Gabriel Jacobo
09cbdb12c9
Fixes bug 1696, thanks Paul Geerts!
...
Also adds a bit of information about asset loading on Android.
2013-01-14 20:20:33 -03:00
Gabriel Jacobo
b132938c05
README.android improvements by W. Boeke, bug #1637
2012-11-21 08:27:36 -03:00
Sam Lantinga
5cfc2f618a
Improved default behavior for pause/resume on Android
2012-11-07 20:17:27 -08:00
Sam Lantinga
f159731556
Yes, you should customize AndroidManifest.xml
2012-11-05 07:39:03 -08:00
Sam Lantinga
6fa22fc9db
Added link to the emulator info, which is extremeley useful for testing OpenGL ES 2.0
2012-11-04 20:20:36 -08:00
Sam Lantinga
dcc4ab558c
Added information on running valgrind on Android
2012-11-04 13:49:32 -08:00
Sam Lantinga
b6409c551c
Added documentation on loading assets on Android.
2012-11-04 09:45:18 -08:00
Sam Lantinga
0b1b6adb77
Updated the Android project template and README.android
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Added information on how to customize your application name and icon.
Added information on using STL with an Android application
Increased the minimum API level to 10, because that's the lowest API
that currently has an emulator image for testing.
2012-11-02 02:37:49 -07:00
Ryan C. Gordon
0b038cac0a
Bumped up Android SDK version in README.android.
2012-08-04 00:01:34 -04:00
Gabriel Jacobo
8723c73510
Fixes #1422 , removes global JNI Env, uses per thread copies, adds thread auto detaching.
2012-07-09 18:08:06 -03:00
Gabriel Jacobo
8fbd4fb107
Fixes #1422 , restores GL context automatically under Android
2012-06-19 13:57:42 -03:00
Sam Lantinga
c4c52635fb
Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
2012-01-31 20:55:17 -05:00
Sam Lantinga
60c77bdc43
Added information about starting a command shell on the device
2011-01-12 12:40:11 -08:00
Sam Lantinga
258951c86d
Added information about doing a clean build
2011-01-12 12:35:46 -08:00
Sam Lantinga
4d3709cdf6
Added info for building your code without optimizations on
2011-01-12 12:34:23 -08:00
Sam Lantinga
c73fad44ec
Added information about decoding native stack traces
2011-01-12 12:31:51 -08:00
Sam Lantinga
6000ffe2ec
Added some more information on how the port works
2011-01-07 15:18:17 -08:00
Sam Lantinga
b674add868
Added the Android project and lots of info to README.android
2011-01-06 17:12:31 -08:00
Sam Lantinga
606b0cda7f
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
2011-01-06 16:11:21 -08:00
Sam Lantinga
3fe08d6eb5
Added the step to edit local properties
2011-01-04 12:39:10 -08:00
Paul Hunkin
fa5eb1d4f4
Updated the readme
2010-08-17 17:28:14 +12:00
Paul Hunkin
ab688d00e3
Cleanups.
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- Moved to 'project' instead of 'testproject'
- Removed extraneous .c files
- Removed the android_libs folder (that was against the NDK agreement anyway)
2010-08-17 15:35:56 +12:00
Paul Hunkin
beeccf04c7
Added initial README.android
2010-08-14 16:17:17 +12:00