Sam Lantinga
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b0660ba5ff
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SDL 1.3 is now under the zlib license.
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2011-04-08 13:03:26 -07:00 |
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egottlieb
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6d46437524
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Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
Oh well, back into the salt mine.
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2010-08-14 20:29:51 -04:00 |
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egottlieb
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cd2d456d46
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Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
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2010-08-06 20:22:14 -04:00 |
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egottlieb
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6295237d5f
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Compiling for cocoa now works. Does it run? We'll see.
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2010-08-03 23:22:31 -04:00 |
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Eli Gottlieb
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6c23f8c602
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Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
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2010-08-01 21:10:42 -04:00 |
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Eli Gottlieb
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980298285c
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Added the header to the repo. Oops.
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2010-07-29 12:49:17 -04:00 |
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