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2016-11-17 16:10:32 -05:00
acinclude Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 2016-11-06 20:26:48 -08:00
android-project Fixed bug 3444 - Android-TV: no more handling of back button on remote 2016-10-17 22:09:22 -07:00
build-scripts nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47. 2016-11-10 11:26:44 -05:00
cmake cmake: Now generates Wayland protocol source bits like the configure script. 2016-10-11 16:36:40 -04:00
debian Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/ 2016-02-15 03:16:46 -05:00
docs Fixed outdated info in README. 2016-10-30 21:01:33 +01:00
include cpuinfo: first attempt at SDL_HasNEON() implementation. 2016-11-17 01:15:16 -05:00
src cpuinfo: more patching for Android. Legacy platform targets are a pain. 2016-11-17 16:10:32 -05:00
test cpuinfo: first attempt at SDL_HasNEON() implementation. 2016-11-17 01:15:16 -05:00
VisualC Fixed compiler option warning for 64-bit builds on Visual Studio 2008 2016-10-14 08:56:04 -07:00
VisualC-WinRT Merge audio capture work back into the mainline. 2016-08-28 13:36:13 -04:00
visualtest Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Xcode Build SDL as universal binary 2016-10-12 18:46:17 -07:00
Xcode-iOS iOS: Updated demo README. 2016-10-09 20:30:49 +02:00
.hgignore wayland: Build own version of core protocol 2016-06-23 18:39:05 +08:00
.hgtags Added tag release-2.0.5 for changeset 007dfe83abf8 2016-10-19 21:22:42 -07:00
Android.mk Android: Replaced spaces with tab in Android.mk file. 2015-05-06 21:11:06 +02:00
autogen.sh Fix running autogen.sh out-of-tree 2016-10-01 10:39:03 -07:00
BUGS.txt BUGS.txt: Bugzilla supports SSL; changed link to https:// ... 2016-08-01 13:36:43 -04:00
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
CMakeLists.txt cpuinfo: first attempt at SDL_HasNEON() implementation. 2016-11-17 01:15:16 -05:00
configure Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller. 2016-11-10 17:19:34 -08:00
configure.in cpuinfo: first attempt at SDL_HasNEON() implementation. 2016-11-17 01:15:16 -05:00
COPYING.txt Updated copyright to 2016 2016-01-02 10:10:34 -08:00
CREDITS.txt Added Julian Winter to the credits for the SDL 2.0 website. 2013-08-12 08:45:37 -07:00
INSTALL.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
Makefile.in wayland: Build own version of core protocol 2016-06-23 18:39:05 +08:00
Makefile.minimal Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
Makefile.pandora Pandora: Fixed referring to no more existing atomic source file in Makefile. 2016-07-19 21:01:13 +02:00
Makefile.psp PSP: Added missing object for generic TLS to Makefile. 2016-02-13 17:34:14 +01:00
Makefile.wiz Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
README-SDL.txt Another commit to test revision control. 2016-03-08 20:26:26 -05:00
README.txt Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
sdl2.m4 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 2016-09-29 16:37:08 -07:00
sdl2.pc.in Revert fix for bug 1392 because it breaks linking with mingw32 2013-10-21 10:28:57 -07:00
SDL2.spec.in Fixed docs path in RPM .spec file. 2015-06-04 19:05:01 -04:00
TODO.txt Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 2013-10-20 20:41:30 -07:00
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Added note for David Carlier's work on OpenBSD 2016-10-12 18:57:12 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)