SDL-mirror/src/video/windows
2011-03-08 22:48:21 -08:00
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SDL_msctf.h Fixed line endings - in Mercurial they're \n 2011-02-10 14:36:09 -08:00
SDL_vkeys.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowsclipboard.c Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowsclipboard.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowsevents.c Added support for Windows cursors 2011-02-28 23:50:32 -08:00
SDL_windowsevents.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowsframebuffer.c Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
SDL_windowsframebuffer.h Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
SDL_windowskeyboard.c Fixed linking x64 with Visual Studio 2010. 2011-03-08 22:48:21 -08:00
SDL_windowskeyboard.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowsmodes.c Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment. 2011-02-15 23:07:14 -08:00
SDL_windowsmodes.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowsmouse.c Added support for Windows cursors 2011-02-28 23:50:32 -08:00
SDL_windowsmouse.h Added support for Windows cursors 2011-02-28 23:50:32 -08:00
SDL_windowsopengl.c Fixed bug 1161 (Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP) 2011-03-07 14:06:46 -08:00
SDL_windowsopengl.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowsshape.c
SDL_windowsshape.h
SDL_windowsvideo.c Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment. 2011-02-15 23:07:14 -08:00
SDL_windowsvideo.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_windowswindow.c You can use SDL_ConvertSurfaceFormat() now 2011-02-28 21:58:37 -08:00
SDL_windowswindow.h Restore the windowed position and size when coming back from fullscreen. 2011-02-26 10:11:09 -08:00
wmmsg.h