Commit graph

904 commits

Author SHA1 Message Date
Sam Lantinga
a90680c736 In general, fill in pointers to structures, rather than return them.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402014
2006-08-05 22:34:23 +00:00
Sam Lantinga
ade506e8d5 Removed old function
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402013
2006-08-05 17:12:22 +00:00
Sam Lantinga
bfe4f31c0e SDL constants are all uppercase.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402012
2006-08-05 17:09:42 +00:00
Ryan C. Gordon
7bc5cd5763 1.3 API proposals for audio subsystem. Nothing in here is guaranteed to
stay as-is! And none of it is implemented yet!

 Use at own risk!

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402011
2006-08-03 19:34:05 +00:00
Sam Lantinga
7b00c63ef6 Added SDL_GetCurrentVideoDisplay()
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402009
2006-08-02 03:20:52 +00:00
Sam Lantinga
be01a86b9e Implemented Cocoa mouse wheel events
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402003
2006-07-29 22:42:48 +00:00
Sam Lantinga
c8d7322dc6 Simplified driver window creation code.
Implemented several Cocoa window functions

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402002
2006-07-29 21:51:00 +00:00
Sam Lantinga
931e1c106d Implemented X11 OpenGL support.
Added support for the SDL_VIDEO_OPENGL environment variable.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401998
2006-07-28 08:43:17 +00:00
Sam Lantinga
126d32c582 PicoGUI is no longer maintained by the author.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401991
2006-07-26 03:55:56 +00:00
Sam Lantinga
81cdb586d2 The AAlib driver is fun, but not worth rewriting for SDL 1.3
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401990
2006-07-26 03:24:27 +00:00
Sam Lantinga
bd9931afdd Hopefully glSDL has been superceded by the OpenGL render driver.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401988
2006-07-26 03:12:05 +00:00
Sam Lantinga
da98d71bff Removing DGA support for SDL 1.3 - it's still buggy years later, and now
it's deprecated by the developers in favor of the render APIs.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401986
2006-07-26 03:06:07 +00:00
Sam Lantinga
79452369ef Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401982
2006-07-25 06:22:42 +00:00
Sam Lantinga
6822a805b4 The Mac OS X Cocoa video driver is under construction...
Note that SDLmain is no longer necessary on Mac OS X. :)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401976
2006-07-23 09:11:10 +00:00
Sam Lantinga
c05ca3687f Added SDL_GL_ExtensionSupported()
Use GL_ARB_texture_rectangle in the OpenGL renderer, if supported.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401971
2006-07-22 21:58:17 +00:00
Sam Lantinga
2fe561616a Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
OpenGL renderer in progress

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401965
2006-07-22 08:33:18 +00:00
Sam Lantinga
3b997f233d Added a test program framework for easy initialization.
Started work on multi-window OpenGL demo

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401959
2006-07-18 07:49:51 +00:00
Sam Lantinga
2eed452d04 Setting up the OpenGL support
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401957
2006-07-16 09:34:01 +00:00
Sam Lantinga
d5d8761b60 Streamlined the API a bit and optimized the software renderer.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401952
2006-07-15 09:46:36 +00:00
Sam Lantinga
5877021286 More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401948
2006-07-14 06:40:53 +00:00
Sam Lantinga
9cbad57c92 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Fixed performance problem with testsprite2 on the D3D driver.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401946
2006-07-13 08:13:02 +00:00
Sam Lantinga
d1be2d9e1c Solved the performance problems by introducing the concept of a single-buffered
display, which is a fast path used for the whole-surface SDL 1.2 API.
Solved the flicker problems by implementing a backbuffer in the GDI renderer.

Unfortunately, now using the GDI renderer with a backbuffer and HBITMAPs is
significantly slower than SDL's surface code.  *sigh*

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401942
2006-07-12 06:39:26 +00:00
Sam Lantinga
0f030a1802 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
2006-07-10 21:04:37 +00:00
Sam Lantinga
8c7a772ffd Updated the version to 1.2.11
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401901
2006-06-25 18:07:34 +00:00
Sam Lantinga
59b92bf98c --HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401899
2006-06-25 17:14:39 +00:00
Sam Lantinga
2c01718695 Fixed including stdint.h with gcc on Win32
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401898
2006-06-25 17:12:08 +00:00
Sam Lantinga
739db2c78e Fixed bug #256
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401871
2006-06-21 07:35:02 +00:00
Sam Lantinga
f2d67baf34 Moved DirectInput joystick code to 1.3 branch
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401821
2006-05-21 17:26:40 +00:00
Sam Lantinga
fe915b7a0a Closed bug #74
Added DirectInput joystick code, contributed by Glenn Maynard.

This fixes a problem with the Windows Multimedia joystick driver
not showing all 6 axes on a GameCube controller converter, which
was donated by Jacob Kolding.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401820
2006-05-21 16:47:41 +00:00
Sam Lantinga
90a334ec54 Fixed thread callback calling conventions, updated OS/2 DLL name to SDL12.dll
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401815
2006-05-17 18:57:04 +00:00
Sam Lantinga
84d5ff0f28 Fixed alloca declaration for MPW
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401790
2006-05-14 05:20:36 +00:00
Sam Lantinga
69d1266caa Hey, whaddy know! MacOS Classic has 64-bit types!
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401789
2006-05-13 16:30:59 +00:00
Sam Lantinga
ee2930d6da Fixed bug #221
The Carbon build on Mac OS X uses the toolbox video driver, not quartz.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401764
2006-05-10 07:25:37 +00:00
Sam Lantinga
e4a7253ac3 Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401762
2006-05-10 07:08:41 +00:00
Sam Lantinga
3fc9b6a9da Fixed bug #218
Currently there are two Classic-only drivers defined in "SDL_config_macos.h",
and the ones in "SDL_config_macosx.h" are Mach-O/framework-only (i.e. not CFM)

As a workaround, I disabled CDROM and JOYSTICK when building SDL for CFM
Carbon.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401755
2006-05-09 15:14:48 +00:00
Sam Lantinga
9cdedc648e Fixed bug #203
Disable screensaver and DPMS blanking while SDL app is running.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401742
2006-05-08 06:38:13 +00:00
Sam Lantinga
b4ba6518d6 Fixed bug #215
The current SVN trunk is missing the SDLCALL specifier at numerous locations.

It has to be added for all (possibly user provided) callbacks.

I stumbled over this while creating a makefile for the OpenWatcom compiler for
Win32.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401728
2006-05-07 03:40:06 +00:00
Sam Lantinga
b74b770864 Patch from Dmitry Yakimov to fix building on WinCE
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401719
2006-05-03 04:11:38 +00:00
Sam Lantinga
46eecc57a6 We want to wrap HAVE_ALLOCA_H, not HAVE_ALLOCA. :)
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401707
2006-04-30 08:57:02 +00:00
Ryan C. Gordon
12d7c190c2 fatbuild fixes:
- A change to define CXX in fatbuild, which comforts the configure script a little, even if we don't use C++ anywhere.
- Some code to see how many CPU cores exist and parallelize make across them.
- CFLAGS that apply to both archs are specified seperately (-O3, -pipe, etc)
- -fvisibility=hidden for the gcc4 builds
- a "clean", "clean-ppc" and "clean-x86" command
- Fix to SDL_config_macosx.h for the HAVE_ALLOCA_H thing.

Now builds on an Intel Mac.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401678
2006-04-27 11:18:03 +00:00
Sam Lantinga
37adc6aae8 Implemented bug #5
Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401672
2006-04-27 08:39:51 +00:00
Sam Lantinga
b32d3f9c24 Implemented bug #2, 117:
Date: Mon, 21 Mar 2005 12:06:14 +0100
From: Per Inge Mathisen
Subject: Re: [SDL] Outstanding patches?

The patch adds support for setting SDL_GL_SWAP_CONTROL to Windows and
X11. In Windows you can also query this enum to check that it is
working, or see what the default is - such functionality does not
exist in GLX. For more information on the standards implemented:
http://oss.sgi.com/projects/ogl-sample/registry/SGI/swap_control.txt
http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401671
2006-04-27 07:59:16 +00:00
Sam Lantinga
a0fa14aca9 subversion conversion complete!
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401658
2006-04-26 20:30:11 +00:00
Sam Lantinga
4b9dfebabd Miscellaneous Mac OS X fixes
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401645
2006-04-17 03:34:28 +00:00
Sam Lantinga
2072cdd857 Make sure code is only compiled if the appropriate subsystem is enabled
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401642
2006-04-14 04:46:47 +00:00
Sam Lantinga
50f2cfc3c2 Fixed MacOS X and Solaris detection
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401638
2006-04-13 14:59:34 +00:00
Sam Lantinga
7a15c646b5 Fixed bug #185
The SDL platform header shouldn't dictate the OS target API for other
applications.  The build system should define the target API for building
SDL internally.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401635
2006-04-13 14:14:06 +00:00
Sam Lantinga
dfa643c31b Fixed bug #176
[I'm fixing this for the public headers, but I'm not going to bother for the SDL library code (yet)]

To clarify: Normaly, GCC (or, to be precise, the preprocessor) will ignore
this, and compile the code happily. However, one can specify -Wundef to get a
warning about this.

One can probably argue whether to consider this a bug or not; but I think that
(a) from a semantic point of view, using "#if FOO" when FOO is not defined is
strange, and (b) since it is possible to trigger a warning about this, and a
trivial fix exists, it should be corrected.

I can think of two alternative patches, BTW:
1) Simply use #define HAVE_FOO 0, instead of not defining HAVE_FOO at all
2) Change
  #if HAVE_FOO
to
  #if HAVE_FOO+0
which always does the right thing.

But I think I still prefer the attached patch :-).

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401633
2006-04-13 13:38:40 +00:00
Sam Lantinga
be0f0ff107 Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".

The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401628
2006-04-13 13:08:26 +00:00
Sam Lantinga
8445eb17d1 From Anders F Bjorklund:
The current definition of int32_t, uint32_t, uintptr_t
doesn't match what the Mac system headers already have...

Since it's an old 16/32 bit platform, the system headers
expect the types to use "long" and not "int" like they do.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401627
2006-04-12 14:38:47 +00:00