Sam Lantinga
97a8eabaea
Added Linux mapping for the DragonRise Inc. Generic USB Joystick
2016-12-03 00:40:13 -08:00
Sam Lantinga
476ea07d1b
Fixed compile warning on Visual Studio
2016-12-02 22:18:05 -08:00
Sam Lantinga
065ab77fd3
Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the speed of the mouse.
...
This currently doesn't affect absolute motion, which would need to be implemented on each windowing system so the cursor matches the reported mouse coordinates.
2016-12-02 21:01:13 -08:00
Sam Lantinga
d1b2ffe485
Fixed missing prototypes on Android, patch from Sylvain
2016-12-02 02:25:12 -08:00
Sam Lantinga
27eff4b547
Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad
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Diego
I was previously unaware that rotating the device to a different orientation when the keyboard is shown causes a keyboardWillHide followed by a keyboardWillShow notification. The previous patch would then mistakenly StopTextInput when rotating. This patch fixes that by checking if the device is rotating before stopping text input.
2016-12-02 02:21:35 -08:00
Sam Lantinga
55695ad162
Added Linux controller mapping for the Nostromo n45 Dual Analog Gamepad
2016-12-01 07:31:08 -08:00
Sam Lantinga
36e2a768d4
Fixed bug 3503 - osx builds don't run on 10.6 as of rev. 10651
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Ozkan Sezer
With rev. 10651, i.e. http://hg.libsdl.org/SDL/rev/f0065b8e6541 ,
SDL2 - OS X builds fail to run on 10.6 (my setup: i686 / 10.6.8)
because the symbol _IOPMAssertionCreateWithDescription is missing.
The SDK listing it for 10.7+ does seem correct. Reverting r10651
and rebuilding makes it to function again.
2016-12-01 11:52:47 -08:00
Sam Lantinga
8ee02fe216
Fixed bug 3340 - SDL_BlitScaled causes access violation in some cases.
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Simon Hug
The SDL_BlitScaled function runs into an access violation for specific blit coordinates and surface sizes. The attached testcase blits a 800x600 surface to a 1280x720 surface at the coordinates -640,-345 scaled to 1280x720. The blit function that moves the data then runs over and reads after the pixel data from the src surface causing an access violation.
I can't say where exactly it goes wrong, but I think it could have something to do with the rounding in SDL_UpperBlitScaled. final_src.y is 288 and final_src.h is 313. Together that's 601, which I believe is one too much, but I just don't know the code enough to make sure that's the problem.
Sylvain
I think this patch fix the issue, but maybe it's worth re-writing "SDL_UpperBlitScaled" using SDL_FRect.
2016-11-30 22:06:05 -08:00
Sam Lantinga
d56f4e599f
Fixed the controller mappings for the OUYA controller
2016-11-30 12:58:03 -08:00
Sam Lantinga
9b7dc58b03
Added PS4 controller entries for the new Sony HID driver
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https://git.kernel.org/cgit/linux/kernel/git/jikos/hid.git/log/?h=for-4.10/sony
2016-11-30 12:34:50 -08:00
Sam Lantinga
98f3c67dae
Added support for the DS4 USB Wireless Adaptor
2016-11-30 12:25:19 -08:00
Philipp Wiesemann
bcb68c55cf
Updated documentation in header file.
2016-11-30 23:31:36 +01:00
Philipp Wiesemann
a5cd9d9fa1
Fixed warning about storing an unused value.
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Found by buildbot.
2016-11-30 23:31:23 +01:00
Sam Lantinga
428b0082bf
Add the controller mappings to the linked list in order
2016-11-29 22:02:37 -08:00
Sam Lantinga
a31f3d2c25
Added an API to iterate over game controller mappings
2016-11-29 06:36:57 -08:00
Sam Lantinga
1e59d959f0
Avoid conflicts with multiple versions of udev by first trying the library that is linked with the executable, if any, and then picking the one that is in the build environment.
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This fixes joystick detection for applications using the Steam Linux Runtime
2016-11-29 05:34:20 -08:00
Sam Lantinga
070b6b0d93
Made it safe to update joysticks from multiple threads, fixes crash in Steam
2016-11-29 05:04:42 -08:00
Sam Lantinga
7000baacf0
Added fcitx-libs-dev to debian build dependencies, for Fcitx IME support
2016-11-28 08:05:45 -08:00
Sam Lantinga
e10c0baa5f
Added debian changelog entry for SDL 2.0.5
2016-11-28 07:34:25 -08:00
Sam Lantinga
b91bde8a00
once more - iterating on this is annoying
2016-11-26 10:26:36 -08:00
Sam Lantinga
7e7f8e1aa6
if the tap is explicitly disabled by code or by another program, let it remain disabled! this is different than the automatic "event tap was too slow therefore we stopped processing it" timeout which we want to re-enable after.
2016-11-26 10:26:32 -08:00
Sam Lantinga
5ffd534bc4
tap should default to disabled, not enabled
2016-11-26 10:26:26 -08:00
Sam Lantinga
fabb4c5e9e
SDL for Mac - only enable global event tap when actually necessary (app has focus and has requested relative mouse mode or has asked for a mouse grab). in other situations the event tap impacts system performance and battery life with no benefit.
2016-11-26 10:26:22 -08:00
Ryan C. Gordon
26b4eb69b0
checker-buildbot.sh: Disable warnings that aren't explicitly static analysis.
2016-11-25 14:16:27 -05:00
Ryan C. Gordon
11fb45ffe8
macOS: removed deprecated UpdateSystemActivity() call.
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The non-deprecated approach (IOPMAssertion) already exists in SDL, and is
available in Mac OS X 10.6 and later (although it was incorrectly listed as
10.7 and later in SDL). Since SDL now requires 10.6 or later, this is no
longer conditionally used.
2016-11-25 00:13:13 -05:00
Ryan C. Gordon
893f89bb1c
Fixed all known static analysis bugs, with checker-279 on macOS.
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--HG--
extra : rebase_source : 340383a2099de0ed7e61343fb21f59685d11a87e
2016-11-24 21:41:09 -05:00
Ryan C. Gordon
5825b773fd
checker-buildbot.sh: Upgraded to checker-279, deal with zero bugs detected.
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--HG--
extra : rebase_source : 8a06a3ac273a484a1207b5ea303c4690c9afcea5
2016-11-24 21:13:23 -05:00
Sam Lantinga
aea1a556ac
Guess the USB VID/PID of XInput devices
2016-11-24 12:24:22 -08:00
Sam Lantinga
3476202739
We are comparing 16-bit values
2016-11-24 11:53:23 -08:00
Ryan C. Gordon
7fe9264adf
Pacify some GCC strict-aliasing compiler warnings.
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--HG--
extra : rebase_source : 0f01f82ed177f327ec971d11c60b1516210d2561
2016-11-23 21:52:48 -05:00
Sam Lantinga
fafc8c773a
Fixed XBox One S controller mapping for firmware revision 3.1.1221.0, including back and guide buttons
2016-11-23 06:54:19 -08:00
Ryan C. Gordon
87e88cc821
Still more compiler warning fixes for various platforms.
2016-11-23 17:20:28 -05:00
Ryan C. Gordon
95f124004f
Fixed more compiler warnings.
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--HG--
extra : amend_source : 1308f531582719c674844d7aff00a60cc7d36c68
2016-11-23 11:49:26 -05:00
Ryan C. Gordon
ffb9b59349
directsound: fixed compiler warnings.
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--HG--
extra : rebase_source : 1039e28a68a333f1b9af3d7aea2f3aea6f9300b6
2016-11-23 10:51:44 -05:00
Sam Lantinga
c0bf85bee4
The XBox One S controller sends keys outside the standard joystick button range
2016-11-22 22:14:28 -08:00
Sam Lantinga
abf96e098e
Added mapping for XBox One S controller firmware version 3.1.1221.0
2016-11-22 04:42:07 -08:00
Ryan C. Gordon
72556748d9
cpuinfo: fix SDL_HasNEON() on older iOS devices, fixed C++ comment.
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--HG--
extra : amend_source : 375b96c7b73f2d4edf398c534d663ed90c99e56f
2016-11-21 20:35:59 -05:00
Sam Lantinga
91e0a1d094
Renaming of guard header names to quiet -Wreserved-id-macro
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Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Sam Lantinga
d391ff39ac
Fixed warning building under mingw, patch contributed by Sylvain
2016-11-20 21:29:27 -08:00
Sam Lantinga
ad2c01ad94
Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain
2016-11-20 21:26:56 -08:00
Sam Lantinga
2bcda74ef5
Fixed bug 3494 - SDL_test_fuzzer.c fails compile since r10604
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Ozkan Sezer
As of hg rev. 10604 (http://hg.libsdl.org/SDL/rev/27d0fb08d755 ),
SDL_test_fuzzer.c fails to build again
2016-11-20 21:24:09 -08:00
Sam Lantinga
55a3debc38
Fixed bug 3486 - Can't get HINSTANCE of my window
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realitix
SDL2 allows to create widow and to get information through SDL_SysWMinfo.
But it misses something, with Vulkan, you need the HWND and HINSTANCE of the window for Win32 system.
Sadly, SDL2 provides only HWND but not HINSTANCE.
In some context, it can be difficult to get the HINSTANCE, indeed, I'm using pySDL2 (Python) and I can only access properties that SDL2 gives me.
I have to use a dirty trick like that to get the HINSTANCE: (https://raw.githubusercontent.com/bglgwyng/pyVulkan/master/examples/win32misc.py )
2016-11-20 21:18:55 -08:00
Philipp Wiesemann
ede80bbcc1
Updated configure script.
2016-11-19 23:27:51 +01:00
Philipp Wiesemann
0fac39e6db
Fixed two memory leaks if added game controller mapping has lower priority.
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Found by buildbot.
2016-11-19 23:27:37 +01:00
Philipp Wiesemann
f7a878377f
Windows: Fixed crash if using current SDL_GetWindowWMInfo() from older programs.
2016-11-18 00:06:09 +01:00
Philipp Wiesemann
cdb4ca7951
Wayland: Fixed file descriptor leaks if device was not initialized.
2016-11-18 00:05:54 +01:00
Philipp Wiesemann
b74252c4ea
Emscripten: Fixed handling of deactivated mouse events.
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SDL_GetEventState() was called with a button state instead of an event type.
2016-11-18 00:05:28 +01:00
Ryan C. Gordon
8daa33191f
cpuinfo: patched to compile for getauxval() path.
2016-11-17 17:03:43 -05:00
Ryan C. Gordon
f2d88cb57a
cpuinfo: more patching for Android. Legacy platform targets are a pain.
2016-11-17 16:10:32 -05:00
Ryan C. Gordon
3068b91064
cpuinfo: Patched to compile on Android, Linux.
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--HG--
extra : amend_source : 538168f1015cfbedb64059b6e4c580405b52e5ca
2016-11-17 16:04:00 -05:00