From: Jiri Svoboda
Subject: [SDL] signal handling bug
I encountered the following bug:
SDL doesn't reset signal handlers for SIGTERM and SIGINT, after calling SDL_Quit these remain hooked to the handler in SDL_quit.c, being translated into SDL_QUIT events.
Consequently an application that issues a SDL_Quit and remains running will ignore any SIGTERM or SIGINT., and specifically CTRL-C presses.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401124
* SDL_timer_running wasn't always updated correctly.
* Fixed occasional crash in SDL_SetTimer() when clearing threaded timers
* It was possible to get both the timer thread and event thread running
* Other misc. cleanup
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401029
From: Jon Daniel
Subject: [SDL] KeyRepeat fix
If you switch keys very fast and hold the last one it
doesn't get repeated because the key release of the first key
occured after the key press of the second key.
Unfortunatly the key release of the first key sets
SDL_KeyRepeat.timestamp = 0; causing the the second key not to repeat.
This should be always reproducable. I've only checked this on x86-64
X11.
To fix this I just added another condition to make sure the sym of the
released key matches SDL_KeyRepeat.key.keysym.sym.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401022
From: "Philippe Anctil"
Subject: [SDL] odd mouse event generated on init
The mouse relative and absolute coordinates appear to be always equal for
the first mouse event.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40944