Philipp Wiesemann
62b378d322
Updated generated configure script.
2017-07-09 23:00:43 +02:00
Philipp Wiesemann
c8245961bc
Fixed typo in log message in testime program.
2017-07-09 23:00:35 +02:00
Philipp Wiesemann
4e6f38a43b
Fixed compiler warning about redundant declaration.
...
SDL_RecordGesture() is already in the gesture header with additional specifiers.
2017-07-09 23:00:25 +02:00
Philipp Wiesemann
68bbfeaf55
Fixed missing audio entries in configure summary.
2017-07-07 23:00:47 +02:00
Philipp Wiesemann
10cf50a315
haiku: Fixed compiling without OpenGL support.
2017-07-07 23:00:22 +02:00
Philipp Wiesemann
9abd5d5785
qnx: Fixed setting a field twice.
2017-07-07 23:00:10 +02:00
Ryan C. Gordon
a40e02b690
audio: trying to pacify static analysis.
2017-07-05 12:04:37 -04:00
Ryan C. Gordon
ab5678844c
x11: pass a long to XChangeProperty, not an int.
...
The Xlib documentation demands that 32-bit values here be passed in a long,
even when long itself isn't a 32-bit value. Otherwise libx11 might read
memory incorrectly.
Fixes Bugzilla #3692 .
2017-07-04 20:44:07 -04:00
Ryan C. Gordon
f5d0d8363e
power: whoops, that should be "==" not "!=".
2017-07-03 16:45:12 -04:00
Ryan C. Gordon
ecb0c96305
power: Linux /sys/class testing should skip "device" scopes.
...
(the PS4 game controllers report their batteries through this interface, which
is cool, but not helpful for powering the rest of the system. :) )
--HG--
extra : rebase_source : 7cdf3dcc31596180113fa7b973b5a64ec94fdb62
2017-07-03 16:38:37 -04:00
Philipp Wiesemann
a3d91f447b
aix: Fixed audio debug output.
...
DEBUG_AUDIO is checked with #ifdef not #if.
2017-07-02 22:46:49 +02:00
Philipp Wiesemann
5ad39d7303
haiku: Fixed using wrong constant for internal error handling.
...
SDL_CreateWindow() worked because ENOMEM is negative on Haiku.
2017-07-02 22:46:23 +02:00
Philipp Wiesemann
8394c102dc
qnx: Removed unused bootstrap declaration.
...
QNX_bootstrap is the VideoBootStrap. QSAAUDIO_bootstrap is still there.
2017-07-02 22:46:00 +02:00
Philipp Wiesemann
cc2d4b5582
qnx: Fixed configure script setting wrong variable.
2017-07-02 22:45:31 +02:00
Ryan C. Gordon
8afa42a3b8
qnx: fixed potential buffer overflow.
2017-07-01 19:52:12 -04:00
Ryan C. Gordon
14c4ea3981
Support for QNX 7.0 (thanks, Elad!).
...
Fixes Bugzilla #3686 .
2017-07-01 17:50:47 -04:00
Philipp Wiesemann
35b983c052
haiku: Fixed memory leak if destroying window.
2017-07-01 23:01:57 +02:00
Philipp Wiesemann
ea2b8b379f
aix: Fixed compile error.
2017-07-01 23:01:49 +02:00
Philipp Wiesemann
db60eff521
netbsd: Fixed comment.
2017-07-01 23:00:07 +02:00
Philipp Wiesemann
2ff012ab3d
netbsd: Removed unused field.
2017-06-29 23:00:18 +02:00
Philipp Wiesemann
22ab12da37
netbsd: Fixed compile error.
2017-06-29 23:00:09 +02:00
Philipp Wiesemann
7941386b35
winrt: Fixed SDL include.
2017-06-24 23:45:44 +02:00
Philipp Wiesemann
4fc0c3bc05
raspberrypi: Fixed typos in README.
2017-06-24 23:45:34 +02:00
Philipp Wiesemann
ca30563db8
Fixed handling only one event per frame in testshape program.
2017-06-24 23:45:19 +02:00
Ryan C. Gordon
a2d3bf71c1
xinput: use the full range of the haptic motors (thanks, Trent!).
...
XInput goes from 0 to 64k; we were feeding it values in the range of 0 to 32k.
Fixes Bugzilla #3002 .
2017-06-21 01:22:00 -04:00
Philipp Wiesemann
3d08ff5573
haiku: Removed unused internal function.
...
Its functionality is already in SDL_GL_GetAttribute().
2017-06-18 23:00:42 +02:00
Philipp Wiesemann
bf7056fe89
pandora: Fixed compiler warning about redefining SDL_REVISION.
...
Makefile must not create the revision header anymore because it already exists.
2017-06-18 23:00:27 +02:00
Philipp Wiesemann
0072c1184d
haiku: Added support for some values set with SDL_GL_SetAttribute().
2017-06-17 22:30:28 +02:00
Philipp Wiesemann
ea5028f893
haiku: Fixed missing slash in path from SDL_GetPrefPath().
2017-06-17 22:30:09 +02:00
Philipp Wiesemann
089f483673
pandora: Fixed compile error.
2017-06-16 23:30:38 +02:00
Philipp Wiesemann
33c14a6441
directfb: Fixed quitting keyboard twice.
...
SDL_VideoQuit() already calls SDL_KeyboardQuit().
2017-06-16 23:30:30 +02:00
Philipp Wiesemann
754286bf0b
nacl: Fixed unnecessary large input text array.
2017-06-16 23:30:13 +02:00
Sam Lantinga
cccb905d15
Get the parent of non-SDL-created windows, for completeness
2017-06-16 11:14:08 -07:00
Sam Lantinga
4a3e42f60b
Clean up parent window when destroying a window
2017-06-16 10:50:29 -07:00
Sam Lantinga
13a149b1ff
Implemented SDL_WINDOW_SKIP_TASKBAR on Windows
2017-06-16 09:10:13 -07:00
Philipp Wiesemann
f97e60a421
linux: Fixed using wrong constant for input text size.
2017-06-15 23:30:50 +02:00
Philipp Wiesemann
8bc79254aa
Fixed SDL_GetWindowWMInfo() returning success on three unsupported platforms.
2017-06-15 23:30:29 +02:00
Ryan C. Gordon
7f3b12d6e7
audio: Converter now checks a strict list of channels and formats we support.
2017-06-12 21:35:24 -04:00
Sam Lantinga
e19ba502b2
Fixed bug 3668 - Overflow of SDL_AudioCVT.filters with some downmixes
...
Simon Hug
There's a chance that an audio conversion from many channels to a few can use more than 9 audio filters. SDL_AudioCVT has 10 SDL_AudioFilter pointers of which one has to be the terminating NULL pointer. The SDL code has no checks for this limit. If it overflows there can be stack or heap corruption or a call to 0xa.
Attached patch adds a function that checks for this limit and throws an error if it is reached. Also adds some documentation.
Test parameters that trigger this issue:
AUDIO_U16MSB with 224 channels at 46359 Hz
V
AUDIO_S16MSB with 6 channels at 27463 Hz
The fuzzer program I uploaded in bug 3667 has more of them.
2017-06-12 16:39:15 -07:00
Sam Lantinga
96a9da8084
Fixed bug 3670 - CMake IOS haptic error
2017-06-12 16:35:34 -07:00
Philipp Wiesemann
4755c05d29
linux: Changed internal functions to be static.
2017-06-11 22:30:58 +02:00
Philipp Wiesemann
4f840470cb
directfb: Fixed comment.
2017-06-11 22:30:49 +02:00
Philipp Wiesemann
852d858c79
Fixed missing error messages for SDL_GetWindowWMInfo().
2017-06-11 22:30:39 +02:00
Philipp Wiesemann
646f24dcaa
directfb: Fixed crash if creating renderer.
...
SDL_GetWindowWMInfo() currently expects SDL to be 2.0.6 but SDL is still 2.0.5.
2017-06-11 22:30:24 +02:00
Philipp Wiesemann
c49ef40ede
directfb: Fixed configure script not finding shared objects for dynamic loading.
2017-06-11 22:30:06 +02:00
Ryan C. Gordon
b8867a8c4b
cmake: iOS haptic section was referencing power source code (thanks, Martin!).
...
Fixes Bugzilla #3670 .
2017-06-11 16:00:45 -04:00
Ryan C. Gordon
4239fb0f6d
syswm: prevent buffer overflow if SDL and app have different config headers.
...
This only affects Wayland and DirectFB, as a Unix system generally has X11
support. Other platforms also have different sizes for the C union in
question, but are likely the only target for that platform, etc.
Apps that might run on Wayland or DirectFB will need to be compiled against
new headers from an official 2.0.6 release, or be prepared to force the x11
target, or not use SDL_GetWindowWMInfo().
Fixes Bugzilla #3428 .
--HG--
extra : rebase_source : 281e37767b92a1a0b9ddbf3efb246d4932126412
2017-06-11 00:50:26 -04:00
Ryan C. Gordon
cde75a408d
Make compile-time assert error messages more clear.
...
Now the compiler might say this:
'SDL_compile_time_assert_mytest' declared as an array with a negative size
instead of
'SDL_dummy_mytest' declared as an array with a negative size
--HG--
extra : rebase_source : 3f7355099cc59118ed4aa39c4a9935f2bf17698f
2017-06-10 15:38:14 -04:00
Alex Szpakowski
9f10f11edd
Expose display refresh rate on iOS/tvOS 10.3+.
2017-06-10 21:29:37 -03:00
Ryan C. Gordon
45c301c43d
jack: removed accidental copy/paste.
2017-06-09 17:37:43 -04:00