVENTS on C89 compilers.
...
--HG--
extra : rebase_source : 15634b7894c2384026b5135c6c5668c709863dda
2016-02-12 00:27:21 -05:00
Ryan C. Gordon
ea9112a79d
x11: Removed an assert.
...
This assert triggers when run under XMonad. It's safe to pass a zero here
anyhow, as this will still work "well enough" and the original
problem--GNOME printing a warning message--is still fixed because GNOME's
window manager gives us a chance to grab a non-zero user-time value before
this code is run.
2016-02-15 21:49:09 -05:00
Ryan C. Gordon
7f46f9d45d
Another attempt to fix Windows build.
2016-02-15 03:37:01 -05:00
Ryan C. Gordon
507ba3fa19
Patched to compile on Visual Studio.
2016-02-15 03:21:26 -05:00
Ryan C. Gordon
0d2fc8ca8f
Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/
...
--HG--
extra : rebase_source : ddb2748ed1e77c9a92a32d743241490a707cd41a
2016-02-15 03:16:46 -05:00
Alex Szpakowski
c8de039b58
Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in SDL_Delay. This ensures the Windows system timer resolution is properly set before Sleep is called.
2016-02-14 21:17:25 -04:00
Philipp Wiesemann
e1aeb68464
PSP: Deactivated dynamic API.
...
Thanks to Bugzilla #3240 for pointing this out.
2016-02-13 17:35:38 +01:00
Philipp Wiesemann
0e6fb89029
PSP: Added missing object for generic TLS to Makefile.
...
Thanks to the SDL mailing list (and later Bugzilla #3240 ) for pointing this out.
2016-02-13 17:34:14 +01:00
Philipp Wiesemann
0ecd662a14
Fixed spaces in license comments.
2016-02-10 19:31:23 +01:00
Eric Wing
6e7137e857
Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99.
2016-02-09 17:36:42 -08:00
Ryan C. Gordon
43af35ff4a
x11: Updated imKStoUCS.* to latest from x.org.
...
This was a version from XFree86 before now. :) Although not much has
changed.
--HG--
extra : rebase_source : 2184e1879adeeffb7f3c194b1042c7b184c34a50
2016-02-08 01:08:21 -05:00
Alex Szpakowski
53933185d8
iOS: Implemented clipboard support.
2016-02-03 20:32:55 -04:00
Sam Lantinga
414d85cd8a
David Carlier implemented SDL_GetBasePath() for OpenBSD
2016-01-31 21:11:15 -08:00
Sam Lantinga
b7e22a7a90
Return the full number of events from SDL_PeepEvents() if NULL is passed in with SDL_PEEKEVENT
2016-01-31 11:29:11 -08:00
Alex Szpakowski
fe3874cd74
x11: Fix AltGr generating an invalid keycode (bug #3244 ). Thanks Thomas!
2016-01-31 09:39:42 -04:00
Philipp Wiesemann
96364c0ab0
PSP: Removed inlined copy of SDL_CalculateAudioSpec()'s functionality.
2016-01-27 23:20:23 +01:00
Philipp Wiesemann
97ea1e70a3
Android: Fixed ignoring a return value while handling motion events.
...
This should not have caused problems yet because the return value was identical.
2016-01-26 22:20:05 +01:00
Sam Lantinga
dfd007d5c4
Fixed creating fullscreen windows on Steam Link
2016-01-22 13:12:16 -08:00