SDL-mirror/src/video
Sam Lantinga 03f292e261 Fixed clip_rect when drawing points and lines with software renderer.
Lock the minimal rect to minimize texture uploads

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403366
2008-12-21 20:17:41 +00:00
..
ataricommon Updated copyright date 2008-12-08 00:27:32 +00:00
bwindow Updated copyright date 2008-12-08 00:27:32 +00:00
cocoa Updated copyright date 2008-12-08 00:27:32 +00:00
dc Updated copyright date 2008-12-08 00:27:32 +00:00
directfb Added RenderPiont() API 2008-12-21 17:39:41 +00:00
dummy Added RenderPiont() API 2008-12-21 17:39:41 +00:00
fbcon Updated copyright date 2008-12-08 00:27:32 +00:00
gapi Updated copyright date 2008-12-08 00:27:32 +00:00
gem Updated copyright date 2008-12-08 00:27:32 +00:00
ipod Updated copyright date 2008-12-08 00:27:32 +00:00
nanox Updated copyright date 2008-12-08 00:27:32 +00:00
nds Date: Fri, 19 Dec 2008 20:17:35 +0100 2008-12-20 12:00:00 +00:00
os2fslib Updated copyright date 2008-12-08 00:27:32 +00:00
photon Updated copyright date 2008-12-08 00:27:32 +00:00
ps2gs Updated copyright date 2008-12-08 00:27:32 +00:00
riscos Updated copyright date 2008-12-08 00:27:32 +00:00
svga Updated copyright date 2008-12-08 00:27:32 +00:00
uikit Updated copyright date 2008-12-08 00:27:32 +00:00
vgl Updated copyright date 2008-12-08 00:27:32 +00:00
win32 Date: Fri, 19 Dec 2008 20:17:35 +0100 2008-12-20 12:00:00 +00:00
wscons Updated copyright date 2008-12-08 00:27:32 +00:00
x11 Added RenderPiont() API 2008-12-21 17:39:41 +00:00
xbios Updated copyright date 2008-12-08 00:27:32 +00:00
Xext Removed zap_ptr hack from Bugzilla #602...it was incorrect. 2008-09-15 20:48:51 +00:00
mmx.h SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
SDL_blendline.c Make it possible to switch algorithms in the future 2008-12-21 08:59:56 +00:00
SDL_blendpoint.c Added RenderPiont() API 2008-12-21 17:39:41 +00:00
SDL_blendrect.c Make it possible to switch algorithms in the future 2008-12-21 08:59:56 +00:00
SDL_blit.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit.h Added ARGB optimized case for Mac OS X 2008-12-21 08:55:06 +00:00
SDL_blit_0.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_1.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_A.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_auto.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_auto.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_copy.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_copy.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_N.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_slow.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_slow.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_bmp.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_draw.h Working Bresenham line drawing algorithm. We can optimize later, if needed. 2008-12-21 20:16:21 +00:00
SDL_drawline.c Added RenderPiont() API 2008-12-21 17:39:41 +00:00
SDL_drawpoint.c Added RenderPiont() API 2008-12-21 17:39:41 +00:00
SDL_fillrect.c Added stubs for software implementations of blending fills and line drawing 2008-12-20 13:14:28 +00:00
SDL_gamma.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_glesfuncs.h indent 2008-09-15 04:32:36 +00:00
SDL_glfuncs.h Date: Fri, 19 Dec 2008 20:17:35 +0100 2008-12-20 12:00:00 +00:00
SDL_leaks.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_pixels.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_pixels_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_rect.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_rect_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_gl.c Added RenderPiont() API 2008-12-21 17:39:41 +00:00
SDL_renderer_gl.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_gles.c Date: Fri, 19 Dec 2008 20:17:35 +0100 2008-12-20 12:00:00 +00:00
SDL_renderer_gles.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_sw.c Fixed clip_rect when drawing points and lines with software renderer. 2008-12-21 20:17:41 +00:00
SDL_renderer_sw.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_RLEaccel.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_RLEaccel_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_stretch.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_surface.c Date: Fri, 19 Dec 2008 20:17:35 +0100 2008-12-20 12:00:00 +00:00
SDL_sysvideo.h Added RenderPiont() API 2008-12-21 17:39:41 +00:00
SDL_video.c Added RenderPiont() API 2008-12-21 17:39:41 +00:00
SDL_yuv_mmx.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_yuv_sw.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_yuv_sw_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
sdlgenblit.pl Updated copyright date 2008-12-08 00:27:32 +00:00