Commit graph

848 commits

Author SHA1 Message Date
Sam Lantinga
a79d5610c6 *** empty log message ***
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2004-02-21 00:21:06 +00:00
Sam Lantinga
28f51bd31d *** empty log message ***
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2004-02-20 18:18:20 +00:00
Sam Lantinga
54478fc8ca Fixed a bug in detecting surface mapping changes
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2004-02-19 21:13:24 +00:00
Sam Lantinga
5de765a423 *** empty log message ***
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2004-02-18 03:57:13 +00:00
Sam Lantinga
dcd900dacb Updated SDL_opengl.h to include the latest version of glext.h
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2004-02-17 23:29:52 +00:00
Sam Lantinga
67f01941f2 Load the correct library on Windows
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2004-02-17 22:04:44 +00:00
Sam Lantinga
dfd199308f *** empty log message ***
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2004-02-17 22:00:33 +00:00
Sam Lantinga
493c4dacec *** empty log message ***
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2004-02-17 18:21:46 +00:00
Sam Lantinga
6e5735ed77 Added a test program for dynamically loading OpenGL
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2004-02-17 18:16:49 +00:00
Sam Lantinga
0160ec6888 *** empty log message ***
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2004-02-17 18:01:39 +00:00
Sam Lantinga
294fd41950 *** empty log message ***
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2004-02-17 16:19:29 +00:00
Sam Lantinga
6c5308c03c *** empty log message ***
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2004-02-17 04:48:16 +00:00
Sam Lantinga
fe9af2df98 *** empty log message ***
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2004-02-17 04:47:25 +00:00
Sam Lantinga
487d8e7852 *** empty log message ***
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2004-02-16 21:15:25 +00:00
Sam Lantinga
db9869de70 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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2004-02-16 21:09:24 +00:00
Sam Lantinga
09ce89d547 Date: Mon, 16 Feb 2004 19:21:51 +0100
From: Max Horn
Subject: Re: Fix for OSX bug

The problem is that our actual client area is realized as a
subview of the "content view" of the window. That's normal so far. The
odd part is that, while our subview starts out filling it parent 100%,
upon resizes it gets changed to something smaller....

Anyway, here is a revised patch which simply enforces the size of
window_view by calling setFrameSize.

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2004-02-16 21:06:10 +00:00
Sam Lantinga
23d5c0d19f Remove automake junk before generating a snapshot
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2004-02-16 04:37:56 +00:00
Sam Lantinga
167c79c05f *** empty log message ***
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2004-02-16 00:03:31 +00:00
Sam Lantinga
461cccf912 Fixed mouse focus events after resetting video mode on Windows
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2004-02-15 22:50:28 +00:00
Sam Lantinga
1d18f35f0b Lots of people have contributed cash. :)
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2004-02-15 22:04:46 +00:00
Sam Lantinga
e7ba4dda09 *** empty log message ***
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2004-02-15 21:47:42 +00:00
Sam Lantinga
e846c76112 Showed how to toggle fullscreen mode if the API isn't supported
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2004-02-15 20:31:27 +00:00
Sam Lantinga
5204847367 *** empty log message ***
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2004-02-15 18:45:45 +00:00
Patrice Mandin
4114dc9f1a -lgem must appear after -lldg
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2004-02-15 08:32:25 +00:00
Sam Lantinga
1cafb7e2d4 *** empty log message ***
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2004-02-15 03:42:56 +00:00
Sam Lantinga
1ebb410fc7 Programs should really be handling SIGPIPE themselves
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2004-02-14 23:45:42 +00:00
Sam Lantinga
d3c3bef835 Date: Sat, 14 Feb 2004 14:52:40 +0200
From: "Mike Gorchak"
Subject: Batch of the QNX6 fixes for the SDL

1.  Updated readme.QNX
2.  Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update).
3.  Fixed double-buffered fullscreen modes, now it works as needed.
4.  Fixed Photon detection algorithm.
5.  Fixed HWSURFACE update function.
6.  Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon.
7.  Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode.
8.  Added available video ram amount support.
8.  Added hardware surface allocation/deallocation support if current videomode and videodriver supports it.
9.  Added hardware filling support.
10. Added hardware blits support (simple and colorkeyed).

And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.

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2004-02-14 20:22:21 +00:00
Patrice Mandin
bdc7c65e1a Important crash fix: system vectors for mouse/joystick were not restored
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2004-02-14 10:12:27 +00:00
Sam Lantinga
0776f6fd31 Update the version on the SDL shared library. Use SDL stub library for tests.
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2004-02-14 06:04:41 +00:00
Sam Lantinga
79e4af5a53 Fixed typo in DirectFB driver (thanks Frank!)
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2004-02-13 18:39:01 +00:00
Sam Lantinga
79e9658546 *** empty log message ***
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2004-02-13 18:01:22 +00:00
Sam Lantinga
c5311cee75 Date: Fri, 13 Feb 2004 17:03:16 +0100
From: Max Horn
Subject: Modifier key fix

The internal modifier state can get out of sync with reality. To
trigger this, do for example this:
  1) Launch an SDL app
  2) Alt-click on the desktop (this will hide the SDL app).
  3) Bring the SDL app back to the front
  4) SDL will still think alt is pressed (and as such will treat left
clicks like middle clicks). If you press and release alt, it'll be fine
again.

The attached patch cures this by rechecking the modifier state whenever
we process an event.

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2004-02-13 17:57:16 +00:00
Sam Lantinga
70fe60bc54 *** empty log message ***
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2004-02-13 06:42:17 +00:00
Sam Lantinga
12fa222cec Use sigaction instead of signal to preserve handler flags (thanks Matthew!)
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2004-02-12 16:29:24 +00:00
Sam Lantinga
b2cf21a244 Added support for remote XVideo (thanks Frederic!)
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2004-02-12 16:05:30 +00:00
Sam Lantinga
4434a0e564 *** empty log message ***
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2004-02-12 06:21:13 +00:00
Sam Lantinga
20f0f2997d Don't use hardware overlay by default (seems much faster this way)
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2004-02-11 16:50:54 +00:00
Sam Lantinga
7158e313c2 *** empty log message ***
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2004-02-11 16:40:17 +00:00
Sam Lantinga
6858c59ad0 Date: Tue, 13 Jan 2004 19:25:37 +0300
From: Dmitry Yakimov
Subject: [SDL] [PATCH] SDL bug patch

  Let me introduce 2 fixes to SDL.

  1. Preventing great slowdown on fast machines while hardware
     flipping (it's obviously bug).
  2. Setting up 85 Hz of monitor if supported. The reason is that
     Win98 by default sets lowest frequency 60 Hz.
     And we can't set up maximum frequency because some users can have
     wrong monitor drivers.
     This is important for shareware and commercial programs.

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2004-02-11 16:10:16 +00:00
Sam Lantinga
317cf8a35b Simplify code and clean up Valgrind warning
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2004-02-11 07:26:29 +00:00
Sam Lantinga
cd10cd4c74 Fixed static linking on MacOS X (thanks Max!)
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2004-02-11 07:09:11 +00:00
Sam Lantinga
f183cb88cf Updated projects with cpuinfo API
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2004-02-10 17:34:38 +00:00
Sam Lantinga
a423b0ba59 Date: Wed, 04 Feb 2004 13:51:56 +0100
From: Jens Leuschner
Subject: Small patch for libSDL

In newer XFree86 releases in the German keyboard the "AltGr"-Key no
longer produces the keysym "Mode_switch", instead it produces
"ISO_Level3_Shift".
I have created a small patch against SDL-1.2.6 (which cleanly applies to
the current CVS-SDL too) that makes SDL recognize ISO_Level3_Shift as
AltGR key.

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2004-02-10 15:39:15 +00:00
Sam Lantinga
f199a5d964 *** empty log message ***
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2004-02-10 15:31:35 +00:00
Sam Lantinga
fbce506d5a Updated SDL HTML documentation
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2004-02-10 15:15:40 +00:00
Sam Lantinga
83ca4b6cb1 *** empty log message ***
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2004-02-08 22:21:30 +00:00
Patrice Mandin
242d72da84 Video modes must be sorted by Y size, for SDL_GetVideoMode() to operate properly
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2004-02-07 11:25:56 +00:00
Patrice Mandin
1eb2c47509 When commiting code, cleanup before doing it
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2004-02-06 22:53:32 +00:00
Patrice Mandin
4bbc2ed998 Bugfixes: some info about current framebuffer overwritten by some default values, and screen width must be multiple of 16 pixels to work correctly
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2004-02-06 22:41:00 +00:00
Sam Lantinga
7877fcc87d *** empty log message ***
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2004-01-31 21:23:15 +00:00