Sam Lantinga
9d25ba272a
Fixed bug #925
...
Changed "win32" to "windows"
--HG--
rename : include/SDL_config_win32.h => include/SDL_config_windows.h
rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h
rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c
rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c
rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h
rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c
rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c
rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c
rename : src/main/win32/version.rc => src/main/windows/version.rc
rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c
rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c
rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c
rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h
rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c
rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h
rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c
rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c
rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h
rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c
rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h
rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c
rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h
rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h
rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c
rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h
rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h
rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h
rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c
rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h
rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c
rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h
rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c
rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h
rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c
rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h
rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c
rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h
rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c
rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h
rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c
rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h
rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c
rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h
rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c
rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h
rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c
rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h
rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
Sam Lantinga
a1e6d1c112
Daniel Wyatt 2010-03-26 14:52:53 PDT
...
If a non-console Windows SDL program has a non-quoted 0th argument followed
optionally by more non-quoted arguments and then by an empty quoted argument,
it will crash (attempts to dereference a NULL pointer).
In other words, something like this:
test.exe [non-quoted args] "" [...]
The fix is a one-liner in ParseCommandLine() of
src/main/win32/SDL_win32_main.c.
You can test this with any non-console SDL program on windows like this:
1) Open a console (cmd.exe)
2) Launch the program in one of the following ways:
program ""
program arg1 ""
program arg1 "" arg3
These will not cause a crash:
"program" [...]
program "arg1" ""
When a Windows program is launched from Explorer, its 0th argument seems to
always be quoted, so it won't be a problem in that case.
I've tested this on Windows XP SP3 and Windows 7.
2010-07-12 22:08:50 -07:00
Sam Lantinga
feb78335ca
Merged fix for bug #503 from SDL 1.2 revision 3487
...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402677
2007-12-29 19:29:20 +00:00
Sam Lantinga
0f030a1802
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
2006-07-10 21:04:37 +00:00
Sam Lantinga
b4ba6518d6
Fixed bug #215
...
The current SVN trunk is missing the SDLCALL specifier at numerous locations.
It has to be added for all (possibly user provided) callbacks.
I stumbled over this while creating a makefile for the OpenWatcom compiler for
Win32.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401728
2006-05-07 03:40:06 +00:00
Sam Lantinga
302e86a4dc
Fixed more Win64 portability issues
...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401476
2006-03-06 08:11:10 +00:00
Sam Lantinga
7d970e27e2
Updated WinCE support by Dmitry (with some tweaks)
...
Converted the disk audio driver to SDL_RWops for portability
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401469
2006-03-04 08:24:35 +00:00
Sam Lantinga
883b235150
SDL_windows.h is no longer necessary
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401437
2006-02-25 22:18:25 +00:00
Sam Lantinga
ef1df3f896
Updated for Visual Studio Express 2005
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401427
2006-02-24 08:17:28 +00:00
Sam Lantinga
1da8cb0143
Use only safe string functions
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401383
2006-02-19 23:46:34 +00:00
Sam Lantinga
d3805eef09
New configure-based build system. Still work in progress, but much improved
...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401365
2006-02-16 10:11:48 +00:00
Sam Lantinga
684909fae2
More header massaging... works great on Windows. ;-)
...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401362
2006-02-10 06:48:43 +00:00
Sam Lantinga
5d53175e4d
Use SDL_ prefixed versions of C library functions.
...
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401340
2006-02-07 06:59:48 +00:00
Sam Lantinga
16857d624d
Use the executable directory, not the current directory, for stdio output files
...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401289
2006-01-29 08:39:35 +00:00
Sam Lantinga
60d9c91d8c
Date: Wed, 26 Nov 2003 01:52:02 +0800
...
From: "Andy Pfiffer"
Subject: [SDL] patch: PocketPC 2000 diffs for release_1_2_6
I was making a backup of my current workspace of SDL for PocketPC,
and thought I would send out my diffs.
Apologies in advance if the patch has become whitespace mangled.
These diffs are relative to CVS tag release_1_2_6, and contain (I think)
all changes that have been mentioned on the mailing list in the last
few months.
I only have PocketPC 2000 & an ARM-based device (iPaq 3635), and I
only use Embedded Visual Tools 3.0, so I can't say for sure if it
breaks other PocketPC 200[023] builds.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40767
2004-01-04 15:48:44 +00:00
Sam Lantinga
c1d69dc26c
Fixed "dist" make target for newer versions of automake
...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40755
2003-12-14 06:25:53 +00:00