Commit graph

34 commits

Author SHA1 Message Date
Sam Lantinga
6ed37a2783 DSCAPS_GL was added for DirectFB 1.6 2014-09-10 14:05:27 -07:00
Sam Lantinga
d7940a513e Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
82edee6971 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.

--HG--
extra : rebase_source : ddf4a4c0dc2c554b98c82700798f343cd91b16e3
2013-11-24 23:56:17 -05:00
Sam Lantinga
62d7359fd5 Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 2013-08-29 08:29:51 -07:00
Gabriel Jacobo
298ce1c1a7 OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
Sam Lantinga
0cb6385637 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Ryan C. Gordon
4f438b70a2 Make SDL_SetError and friends unconditionally return -1.
This lets us change things like this...

    if (Failed) {
        SDL_SetError("We failed");
        return -1;
    }

...into this...

    if (Failed) {
        return SDL_SetError("We failed");
    }


 Fixes Bugzilla #1778.
2013-03-31 12:48:50 -04:00
Sam Lantinga
7ce1b4475f Fixed bug 1744 - DirectFB video and renderer API is not updated
tomaszewski.p

Recent changes in SDL_sysrenderer.h and SDL_sysvideo.h had no impact on directfb backend.

Attached patch:
- updates interface,
- resolves uninitialized variable reading,
- changes logging tio use SDL_Log API,
- updates configure to use DIRECTFBCONFIG variable instead direct call to directfb-config.
2013-03-09 10:35:12 -08:00
Sam Lantinga
95dcfa4c28 Happy New Year! 2013-02-15 08:47:44 -08:00
Sam Lantinga
f380ecb137 Removed executable bit from source files 2012-09-27 14:35:28 -07:00
Sam Lantinga
028e5dcdbd Happy New Year! 2011-12-31 09:28:07 -05:00
Sam Lantinga
ad2a21d404 Lots of fixes importing SDL source wholesale into a new iOS project
--HG--
rename : src/libm/math.h => src/libm/math_libm.h
2011-10-31 05:56:58 -04:00
Sam Lantinga
b0660ba5ff SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
Sam Lantinga
1e83a51bfd Removed obsolete window positioning code. 2011-03-15 21:44:56 -07:00
Sam Lantinga
441f60edb6 SDL will treat the functionality as unsupported if the functions aren't filled in. 2011-03-14 23:14:51 -07:00
Sam Lantinga
a8591ca87b DirectFB driver update
Couriersud to Sam

the attached patch brings the DirectFB driver back in line with recent
SDL 1.3 developments.
2011-03-14 23:13:33 -07:00
Sam Lantinga
0eb0a30eca Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
The top level code handles SDL_WINDOWPOS_CENTERED now, and the Cocoa SetWindowPosition call will clear the moveHack before adjusting the window position.
2011-03-11 16:54:43 -08:00
Sam Lantinga
5095592ce5 A few fixes:
Fixed creating render texture framebuffer.
Removed the need for palette watch, added surface format caching.
Added an SDL_DONTFREE flag so you can't free the window and 1.2 shadow surfaces.
2011-02-13 13:46:10 -08:00
Sam Lantinga
e5803d148c Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
018af55e16 Window coordinates are in the global space and windows are not tied to a particular display.
Also added Ctrl-Enter keybinding to the test code to toggle fullscreen mode for testing.
2011-02-10 14:44:25 -08:00
Sam Lantinga
8b3eb38df2 Updated the DirectFB support, from Couriersud
attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.

The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.
2011-02-05 16:07:10 -08:00
Sam Lantinga
819cc95139 Couriersud to Sam
Hi Sam,

20100815_1.diff contains updates for the directfb driver:

- more documentation, mainly on software OpenGL in README.directfb
- Revised error handling leading to leaner code
- Improved/fixed OpenGL handling of multiple contexts.
- Made the built-in simple window manager handle OpenGL windows.
- Rewrote pixelformat mapping - this was quite ugly before.

Well, all software GL, but working :-)
2010-08-16 09:04:55 -07:00
Sam Lantinga
4e19d730a1 Couriersud to Sam
I have done some quick changes and at least the code compiles again. It
also works with a number of the test executables with the DFB X11
backend. I hope to find time to get SDLMAME to work with latest SDL1.3
(i.e. rip out multi-keyboard, multi-mice & cursor support) next week to
test it further.

Regards,

André
2010-07-23 21:33:00 -07:00
Sam Lantinga
4d3df8b3e3 Fixed bug #926
Updated copyright to LGPL version 2.1 and year 2010

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404453
2010-01-24 21:10:53 +00:00
Sam Lantinga
a0e019f786 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
2010-01-21 06:21:52 +00:00
Sam Lantinga
628262d3af indent
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403502
2009-01-14 04:25:32 +00:00
Couriersud
072760ebb7 Fix fullscreen crash with DirectFB <= 1.2.0
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403501
2009-01-13 23:27:08 +00:00
Couriersud
c11962b08c Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.0
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403500
2009-01-13 22:59:02 +00:00
Couriersud
eeeee88591 Added DFB_VERSION_ATLEAST macro
First attempt at replacing MakeSubSurface for pre 1.2.0 ==> Scaling not yet working

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403499
2009-01-13 21:17:38 +00:00
Couriersud
2cd9219893 DirectFB cleanups & simple window manager
- use SDL_getenv, not getenv ...
- no more support for 0.9.25 - not even mentioned any longer on directfb.org
- fix fullscreen issues
- add a simple window manager unless the directfb team comes up with a working wm.

The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use

export SDL_DIRECTFB_WM=1

to enable basic window borders including icon support. In order to have the window title rendered,
you need to have the following font installed:

/usr/share/fonts/truetype/freefont/FreeSans.ttf

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403485
2009-01-11 23:49:23 +00:00
Sam Lantinga
d123950aa3 Reverted Bob's indent checkin
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403475
2009-01-10 21:50:26 +00:00
Bob Pendleton
44fa7675c8 I ran a global "make indent" it modified the following files.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403473
2009-01-09 20:43:30 +00:00
Sam Lantinga
0c30a927ed Updated copyright date
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403321
2008-12-08 00:27:32 +00:00
Sam Lantinga
771abd3620 Date: Sun, 31 Aug 2008 17:53:59 +0200
From: Couriersud
Subject: Re: Updated DirectFB driver for SDL1.3

attached is a patch which brings the directfb driver in line with
current svn. In addition:

* driver now is in line with the structure of the X11 driver.
  This adds a couple of files.
* driver now supports relative mouse movements

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403190
2008-08-31 16:04:32 +00:00