Sam Lantinga
4d3df8b3e3
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
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2010-01-24 21:10:53 +00:00
Sam Lantinga
0833d1cda2
Updated test code to use SDL_setenv()
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2009-12-17 07:46:13 +00:00
Sam Lantinga
c825464c2f
Allocate memory only if we're going to overwrite an environment variable
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2009-12-16 16:08:17 +00:00
Ryan C. Gordon
791f5dbce4
Implemented SDL_setenv(), moved SDL_putenv() to compat.
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Fixes Bugzilla #779 .
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2009-12-16 10:59:51 +00:00
Sam Lantinga
0c30a927ed
Updated copyright date
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2008-12-08 00:27:32 +00:00
Sam Lantinga
0f030a1802
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00
Sam Lantinga
302e86a4dc
Fixed more Win64 portability issues
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2006-03-06 08:11:10 +00:00
Sam Lantinga
a9ee23bb9f
Fixed a bunch of 64-bit compatibility problems
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2006-03-01 09:43:47 +00:00
Sam Lantinga
883b235150
SDL_windows.h is no longer necessary
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2006-02-25 22:18:25 +00:00
Sam Lantinga
c36118165e
Use consistent identifiers for the various platforms we support.
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Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
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2006-02-21 08:46:50 +00:00
Sam Lantinga
1da8cb0143
Use only safe string functions
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2006-02-19 23:46:34 +00:00
Sam Lantinga
684909fae2
More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00
Sam Lantinga
c882586f78
Fixed build problem with SDL_string.c
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Officially deprecated SDL_byteorder.h, SDL_getenv.h and SDL_types.h
Moved endian-related SDL_rwops code into SDL_rwops.c
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2006-02-09 09:38:05 +00:00
Sam Lantinga
78516b5663
Configure dynamically generates SDL_config.h
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I'm still wrestling with autoheader, but this should work for now...
Fixed lots of build problems with C library support disabled
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2006-02-07 12:11:33 +00:00
Sam Lantinga
5d53175e4d
Use SDL_ prefixed versions of C library functions.
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FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
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2006-02-07 06:59:48 +00:00
Sam Lantinga
ed90299388
A few fixes to get this building on Linux again
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2006-02-06 08:46:14 +00:00
Sam Lantinga
6c3f928cd8
It's now possible to build SDL without any C runtime at all on Windows,
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using Visual C++ 2005
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2006-02-06 08:28:51 +00:00