SDL-mirror/include
David Ludwig 45a13dac17 WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT
This is part of an overall effort to use the name, "WinRT", rather than "WindowsRT" (or "Windows RT"), as the shorthand name often seems to mean something different than the longhand name.  (WinRT is an API, Windows RT is a product name)
2013-08-27 11:44:43 -04:00
..
begin_code.h WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
close_code.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
doxyfile Remove / update references to 1.2. 2013-06-27 17:07:24 -07:00
SDL.h Corrected name of constant in header file comment. 2013-07-07 16:15:21 +02:00
SDL_assert.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_atomic.h Added PowerPC and ARM versions of the memory barrier functions. 2013-07-10 20:17:20 -07:00
SDL_audio.h Removed function signature that doesn't actually exist yet. 2013-08-06 18:23:46 -07:00
SDL_bits.h Fixed whitespace 2013-08-08 12:20:22 -07:00
SDL_blendmode.h Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_clipboard.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_config.h WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
SDL_config.h.cmake Added an SDL2 OpenBSD sndio(7) audio target. 2013-07-07 02:03:07 -04:00
SDL_config.h.in Fixed Azamat's patch for SIZEOF_VOIDP in SDL_config.h.in 2013-07-11 23:16:47 -07:00
SDL_config_android.h Fixed bug 1911 - enable HAVE_GCC_ATOMICS for android platform 2013-07-06 12:39:56 -07:00
SDL_config_iphoneos.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_config_macosx.h Mac: Codify SDK and OS requirements, and clean up. 2013-07-23 17:38:59 -07:00
SDL_config_minimal.h Fixed SDL building with the minimal configuration 2013-06-13 22:10:10 -07:00
SDL_config_pandora.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_config_psp.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_config_windows.h Added a comment to say why C runtime is off by default 2013-05-26 16:08:15 -07:00
SDL_config_windowsrt.h WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0 2013-08-13 20:09:52 -04:00
SDL_config_wiz.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_copying.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_cpuinfo.h WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
SDL_endian.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_error.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_events.h Changed comment to be used by doxygen. 2013-06-16 12:00:54 +02:00
SDL_gamecontroller.h Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs 2013-07-03 12:31:40 -07:00
SDL_gesture.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_haptic.h Removed SDL_HAPTIC_SQUARE from comments in header to prevent doxygen confusion. 2013-08-10 23:14:20 +02:00
SDL_hints.h Removed anisotropic option from SDL_HINT_RENDER_SCALE_QUALITY. 2013-08-06 00:23:04 -04:00
SDL_joystick.h Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs 2013-07-03 12:31:40 -07:00
SDL_keyboard.h Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed. 2013-06-18 00:39:47 -07:00
SDL_keycode.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_loadso.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_main.h WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code 2013-08-13 20:28:10 -04:00
SDL_messagebox.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mouse.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_mutex.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_name.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengl.h Fixed Haiku build issue with missing extension support. 2013-05-21 22:48:50 -07:00
SDL_opengles.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_opengles2.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_pixels.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_platform.h WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0 2013-08-13 20:09:52 -04:00
SDL_power.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_quit.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_rect.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_render.h Added documentation saying the render API isn't for multi-threading. 2013-07-28 11:24:16 -07:00
SDL_revision.h Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content. 2012-01-14 13:17:01 -05:00
SDL_rwops.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_scancode.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_shape.h Changed documentation comment for SDL_CreateShapedWindow(). 2013-07-20 21:55:15 +02:00
SDL_stdinc.h WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0 2013-08-13 20:09:52 -04:00
SDL_surface.h Updated blend semantics so blending uses the following formula: 2013-07-23 08:06:49 -07:00
SDL_system.h WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
SDL_syswm.h WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT 2013-08-27 11:44:43 -04:00
SDL_test.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_assert.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_common.h When the window is resized, the viewport is automatically reset. 2013-05-29 03:22:19 -07:00
SDL_test_compare.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_crc32.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_font.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_fuzzer.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_harness.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_images.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_log.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_md5.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_test_random.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_thread.h Fixed bug 1983 - SDL_thread.h broken under MinGW crosscompiling environment 2013-07-27 03:44:03 -07:00
SDL_timer.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_touch.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_types.h Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/ 2013-07-09 11:57:32 -04:00
SDL_version.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_video.h Fix #1667: Docs about SDL_CreateWindow and flags. 2013-07-14 15:46:43 -07:00